Player Matchup

Hera
Hera
Diamond II
 
Hera
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ravana
Ravana
Diamond I
ChronosEnjoyer
Ravana
Diamond I
Level 66
God Stats
3W - 3L
1,978 SR
Queue Stats
72W - 51L
2,595 MMR
Solo
Horus
Horus
Diamond I
Fundametal
Horus
Diamond I
Level 154
God Stats
11W - 4L
1,802 SR
Queue Stats
103W - 84L
2,463 MMR
Party 1
Nox
Nox
Masters
NJShadoe
Nox
Masters
Level 158
God Stats
1W - 1L
1,633 SR
Queue Stats
459W - 439L
2,364 MMR
Solo
Susano
Susano
Diamond II
brayanstar
Susano
Diamond II
Level 138
God Stats
5W - 5L
1,717 SR
Queue Stats
67W - 47L
2,323 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 135
1,726 SR
2,249 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 148
1,651 SR
2,420 MMR
Mercury
Mercury
Diamond I
Axiom
Mercury
Diamond I
Level 100
God Stats
7W - 3L
1,904 SR
Queue Stats
305W - 290L
2,447 MMR
Solo
Chiron
Chiron
Diamond I
ForgerVulcan
Chiron
Diamond I
Level 160
God Stats
10W - 7L
1,547 SR
Queue Stats
578W - 565L
2,401 MMR
Solo
Ymir
Ymir
Masters
Slawby
Ymir
Masters
Level 160
God Stats
22W - 21L
1,563 SR
Queue Stats
287W - 292L
2,356 MMR
Party 2
Sun Wukong
Sun Wukong
Masters
SourAnnie
Sun Wukong
Masters
Level 160
God Stats
1W - 1L
1,741 SR
Queue Stats
145W - 175L
2,265 MMR
Party 2
Zhong Kui
Zhong Kui
Masters
TheKillerMC96
Zhong Kui
Masters
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 85L
2,631 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
9
0 / 3 / 1
5,002
500
2,944
5,433
2,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 3 / 0
4,872
487
3,862
6,816
2,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Horus
11
1 / 0 / 0
6,263
626
4,041
6,729
3,817
6
0 / 3 / 1
4,496
450
2,847
7,306
3,660
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
brayanstar
Susano
8
1 / 2 / 0
4,961
496
6,175
7,637
2,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
KaliAresHou YiKhepri

VS

Bans
HadesLancelotDa JiYu Huang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Axiom
Mercury
10
3 / 0 / 4
6,084
608
5,045
7,559
2,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
10
3 / 0 / 2
6,112
611
5,300
7,287
2,271
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
Slawby
Ymir
9
1 / 1 / 6
5,809
581
3,227
8,390
4,944
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sun Wukong
SourAnnie
Sun Wukong
11
0 / 1 / 3
6,146
615
3,241
7,164
4,801
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Zhong Kui
TheKillerMC96
Zhong Kui
11
4 / 0 / 3
6,685
669
5,129
4,603
3,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
2
Kills
11
11
Deaths
2
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
3
1
0.17
W
Mercury
Axiom
Mercury
3
0
4
5
L
0
3
0
0
W
Chiron
3
0
2
4
L
Horus
1
0
0
1
L
0
3
1
0.17
W
Ymir
Slawby
Ymir
1
1
6
4
W
Sun Wukong
SourAnnie
Sun Wukong
0
1
3
1.5
W
Zhong Kui
TheKillerMC96
Zhong Kui
4
0
3
5.5
L
Susano
brayanstar
Susano
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,869
Damage
21,942
33,921
Taken
35,003
14,841
Mitigated
17,829
12,852
Healing
12,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
2,944
780
0
625
5,433
2,078
14
2,692
2,741
32,980
0
W
Mercury
Axiom
Mercury
5,045
2,920
0
340
7,559
2,577
0
1,399
6,160
0
48,012
L
3,862
1,402
0
2,048
6,816
2,640
0
1,777
5,039
19
32,380
W
Chiron
5,300
3,134
585
2,418
7,287
2,271
0
1,389
5,898
0
39,390
L
Horus
4,041
1,831
0
4,280
6,729
3,817
0
0
6,729
0
48,018
L
2,847
566
926
1,671
7,306
3,660
0
2,498
4,808
10,524
256
W
Ymir
Slawby
Ymir
3,227
1,291
1,656
2,293
8,390
4,944
0
2,194
6,196
17,131
104
W
Sun Wukong
SourAnnie
Sun Wukong
3,241
312
0
2,148
7,164
4,801
0
0
7,164
0
42,732
W
Zhong Kui
TheKillerMC96
Zhong Kui
5,129
1,042
0
2,999
4,603
3,236
1,128
1,106
3,497
41,696
0
L
Susano
brayanstar
Susano
6,175
995
0
3,302
7,637
2,646
0
1,389
6,248
29
32,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,594
Gold Earned
30,836
299
Minions Killed
334
0
Camps Cleared
0
1,001,972
Distance Traveled
1,010,665
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,002
500
65
7
0
174,189
3
W
Mercury
6,084
608
81
8
0
249,404
3
L
Ravana
4,872
487
63
6
0
172,793
3
W
Chiron
6,112
611
81
8
0
185,484
2
L
Horus
6,263
626
97
10
0
231,881
4
L
Nox
4,496
450
12
1
0
210,541
3
W
Ymir
5,809
581
11
1
0
190,725
0
W
Sun Wukong
6,146
615
78
8
0
194,251
0
W
Zhong Kui
6,685
669
83
8
0
190,801
3
L
Susano
4,961
496
62
6
0
212,568
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role