Player Matchup

Janus
Janus
 
Janus
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
ByMedo
Bacchus
Level 52
God Stats
4W - 9L
1,235 SR
Queue Stats
89W - 107L
1,374 Elo+
Solo
Heimdallr
Heimdallr
ImTRoniX
Heimdallr
Level 146
God Stats
7W - 11L
1,456 SR
Queue Stats
318W - 312L
1,520 Elo+
Party 1
Thanatos
Thanatos
PrincezzSelina
Thanatos
Level 118
God Stats
41W - 44L
1,579 SR
Queue Stats
862W - 839L
1,555 Elo+
Party 2
Mulan
Mulan
suffix_d-_-b
Mulan
Level 69
God Stats
44W - 21L
1,733 SR
Queue Stats
171W - 145L
1,554 Elo+
Party 1
Team Averages
Level 101
1,501 SR
1,500 Elo+

VS

Team Averages
Level 101
1,530 SR
1,442 Elo+
Mercury
Mercury
Bulibaro464
Mercury
Level 83
God Stats
3W - 3L
1,747 SR
Queue Stats
148W - 138L
1,405 Elo+
Solo
Anubis
Anubis
GIPSY_BORJA
Anubis
Level 117
God Stats
2W - 9L
1,245 SR
Queue Stats
250W - 299L
1,433 Elo+
Party 3
Shiva
Shiva
GIPSY_PORO
Shiva
Level 102
God Stats
12W - 13L
1,531 SR
Queue Stats
287W - 329L
1,472 Elo+
Party 3
Khepri
Khepri
Gipsy_Calderasky
Khepri
Level 81
God Stats
26W - 13L
1,668 SR
Queue Stats
93W - 94L
1,488 Elo+
Party 3
Neith
Neith
spasak-
Neith
Level 124
God Stats
448W - 470L
1,461 SR
Queue Stats
519W - 557L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
6 / 1 / 0
10,266
604
10,620
6,939
2,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
ByMedo
Bacchus
12
1 / 2 / 1
7,427
437
6,973
15,892
20,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
ImTRoniX
Heimdallr
15
1 / 2 / 4
8,597
506
9,373
11,107
5,347
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
14
1 / 3 / 3
8,476
499
2,341
11,899
6,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 4 / 1
8,508
500
5,006
12,401
6,181
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Bulibaro464
Mercury
16
5 / 1 / 3
9,527
560
9,628
15,044
7,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
13
1 / 4 / 5
7,928
466
4,257
10,373
5,261
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shiva
16
5 / 2 / 4
10,067
592
12,496
14,928
9,568
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

12
1 / 0 / 1
8,055
474
2,631
9,309
6,177
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
spasak-
Neith
11
0 / 3 / 1
7,002
412
5,579
10,733
4,147
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
26
10
Kills
12
12
Deaths
10
9
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
6
1
0
6
L
Mercury
Bulibaro464
Mercury
5
1
3
6.5
W
Bacchus
ByMedo
Bacchus
1
2
1
0.75
L
Anubis
1
4
5
0.88
L
Shiva
5
2
4
3.5
L
1
0
1
1.5
W
Heimdallr
ImTRoniX
Heimdallr
1
2
4
1.5
W
Thanatos
1
3
3
0.83
L
Neith
spasak-
Neith
0
3
1
0.17
W
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,313
Damage
34,591
58,238
Taken
60,387
41,689
Mitigated
33,138
21,470
Healing
27,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
10,620
599
0
885
6,939
2,963
0
1,183
5,756
84,325
0
L
Mercury
Bulibaro464
Mercury
9,628
5,415
0
7,985
15,044
7,985
1,134
3,228
11,734
0
85,099
W
Bacchus
ByMedo
Bacchus
6,973
1,349
0
1,006
15,892
20,952
193
2,924
12,968
31,057
0
L
Anubis
4,257
283
256
4,202
10,373
5,261
746
5,110
5,019
52,478
0
L
Shiva
12,496
2,768
0
4,831
14,928
9,568
406
3,456
11,356
0
76,347
L
2,631
729
1,845
3,753
9,309
6,177
0
3,052
6,183
34,566
0
W
Heimdallr
ImTRoniX
Heimdallr
9,373
3,597
0
2,765
11,107
5,347
523
1,014
10,093
0
67,797
W
Thanatos
2,341
381
0
12,922
11,899
6,246
0
1,455
10,444
0
71,807
L
Neith
spasak-
Neith
5,579
2,582
0
4,602
10,733
4,147
1,428
2,231
8,502
0
47,340
W
5,006
721
0
3,892
12,401
6,181
450
312
12,089
0
48,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,274
Gold Earned
42,579
504
Minions Killed
476
0
Camps Cleared
0
1,712,011
Distance Traveled
1,556,983
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,266
604
140
8
0
351,157
7
L
Mercury
9,527
560
128
8
0
369,133
0
W
Bacchus
7,427
437
37
2
0
338,031
0
L
Anubis
7,928
466
86
5
0
316,554
5
L
Shiva
10,067
592
133
8
0
317,993
3
L
Khepri
8,055
474
45
3
0
311,147
6
W
Heimdallr
8,597
506
101
6
0
327,360
3
W
Thanatos
8,476
499
116
7
0
360,389
2
L
Neith
7,002
412
84
5
0
242,156
3
W
Mulan
8,508
500
110
6
0
335,074
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role