Player Matchup

Cabrakan
Cabrakan
BunkaTheGoat
Cabrakan
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 86L
1,610 Elo+
Party 2
Kukulkan
Kukulkan
Felicity94
Kukulkan
Level 138
God Stats
2W - 3L
1,756 SR
Queue Stats
31W - 30L
1,521 Elo+
Party 2
Guan Yu
Guan Yu
NeoAnnubis
Guan Yu
Level 129
God Stats
3W - 0L
1,882 SR
Queue Stats
63W - 56L
1,545 Elo+
Party 2
Thanatos
Thanatos
StayPewPewNu
Thanatos
Level 78
God Stats
3W - 8L
1,307 SR
Queue Stats
71W - 80L
1,480 Elo+
Solo
Ullr
Ullr
TheKronoS
Ullr
Level 120
God Stats
67W - 50L
1,643 SR
Queue Stats
79W - 69L
1,577 Elo+
Party 2
Team Averages
Level 99
1,618 SR
1,547 Elo+

VS

Team Averages
Level 68
1,566 SR
1,535 Elo+
Hou Yi
Hou Yi
Kabsul
Hou Yi
Level 109
God Stats
10W - 9L
1,558 SR
Queue Stats
591W - 598L
1,551 Elo+
Party 1
Ymir
Ymir
MrxClean
Ymir
Level 88
God Stats
17W - 9L
1,709 SR
Queue Stats
172W - 206L
1,441 Elo+
Solo
Ra
Ra
hazeyyyyy
Ra
Level 106
God Stats
9W - 6L
1,564 SR
Queue Stats
325W - 295L
1,533 Elo+
Party 1
Nike
Nike
onlyfeetceo
Nike
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,579 Elo+
Party 1
Awilix
Awilix
thanatoast9
Awilix
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BunkaTheGoat
Cabrakan
16
2 / 6 / 16
10,828
492
6,932
23,032
30,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Kukulkan
Felicity94
Kukulkan
19
11 / 1 / 10
12,930
588
29,594
12,386
7,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Guan Yu
NeoAnnubis
Guan Yu
18
5 / 4 / 8
11,959
544
10,805
20,098
24,202
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Thanatos
StayPewPewNu
Thanatos
20
9 / 4 / 7
12,265
558
17,065
21,852
10,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ullr
17
2 / 5 / 11
11,047
502
15,811
15,592
7,761
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Kabsul
Hou Yi
17
7 / 4 / 3
11,337
515
14,664
20,146
8,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ymir
14
2 / 4 / 8
9,790
445
10,429
18,173
18,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
4 / 9 / 6
11,031
501
11,516
20,690
9,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 4 / 5
10,207
464
13,570
24,738
19,429
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Awilix
15
5 / 8 / 6
10,714
487
14,554
22,955
10,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
48
29
Kills
20
20
Deaths
29
52
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
BunkaTheGoat
Cabrakan
2
6
16
1.67
W
Kukulkan
Felicity94
Kukulkan
11
1
10
16
L
Hou Yi
Kabsul
Hou Yi
7
4
3
2.13
L
Ymir
2
4
8
1.5
W
Guan Yu
NeoAnnubis
Guan Yu
5
4
8
2.25
W
Thanatos
StayPewPewNu
Thanatos
9
4
7
3.13
W
Ullr
2
5
11
1.5
L
4
9
6
0.78
L
2
4
5
1.13
L
Awilix
5
8
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,207
Damage
64,733
92,960
Taken
106,702
80,216
Mitigated
66,548
29,687
Healing
17,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
BunkaTheGoat
Cabrakan
6,932
761
2
3,783
23,032
30,399
232
7,238
15,794
17,822
0
W
Kukulkan
Felicity94
Kukulkan
29,594
3,377
0
3,166
12,386
7,191
2,283
2,547
9,839
134,306
0
L
Hou Yi
Kabsul
Hou Yi
14,664
5,481
0
2,830
20,146
8,489
973
3,355
16,791
0
78,566
L
Ymir
10,429
2,595
0
1,991
18,173
18,923
194
7,305
10,868
41,594
4,951
W
Guan Yu
NeoAnnubis
Guan Yu
10,805
1,627
1,364
4,776
20,098
24,202
1,166
2,006
18,092
0
75,023
W
Thanatos
StayPewPewNu
Thanatos
17,065
6,053
0
16,106
21,852
10,663
0
6,560
15,292
35
99,033
W
Ullr
15,811
8,181
0
490
15,592
7,761
3,227
2,893
12,699
0
87,170
L
11,516
1,105
1,850
3,564
20,690
9,694
0
8,173
12,517
83,305
0
L
13,570
1,963
0
6,036
24,738
19,429
1,011
7,850
16,888
291
73,574
L
Awilix
14,554
6,369
0
750
22,955
10,013
0
10,786
12,169
0
66,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,029
Gold Earned
53,079
602
Minions Killed
497
0
Camps Cleared
0
2,137,111
Distance Traveled
1,978,154
27
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
10,828
492
22
1
0
421,859
2
W
Kukulkan
12,930
588
194
9
0
439,289
4
L
Hou Yi
11,337
515
93
4
0
397,041
0
L
Ymir
9,790
445
68
3
0
391,379
5
W
Guan Yu
11,959
544
139
6
0
423,956
9
W
Thanatos
12,265
558
117
5
0
473,066
3
W
Ullr
11,047
502
130
6
0
378,941
9
L
Ra
11,031
501
132
6
0
375,148
0
L
Nike
10,207
464
124
6
0
403,888
3
L
Awilix
10,714
487
80
4
0
410,698
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role