Player Matchup

Shiva
Shiva
Cookies1760
Shiva
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,554 Elo+
Party 1
Cernunnos
Cernunnos
JVdubs
Cernunnos
Level 149
God Stats
1W - 0L
1,834 SR
Queue Stats
235W - 160L
1,696 Elo+
Party 1
Kukulkan
Kukulkan
Lol u4202
Kukulkan
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 2L
1,724 Elo+
Party 1
Team Averages
Level 52
1,611 SR
1,658 Elo+

VS

Team Averages
Level 51
1,548 SR
1,486 Elo+
Mulan
Mulan
dragonkiller035
Mulan
Level 29
God Stats
3W - 2L
1,689 SR
Queue Stats
64W - 39L
1,577 Elo+
Party 2
Rama
Rama
otebomber
Rama
Level 43
God Stats
10W - 17L
1,498 SR
Queue Stats
19W - 32L
1,376 Elo+
Solo
Chronos
Chronos
uP Turtle
Chronos
Level 81
God Stats
2W - 5L
1,455 SR
Queue Stats
306W - 332L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 10
10,964
731
8,454
19,787
26,798
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
JVdubs
Cernunnos
18
12 / 4 / 2
12,675
845
23,012
20,199
12,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
Lol u4202
Kukulkan
14
1 / 4 / 8
9,967
664
8,496
9,620
4,811
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 7 / 3
10,270
685
18,515
19,522
21,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rama
14
1 / 4 / 6
9,616
641
7,802
12,158
4,232
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
uP Turtle
Chronos
15
4 / 3 / 6
10,497
700
12,236
15,727
7,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
26
14
Kills
11
11
Deaths
14
20
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
3
10
2
W
Cernunnos
JVdubs
Cernunnos
12
4
2
3.25
W
Kukulkan
Lol u4202
Kukulkan
1
4
8
1.25
L
6
7
3
1.07
L
Rama
1
4
6
1
L
Chronos
uP Turtle
Chronos
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,962
Damage
38,553
49,606
Taken
47,407
43,673
Mitigated
32,495
16,052
Healing
7,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,454
2,169
1,770
3,844
19,787
26,798
128
5,977
13,290
0
20,809
W
Cernunnos
JVdubs
Cernunnos
23,012
9,906
0
9,160
20,199
12,064
1,966
3,908
16,025
0
65,495
W
Kukulkan
Lol u4202
Kukulkan
8,496
1,338
586
692
9,620
4,811
482
2,149
7,131
34,456
0
L
18,515
2,932
0
2,663
19,522
21,119
369
3,701
15,821
1,097
29,857
L
Rama
7,802
7,423
0
1,760
12,158
4,232
353
2,092
10,066
0
28,302
L
Chronos
uP Turtle
Chronos
12,236
5,779
0
2,865
15,727
7,144
660
2,822
12,905
33,216
4,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,606
Gold Earned
30,383
153
Minions Killed
120
10
Camps Cleared
2
812,460
Distance Traveled
760,428
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,964
731
13
1
1
297,783
2
W
Cernunnos
12,675
845
75
5
3
253,094
2
W
Kukulkan
9,967
664
65
4
6
261,583
0
L
Mulan
10,270
685
33
2
0
249,149
2
L
Rama
9,616
641
38
3
0
246,873
0
L
Chronos
10,497
700
49
3
2
264,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role