Player Matchup

Cabrakan
Cabrakan
Audiiiz
Cabrakan
Level 30
God Stats
2W - 0L
1,500 SR
Queue Stats
97W - 40L
1,723 Elo+
Party 1
King Arthur
King Arthur
Masonwaff
King Arthur
Level 107
God Stats
5W - 5L
1,438 SR
Queue Stats
214W - 220L
1,410 Elo+
Solo
Awilix
Awilix
MiKKiHiKi
Awilix
Level 108
God Stats
5W - 3L
1,487 SR
Queue Stats
93W - 119L
1,432 Elo+
Solo
Ullr
Ullr
Sogyal
Ullr
Level 160
God Stats
9W - 17L
1,567 SR
Queue Stats
441W - 324L
1,605 Elo+
Party 1
Yu Huang
Yu Huang
iFlaqZz
Yu Huang
Level 68
God Stats
4W - 0L
1,722 SR
Queue Stats
245W - 259L
1,463 Elo+
Solo
Team Averages
Level 95
1,543 SR
1,527 Elo+

VS

Team Averages
Level 57
1,424 SR
1,408 Elo+
Cthulhu
Cthulhu
ClaudeXof
Cthulhu
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,429 Elo+
Party 2
Shiva
Shiva
DominusMortum
Shiva
Level 68
God Stats
0W - 2L
1,444 SR
Queue Stats
12W - 11L
1,456 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Falsträ
Tsukuyomi
Level 46
God Stats
0W - 2L
1,300 SR
Queue Stats
7W - 8L
1,395 Elo+
Party 2
Hachiman
Hachiman
HHHHHAN
Hachiman
Level 118
God Stats
13W - 13L
1,563 SR
Queue Stats
663W - 692L
1,513 Elo+
Solo
Kukulkan
Kukulkan
lebladeur
Kukulkan
Level 8
God Stats
0W - 2L
1,314 SR
Queue Stats
1W - 5L
1,248 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Audiiiz
Cabrakan
17
3 / 0 / 16
12,315
560
16,022
17,049
31,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

King Arthur
Masonwaff
King Arthur
17
4 / 3 / 5
11,618
528
10,610
22,007
28,536
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Awilix
MiKKiHiKi
Awilix
18
7 / 0 / 4
11,844
538
7,574
14,001
6,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ullr
Sogyal
Ullr
20
13 / 0 / 7
14,133
642
27,966
15,361
8,488
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yu Huang
iFlaqZz
Yu Huang
17
8 / 1 / 6
11,589
527
16,965
10,049
5,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ClaudeXof
Cthulhu
12
0 / 6 / 1
8,439
384
5,196
19,129
18,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
0 / 3 / 3
9,394
427
13,319
23,168
23,305
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
Falsträ
Tsukuyomi
13
3 / 9 / 0
9,045
411
9,136
23,652
10,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hachiman
HHHHHAN
Hachiman
14
1 / 7 / 1
8,912
405
5,555
17,257
5,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
lebladeur
Kukulkan
12
0 / 11 / 0
7,469
340
5,948
18,030
7,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
9
35
Kills
4
4
Deaths
36
38
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Audiiiz
Cabrakan
3
0
16
11
L
Cthulhu
ClaudeXof
Cthulhu
0
6
1
0.08
L
0
3
3
0.5
L
Tsukuyomi
Falsträ
Tsukuyomi
3
9
0
0.33
L
Hachiman
HHHHHAN
Hachiman
1
7
1
0.21
W
King Arthur
Masonwaff
King Arthur
4
3
5
2.17
W
Awilix
MiKKiHiKi
Awilix
7
0
4
9
W
Ullr
Sogyal
Ullr
13
0
7
16.5
W
Yu Huang
iFlaqZz
Yu Huang
8
1
6
11
L
Kukulkan
lebladeur
Kukulkan
0
11
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,137
Damage
39,154
78,467
Taken
101,236
81,037
Mitigated
64,969
17,404
Healing
13,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Audiiiz
Cabrakan
16,022
2,134
361
4,160
17,049
31,934
155
4,323
12,726
57,629
0
L
Cthulhu
ClaudeXof
Cthulhu
5,196
380
307
1,551
19,129
18,076
0
6,884
12,245
25,718
0
L
13,319
1,801
104
1,804
23,168
23,305
0
9,762
13,406
0
73,058
L
Tsukuyomi
Falsträ
Tsukuyomi
9,136
2,284
0
5,485
23,652
10,618
0
4,780
18,872
24
53,097
L
Hachiman
HHHHHAN
Hachiman
5,555
2,671
0
4,177
17,257
5,340
0
2,054
15,203
0
65,670
W
King Arthur
Masonwaff
King Arthur
10,610
1,412
0
3,547
22,007
28,536
273
3,388
18,619
269
76,613
W
Awilix
MiKKiHiKi
Awilix
7,574
2,958
0
4,756
14,001
6,699
3,103
1,189
12,812
0
88,817
W
Ullr
Sogyal
Ullr
27,966
11,436
0
2,074
15,361
8,488
6,861
3,596
11,765
0
148,630
W
Yu Huang
iFlaqZz
Yu Huang
16,965
896
0
2,506
10,049
5,380
1,496
2,130
7,919
88,194
0
L
Kukulkan
lebladeur
Kukulkan
5,948
721
0
0
18,030
7,630
0
9,776
8,254
37,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,499
Gold Earned
43,259
650
Minions Killed
421
0
Camps Cleared
0
2,133,329
Distance Traveled
1,955,959
26
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
12,315
560
82
4
0
392,489
9
L
Cthulhu
8,439
384
54
2
0
443,578
2
L
Shiva
9,394
427
111
5
0
437,375
2
L
Tsukuyomi
9,045
411
81
4
0
415,667
5
L
Hachiman
8,912
405
106
5
0
350,502
8
W
King Arthur
11,618
528
128
6
0
405,516
2
W
Awilix
11,844
538
133
6
0
514,659
4
W
Ullr
14,133
642
200
9
0
416,388
8
W
Yu Huang
11,589
527
107
5
0
404,277
3
L
Kukulkan
7,469
340
69
3
0
308,837
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role