Player Matchup

Arachne
Arachne
HAEADGAMEBOY
Arachne
Level 109
God Stats
1W - 2L
1,568 SR
Queue Stats
78W - 103L
1,401 Elo+
Solo
Scylla
Scylla
Mmm Fatcakes
Scylla
Level 67
God Stats
10W - 12L
1,471 SR
Queue Stats
204W - 195L
1,358 Elo+
Party 1
Charybdis
Charybdis
RISEABOVE369
Charybdis
Level 69
God Stats
3W - 3L
1,737 SR
Queue Stats
331W - 382L
1,345 Elo+
Solo
Geb
Geb
WendigoNorth
Geb
Level 86
God Stats
3W - 1L
1,821 SR
Queue Stats
165W - 185L
1,293 Elo+
Solo
Bellona
Bellona
hokiealexman
Bellona
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 45L
1,297 Elo+
Party 1
Team Averages
Level 71
1,619 SR
1,339 Elo+

VS

Team Averages
Level 90
1,478 SR
1,394 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
DerpDerpperson
Ravana
Level 60
God Stats
27W - 30L
1,351 SR
Queue Stats
80W - 112L
1,315 Elo+
Solo
Nu Wa
Nu Wa
JedahDohma
Nu Wa
Level 117
God Stats
3W - 2L
1,716 SR
Queue Stats
40W - 55L
1,448 Elo+
Solo
Apollo
Apollo
agentfrosty24
Apollo
Level 66
God Stats
3W - 0L
1,500 SR
Queue Stats
61W - 53L
1,397 Elo+
Solo
Fenrir
Fenrir
bougyman69
Fenrir
Level 47
God Stats
5W - 7L
1,322 SR
Queue Stats
98W - 123L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
HAEADGAMEBOY
Arachne
10
2 / 6 / 1
6,620
441
5,298
14,972
4,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
14
2 / 1 / 1
7,810
521
5,750
8,159
2,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
RISEABOVE369
Charybdis
11
2 / 4 / 3
6,539
436
8,037
12,309
3,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
2 / 4 / 4
7,139
476
5,700
14,290
11,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
hokiealexman
Bellona
9
0 / 2 / 0
5,443
363
3,299
11,738
9,006
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
5 / 0 / 0
8,631
575
11,456
12,225
10,326
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 1 / 5
7,472
498
3,953
6,301
2,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
15
5 / 1 / 2
9,223
615
10,671
7,380
3,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
6 / 3 / 2
8,094
540
10,708
7,825
3,147
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
bougyman69
Fenrir
12
1 / 3 / 7
7,985
532
5,843
11,695
10,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
33
8
Kills
17
17
Deaths
8
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
5
0
0
5
W
0
1
5
2.5
L
Arachne
HAEADGAMEBOY
Arachne
2
6
1
0.42
W
Nu Wa
5
1
2
6
L
Scylla
2
1
1
2.5
L
Charybdis
RISEABOVE369
Charybdis
2
4
3
0.88
L
2
4
4
1
W
6
3
2
2.33
W
Fenrir
bougyman69
Fenrir
1
3
7
1.5
L
Bellona
hokiealexman
Bellona
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,084
Damage
42,631
61,468
Taken
45,426
31,824
Mitigated
29,720
14,413
Healing
11,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
11,456
1,061
221
3,335
12,225
10,326
174
1,677
10,548
5,489
55,862
W
3,953
1,390
0
2,964
6,301
2,795
0
316
5,985
0
48,597
L
Arachne
HAEADGAMEBOY
Arachne
5,298
3,542
0
3,397
14,972
4,634
0
2,434
12,424
0
42,356
W
Nu Wa
10,671
2,575
0
1,534
7,380
3,222
563
3,494
3,886
71,789
0
L
Scylla
5,750
296
0
1,480
8,159
2,794
0
3,267
4,728
50,261
0
L
Charybdis
RISEABOVE369
Charybdis
8,037
3,313
0
3,302
12,309
3,728
0
1,927
10,244
0
40,269
L
5,700
905
603
3,176
14,290
11,662
0
2,140
11,986
23,184
0
W
10,708
7,295
0
1,751
7,825
3,147
819
2,561
5,264
0
51,029
W
Fenrir
bougyman69
Fenrir
5,843
1,509
0
2,118
11,695
10,230
0
3,402
8,293
0
31,401
L
Bellona
hokiealexman
Bellona
3,299
795
0
2,455
11,738
9,006
0
1,242
10,428
0
20,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,551
Gold Earned
41,405
301
Minions Killed
483
0
Camps Cleared
0
1,306,616
Distance Traveled
1,403,632
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,631
575
106
7
0
319,827
1
W
Ravana
7,472
498
110
7
0
305,477
3
L
Arachne
6,620
441
72
5
0
271,149
3
W
Nu Wa
9,223
615
149
10
0
265,853
1
L
Scylla
7,810
521
91
6
0
245,773
3
L
Charybdis
6,539
436
70
5
0
233,402
4
L
Geb
7,139
476
35
2
0
287,167
1
W
Apollo
8,094
540
78
5
0
247,226
4
W
Fenrir
7,985
532
40
3
0
265,249
0
L
Bellona
5,443
363
33
2
0
269,125
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role