Player Matchup

Mercury
Mercury
Chameleonz
Mercury
Level 33
God Stats
4W - 1L
1,677 SR
Queue Stats
67W - 36L
1,611 Elo+
Party 1
Hercules
Hercules
Hellzbishop6910
Hercules
Level 49
God Stats
1W - 0L
1,234 SR
Queue Stats
56W - 70L
1,426 Elo+
Solo
Sol
Sol
IintheSky
Sol
Level 99
God Stats
3W - 1L
1,665 SR
Queue Stats
156W - 118L
1,592 Elo+
Party 1
Cupid
Cupid
Notorious1011
Cupid
Level 105
God Stats
4W - 5L
1,620 SR
Queue Stats
171W - 140L
1,550 Elo+
Party 1
Anubis
Anubis
neoroni
Anubis
Level 63
God Stats
9W - 5L
1,566 SR
Queue Stats
43W - 43L
1,538 Elo+
Party 1
Team Averages
Level 70
1,552 SR
1,543 Elo+

VS

Team Averages
Level 57
1,584 SR
1,521 Elo+
Shiva
Shiva
Agent_R3ACTZ
Shiva
Level 107
God Stats
2W - 1L
1,726 SR
Queue Stats
95W - 64L
1,586 Elo+
Party 2
Thor
Thor
Gamerstart200
Thor
Level 48
God Stats
14W - 11L
1,604 SR
Queue Stats
107W - 104L
1,574 Elo+
Solo
Sobek
Sobek
YurikaRGN
Sobek
Level 67
God Stats
1W - 1L
1,699 SR
Queue Stats
149W - 135L
1,536 Elo+
Party 2
Chiron
Chiron
ZeentifyRGN
Chiron
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 49L
1,478 Elo+
Party 2
Anubis
Anubis
marcio15722
Anubis
Level 34
God Stats
0W - 2L
1,389 SR
Queue Stats
19W - 31L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Chameleonz
Mercury
20
9 / 4 / 6
13,056
593
22,168
20,667
8,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
16
2 / 1 / 4
10,178
463
6,060
12,875
13,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
3 / 2 / 2
12,927
588
12,842
18,158
9,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
2 / 2 / 2
10,701
486
9,416
15,522
6,926
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Anubis
neoroni
Anubis
17
1 / 6 / 0
10,183
463
10,408
14,828
6,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 4 / 3
11,370
517
17,516
20,405
17,178
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
6 / 3 / 3
11,622
528
9,930
22,046
9,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
YurikaRGN
Sobek
14
1 / 2 / 4
9,460
430
6,535
15,900
18,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Chiron
18
1 / 4 / 1
11,148
507
11,368
15,044
7,997
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Anubis
17
5 / 4 / 1
11,259
512
10,984
15,263
9,240
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
27
17
Kills
15
15
Deaths
17
14
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
W
Mercury
Chameleonz
Mercury
9
4
6
3
L
6
3
3
2.5
W
Hercules
2
1
4
4
W
3
2
2
2
W
2
2
2
1.5
L
Sobek
YurikaRGN
Sobek
1
2
4
1.5
L
Chiron
1
4
1
0.38
L
Anubis
5
4
1
1.38
W
Anubis
neoroni
Anubis
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,894
Damage
56,333
82,050
Taken
88,658
44,122
Mitigated
62,337
25,869
Healing
30,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,516
2,158
38
3,922
20,405
17,178
87
8,886
11,519
0
95,941
W
Mercury
Chameleonz
Mercury
22,168
14,656
0
705
20,667
8,717
0
5,040
15,627
0
125,428
L
9,930
3,701
0
11,960
22,046
9,212
0
4,348
17,698
0
92,380
W
Hercules
6,060
1,053
0
3,530
12,875
13,411
0
3,185
9,690
0
43,097
W
12,842
4,407
0
10,870
18,158
9,053
3,223
339
17,819
117,413
11,362
W
9,416
4,199
615
5,883
15,522
6,926
0
1,440
14,082
0
91,857
L
Sobek
YurikaRGN
Sobek
6,535
658
215
3,459
15,900
18,710
0
4,353
11,547
22,643
0
L
Chiron
11,368
3,454
672
4,219
15,044
7,997
1,153
0
14,920
0
117,098
L
Anubis
10,984
165
0
6,172
15,263
9,240
1,210
4,195
11,068
94,460
0
W
Anubis
neoroni
Anubis
10,408
444
0
4,266
14,828
6,015
377
7,263
7,313
82,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,045
Gold Earned
54,859
678
Minions Killed
627
0
Camps Cleared
0
2,163,498
Distance Traveled
1,997,424
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
11,370
517
150
7
0
444,556
6
W
Mercury
13,056
593
146
7
0
530,527
6
L
Thor
11,622
528
111
5
0
457,509
3
W
Hercules
10,178
463
71
3
0
470,137
1
W
Sol
12,927
588
196
9
0
396,062
2
W
Cupid
10,701
486
140
6
0
432,374
4
L
Sobek
9,460
430
35
2
0
427,648
0
L
Chiron
11,148
507
177
8
0
363,452
4
L
Anubis
11,259
512
154
7
0
304,259
4
W
Anubis
10,183
463
125
6
0
334,398
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role