Player Matchup

Chiron
Chiron
BeetleFury
Chiron
Level 59
God Stats
1W - 1L
1,516 SR
Queue Stats
60W - 55L
1,459 Elo+
Party 1
Scylla
Scylla
DefiantHeart1
Scylla
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 48L
1,388 Elo+
Party 1
Chaac
Chaac
ManlyManCham
Chaac
Level 29
God Stats
1W - 3L
1,504 SR
Queue Stats
20W - 39L
1,356 Elo+
Party 1
Artemis
Artemis
RaZeYoUrFiStS
Artemis
Level 78
God Stats
2W - 4L
1,464 SR
Queue Stats
177W - 193L
1,407 Elo+
Solo
Lancelot
Lancelot
jamesmiller195
Lancelot
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 47L
1,326 Elo+
Solo
Team Averages
Level 43
1,497 SR
1,387 Elo+

VS

Team Averages
Level 76
1,518 SR
1,417 Elo+
Ah Puch
Ah Puch
Daiderson
Ah Puch
Level 64
God Stats
3W - 1L
1,500 SR
Queue Stats
82W - 97L
1,419 Elo+
Solo
Atlas
Atlas
Kitsunma
Atlas
Level 69
God Stats
4W - 0L
1,796 SR
Queue Stats
257W - 302L
1,407 Elo+
Party 2
Ganesha
Ganesha
Megajuicer
Ganesha
Level 111
God Stats
4W - 4L
1,500 SR
Queue Stats
780W - 847L
1,415 Elo+
Party 2
Merlin
Merlin
Rainja
Merlin
Level 89
God Stats
5W - 4L
1,295 SR
Queue Stats
248W - 233L
1,440 Elo+
Solo
Ne Zha
Ne Zha
iTheRapperMC
Ne Zha
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
112W - 129L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BeetleFury
Chiron
18
1 / 6 / 6
9,599
800
6,110
14,135
6,854
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

15
5 / 5 / 1
8,937
745
17,448
9,771
4,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
0 / 7 / 3
8,135
678
6,213
19,274
22,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
15
2 / 3 / 3
8,767
731
11,085
10,884
4,849
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Lancelot
6
0 / 1 / 2
6,389
532
687
1,582
593
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Daiderson
Ah Puch
18
9 / 1 / 11
11,035
920
14,872
10,571
6,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
Kitsunma
Atlas
16
3 / 3 / 14
10,556
880
8,680
17,052
24,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ganesha
Megajuicer
Ganesha
15
1 / 3 / 19
10,157
846
8,270
16,073
20,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
Rainja
Merlin
18
6 / 1 / 12
10,676
890
10,727
7,279
4,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ne Zha
15
3 / 2 / 9
9,522
794
8,537
14,987
8,927
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
87
8
Kills
22
22
Deaths
10
15
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Chiron
BeetleFury
Chiron
1
6
6
0.67
W
Ah Puch
Daiderson
Ah Puch
9
1
11
14.5
L
5
5
1
1.1
W
Atlas
Kitsunma
Atlas
3
3
14
3.33
L
0
7
3
0.21
W
Ganesha
Megajuicer
Ganesha
1
3
19
3.5
L
Artemis
2
3
3
1.17
W
Merlin
Rainja
Merlin
6
1
12
12
W
Ne Zha
3
2
9
3.75
L
Lancelot
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,543
Damage
51,086
55,646
Taken
65,962
39,117
Mitigated
64,443
12,296
Healing
21,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
BeetleFury
Chiron
6,110
1,314
1,073
1,917
14,135
6,854
0
11,564
2,571
0
23,281
W
Ah Puch
Daiderson
Ah Puch
14,872
265
772
1,704
10,571
6,529
719
3,854
6,717
26,738
0
L
17,448
335
777
978
9,771
4,588
0
7,305
2,466
32,660
0
W
Atlas
Kitsunma
Atlas
8,680
2,491
1,105
3,013
17,052
24,020
333
3,084
13,968
15,976
0
L
6,213
715
419
2,281
19,274
22,233
0
13,547
5,727
0
14,040
W
Ganesha
Megajuicer
Ganesha
8,270
553
3,532
3,446
16,073
20,415
1,063
4,424
11,649
14,946
0
L
Artemis
11,085
3,298
1,154
3,488
10,884
4,849
0
8,856
2,028
0
22,400
W
Merlin
Rainja
Merlin
10,727
575
1,139
579
7,279
4,552
2,107
2,620
4,659
42,577
0
W
Ne Zha
8,537
394
823
5,880
14,987
8,927
2,833
3,466
11,521
0
19,987
L
Lancelot
687
108
121
88
1,582
593
0
1,277
305
0
1,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,827
Gold Earned
51,946
143
Minions Killed
132
0
Camps Cleared
0
811,236
Distance Traveled
1,133,024
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,599
800
49
4
0
197,692
0
W
Ah Puch
11,035
920
37
3
0
226,792
1
L
Scylla
8,937
745
32
3
0
183,629
0
W
Atlas
10,556
880
13
1
0
237,399
2
L
Chaac
8,135
678
14
1
0
195,392
0
W
Ganesha
10,157
846
0
0
0
197,316
0
L
Artemis
8,767
731
45
4
0
181,483
5
W
Merlin
10,676
890
68
6
0
212,139
0
W
Ne Zha
9,522
794
14
1
0
259,378
5
L
Lancelot
6,389
532
3
0
0
53,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role