Player Matchup

Mercury
Mercury
B1G R0ME
Mercury
Level 129
God Stats
1W - 1L
1,687 SR
Queue Stats
227W - 244L
1,398 Elo+
Solo
Osiris
Osiris
KINGJIMENEZ51
Osiris
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 51L
1,411 Elo+
Solo
Charybdis
Charybdis
Nekrohm
Charybdis
Level 87
God Stats
7W - 4L
1,755 SR
Queue Stats
273W - 271L
1,413 Elo+
Solo
Discordia
Discordia
SpankingMcSpanky
Discordia
Level 84
God Stats
3W - 3L
1,536 SR
Queue Stats
224W - 276L
1,400 Elo+
Solo
Cupid
Cupid
TFL Vanilla
Cupid
Level 117
God Stats
0W - 2L
1,265 SR
Queue Stats
39W - 65L
1,303 Elo+
Solo
Team Averages
Level 104
1,549 SR
1,385 Elo+

VS

Team Averages
Level 109
1,532 SR
1,311 Elo+
Arachne
Arachne
BoyWonderKai
Arachne
Level 114
God Stats
13W - 9L
1,721 SR
Queue Stats
397W - 445L
1,398 Elo+
Solo
Freya
Freya
Strongweak
Freya
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 20L
1,236 Elo+
Party 1
Olorun
Olorun
Telor28
Olorun
Level 143
God Stats
2W - 1L
1,439 SR
Queue Stats
123W - 121L
1,387 Elo+
Solo
Artemis
Artemis
Zandrutaga
Artemis
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 17L
1,085 Elo+
Party 1
Medusa
Medusa
temp-330661
Medusa
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 51L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
B1G R0ME
Mercury
5
0 / 0 / 0
7,036
440
0
0
0
20
5 / 7 / 8
12,586
787
10,974
24,158
27,319
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charybdis
Nekrohm
Charybdis
20
7 / 9 / 6
12,365
773
23,133
24,326
13,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Discordia
20
3 / 5 / 5
11,703
731
23,666
13,315
6,644
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 9 / 6
10,204
638
8,880
20,081
9,803
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BoyWonderKai
Arachne
20
7 / 4 / 13
13,505
844
14,646
18,155
14,512
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Freya
19
4 / 3 / 13
11,582
724
13,205
18,083
9,594
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Olorun
Telor28
Olorun
19
3 / 2 / 17
11,872
742
8,788
13,830
7,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Zandrutaga
Artemis
19
5 / 6 / 18
12,487
780
15,710
15,931
8,000
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Medusa
20
11 / 2 / 11
14,015
876
22,691
14,132
8,213
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
102
17
Kills
30
30
Deaths
17
25
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Mercury
B1G R0ME
Mercury
0
0
0
0
W
Arachne
BoyWonderKai
Arachne
7
4
13
3.38
L
5
7
8
1.29
L
Charybdis
Nekrohm
Charybdis
7
9
6
1.11
L
Discordia
3
5
5
1.1
W
Freya
4
3
13
3.5
L
2
9
6
0.56
W
Olorun
Telor28
Olorun
3
2
17
5.75
W
Artemis
Zandrutaga
Artemis
5
6
18
2.33
W
Medusa
11
2
11
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,653
Damage
75,040
81,880
Taken
80,131
56,919
Mitigated
48,097
20,830
Healing
38,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
B1G R0ME
Mercury
0
0
0
0
0
0
0
0
0
0
0
W
Arachne
BoyWonderKai
Arachne
14,646
8,637
2,546
4,809
18,155
14,512
2,132
4,456
13,699
3,911
23,119
L
10,974
3,868
2,838
3,277
24,158
27,319
0
6,334
17,824
0
27,006
L
Charybdis
Nekrohm
Charybdis
23,133
10,436
518
5,028
24,326
13,153
0
7,205
17,121
0
48,319
L
Discordia
23,666
2,194
465
2,042
13,315
6,644
0
3,429
9,886
58,979
0
W
Freya
13,205
3,326
2,287
7,639
18,083
9,594
1,137
6,710
11,373
30,333
0
L
8,880
4,848
2,278
4,384
20,081
9,803
0
6,333
13,748
0
25,352
W
Olorun
Telor28
Olorun
8,788
4,269
3,920
5,361
13,830
7,778
2,900
2,992
10,838
25,514
0
W
Artemis
Zandrutaga
Artemis
15,710
5,331
1,666
2,965
15,931
8,000
816
4,241
11,690
0
25,375
W
Medusa
22,691
11,331
2,431
4,568
14,132
8,213
1,441
5,267
8,865
0
58,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,894
Gold Earned
63,461
206
Minions Killed
178
0
Camps Cleared
0
959,881
Distance Traveled
1,468,697
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,036
440
0
0
0
0
0
W
Arachne
13,505
844
24
2
0
268,298
2
L
Osiris
12,586
787
28
2
0
270,977
0
L
Charybdis
12,365
773
65
4
0
203,512
0
L
Discordia
11,703
731
71
4
0
239,936
0
W
Freya
11,582
724
42
3
0
331,809
0
L
Cupid
10,204
638
42
3
0
245,456
0
W
Olorun
11,872
742
34
2
0
298,146
1
W
Artemis
12,487
780
13
1
0
284,204
0
W
Medusa
14,015
876
65
4
0
286,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role