Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Arachne
Arachne
Bloodfaux
Arachne
Level 88
God Stats
99W - 94L
1,491 SR
Queue Stats
271W - 293L
1,328 Elo+
Solo
Hel
Hel
I hxpnoticxI
Hel
Level 48
God Stats
6W - 4L
1,425 SR
Queue Stats
73W - 66L
1,364 Elo+
Party 1
Neith
Neith
XxKENZ209xX
Neith
Level 100
God Stats
7W - 14L
1,353 SR
Queue Stats
344W - 406L
1,352 Elo+
Party 3
Cernunnos
Cernunnos
Zukarinokushi
Cernunnos
Level 109
God Stats
2W - 0L
1,715 SR
Queue Stats
520W - 539L
1,462 Elo+
Party 1
Team Averages
Level 94
1,497 SR
1,401 Elo+

VS

Team Averages
Level 72
1,494 SR
1,352 Elo+
Anhur
Anhur
 
Anhur
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
DA GRINCH3919
Sun Wukong
Level 144
God Stats
12W - 15L
1,470 SR
Queue Stats
390W - 388L
1,520 Elo+
Party 2
Atlas
Atlas
Macdrevious1736
Atlas
Level 8
God Stats
0W - 2L
1,265 SR
Queue Stats
4W - 12L
1,129 Elo+
Party 2
Vamana
Vamana
Nightkrawler653
Vamana
Level 69
God Stats
3W - 7L
1,833 SR
Queue Stats
199W - 194L
1,356 Elo+
Party 2
Anubis
Anubis
The Menace4764
Anubis
Level 54
God Stats
2W - 5L
1,400 SR
Queue Stats
20W - 45L
1,254 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
4 / 0 / 4
6,634
663
5,942
3,626
1,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Arachne
Bloodfaux
Arachne
8
3 / 0 / 2
5,633
563
2,201
6,896
2,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

6
0 / 1 / 3
4,574
457
1,938
2,647
736
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
3 / 0 / 1
5,375
538
4,051
3,544
1,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cernunnos
Zukarinokushi
Cernunnos
10
3 / 0 / 3
6,443
644
6,471
6,219
2,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
7
0 / 1 / 0
4,455
446
1,709
6,147
1,682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
DA GRINCH3919
Sun Wukong
6
0 / 4 / 0
4,163
416
3,531
7,696
3,273
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
0 / 2 / 0
4,845
485
1,786
6,963
3,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 3 / 0
4,958
496
1,370
7,146
2,658
Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 3 / 0
4,770
477
1,236
6,777
2,785

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
0
13
Kills
0
1
Deaths
13
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
0
4
6
L
Anhur
 
Anhur
0
1
0
0
W
Arachne
Bloodfaux
Arachne
3
0
2
4
L
Sun Wukong
DA GRINCH3919
Sun Wukong
0
4
0
0
W
0
1
3
1.5
L
0
2
0
0
L
0
3
0
0
L
0
3
0
0
W
3
0
1
3.5
W
Cernunnos
Zukarinokushi
Cernunnos
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,603
Damage
9,632
22,932
Taken
34,729
7,371
Mitigated
13,844
9,516
Healing
4,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
5,942
1,757
0
625
3,626
1,050
560
678
2,948
41,217
0
L
Anhur
 
Anhur
1,709
275
43
791
6,147
1,682
616
737
5,410
0
20,113
W
Arachne
Bloodfaux
Arachne
2,201
1,284
0
1,564
6,896
2,089
19
367
6,529
0
25,050
L
Sun Wukong
DA GRINCH3919
Sun Wukong
3,531
691
0
389
7,696
3,273
0
1,503
6,193
0
19,320
W
1,938
426
915
958
2,647
736
731
726
1,921
10,792
0
L
1,786
800
0
516
6,963
3,446
0
1,403
5,560
17,120
0
L
1,370
368
0
94
7,146
2,658
123
227
6,919
0
27,327
L
1,236
245
0
2,831
6,777
2,785
0
4,010
2,767
30,343
0
W
4,051
918
186
1,704
3,544
1,378
1,288
758
2,786
0
26,135
W
Cernunnos
Zukarinokushi
Cernunnos
6,471
3,214
0
3,564
6,219
2,118
1,014
493
5,726
0
41,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,659
Gold Earned
23,191
232
Minions Killed
206
0
Camps Cleared
0
966,580
Distance Traveled
922,811
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,634
663
73
7
0
189,337
5
L
Anhur
4,455
446
37
4
0
174,966
2
W
Arachne
5,633
563
39
4
0
216,765
4
L
Sun Wukong
4,163
416
21
2
0
212,124
3
W
Hel
4,574
457
12
1
0
180,230
0
L
Atlas
4,845
485
29
3
0
166,961
0
L
Vamana
4,958
496
62
6
0
208,602
0
L
Anubis
4,770
477
57
6
0
160,158
2
W
Neith
5,375
538
49
5
0
193,619
1
W
Cernunnos
6,443
644
59
6
0
186,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role