Player Matchup

Baron Samedi
Baron Samedi
IsaboXIII
Baron Samedi
Level 128
God Stats
39W - 38L
1,448 SR
Queue Stats
235W - 301L
1,384 Elo+
Solo
Chaac
Chaac
JayManBr0
Chaac
Level 127
God Stats
0W - 1L
1,794 SR
Queue Stats
3W - 6L
1,359 Elo+
Party 1
Susano
Susano
MikeAllMight
Susano
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,191 Elo+
Party 1
Rama
Rama
TomHawke
Rama
Level 48
God Stats
1W - 1L
1,795 SR
Queue Stats
14W - 13L
1,435 Elo+
Solo
Kukulkan
Kukulkan
TrendyTuba27242
Kukulkan
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,431 Elo+
Party 1
Team Averages
Level 67
1,607 SR
1,360 Elo+

VS

Team Averages
Level 78
1,488 SR
1,451 Elo+
Freya
Freya
ActualHalo
Freya
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,588 Elo+
Party 2
Guan Yu
Guan Yu
FoolyCoolyCanti
Guan Yu
Level 60
God Stats
4W - 9L
1,330 SR
Queue Stats
41W - 64L
1,353 Elo+
Solo
Xing Tian
Xing Tian
Nerukure
Xing Tian
Level 67
God Stats
27W - 12L
1,572 SR
Queue Stats
37W - 30L
1,443 Elo+
Party 3
Baron Samedi
Baron Samedi
SquidingSquid
Baron Samedi
Level 94
God Stats
9W - 8L
1,446 SR
Queue Stats
51W - 51L
1,403 Elo+
Party 3
Hachiman
Hachiman
YoungArn0ld
Hachiman
Level 47
God Stats
8W - 12L
1,592 SR
Queue Stats
20W - 24L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
IsaboXIII
Baron Samedi
15
1 / 10 / 0
10,259
933
9,677
18,336
10,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
JayManBr0
Chaac
15
0 / 2 / 1
9,648
877
10,590
18,745
23,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
15
0 / 10 / 1
9,645
877
5,880
19,822
9,267
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rama
16
0 / 2 / 0
9,928
903
10,126
13,723
6,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kukulkan
15
0 / 4 / 0
9,580
871
5,935
9,778
4,928
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate

Breastplate

+20
Physical Protection

Team 1 Tickets

76

VS

Team 2 Tickets

286

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
18
14 / 1 / 8
12,561
1,142
31,313
14,657
7,869
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
3 / 0 / 12
11,248
1,023
9,139
11,603
11,899
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
Nerukure
Xing Tian
17
1 / 0 / 15
11,931
1,085
5,578
9,854
12,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
SquidingSquid
Baron Samedi
18
3 / 0 / 17
11,595
1,054
13,167
3,835
2,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
YoungArn0ld
Hachiman
18
7 / 0 / 9
11,711
1,065
17,933
8,096
3,822
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
89
1
Kills
28
28
Deaths
1
2
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Freya
14
1
8
18
W
3
0
12
9
L
Baron Samedi
IsaboXIII
Baron Samedi
1
10
0
0.1
L
Chaac
JayManBr0
Chaac
0
2
1
0.25
L
Susano
0
10
1
0.05
W
Xing Tian
Nerukure
Xing Tian
1
0
15
8.5
W
Baron Samedi
SquidingSquid
Baron Samedi
3
0
17
11.5
L
Rama
0
2
0
0
L
Kukulkan
0
4
0
0
W
Hachiman
YoungArn0ld
Hachiman
7
0
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,208
Damage
77,130
80,404
Taken
48,045
54,502
Mitigated
38,797
7,178
Healing
18,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
31,313
13,481
0
8,917
14,657
7,869
0
5,484
8,894
45,592
0
W
9,139
1,916
507
2,148
11,603
11,899
0
2,873
8,463
0
26,728
L
Baron Samedi
IsaboXIII
Baron Samedi
9,677
1,033
1,659
763
18,336
10,023
0
12,140
6,196
32,135
0
L
Chaac
JayManBr0
Chaac
10,590
1,409
0
3,106
18,745
23,548
0
10,561
8,184
0
18,392
L
Susano
5,880
862
0
0
19,822
9,267
0
14,628
5,194
0
15,561
W
Xing Tian
Nerukure
Xing Tian
5,578
362
0
1,476
9,854
12,302
0
4,121
5,458
23,905
0
W
Baron Samedi
SquidingSquid
Baron Samedi
13,167
618
1,552
1,871
3,835
2,905
0
856
2,811
30,125
0
L
Rama
10,126
9,319
0
1,398
13,723
6,736
0
5,404
8,319
0
30,556
L
Kukulkan
5,935
822
0
252
9,778
4,928
0
7,325
2,453
20,912
0
W
Hachiman
YoungArn0ld
Hachiman
17,933
11,398
0
1,538
8,096
3,822
0
2,278
5,452
0
34,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,060
Gold Earned
59,046
191
Minions Killed
199
4
Camps Cleared
7
864,427
Distance Traveled
1,016,995
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
12,561
1,142
43
4
2
173,504
0
W
Guan Yu
11,248
1,023
48
4
2
204,023
0
L
Baron Samedi
10,259
933
56
5
1
182,254
0
L
Chaac
9,648
877
28
3
0
217,001
0
L
Susano
9,645
877
32
3
1
152,209
2
W
Xing Tian
11,931
1,085
34
3
0
222,519
0
W
Baron Samedi
11,595
1,054
33
3
1
208,170
0
L
Rama
9,928
903
43
4
1
174,046
0
L
Kukulkan
9,580
871
32
3
1
138,917
2
W
Hachiman
11,711
1,065
41
4
2
208,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role