Player Matchup

Camazotz
Camazotz
DemiMoogle
Camazotz
Level 80
God Stats
6W - 6L
1,558 SR
Queue Stats
381W - 334L
1,495 Elo+
Party 3
Merlin
Merlin
Jubei_Valentine
Merlin
Level 156
God Stats
3W - 6L
1,413 SR
Queue Stats
550W - 494L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
LordLeQuack
Jormungandr
Level 135
God Stats
60W - 26L
1,681 SR
Queue Stats
449W - 379L
1,491 Elo+
Party 3
Ymir
Ymir
Tehkkz
Ymir
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,495 Elo+
Solo
Anhur
Anhur
TurbsTheKatLove
Anhur
Level 157
God Stats
3W - 2L
1,716 SR
Queue Stats
521W - 520L
1,494 Elo+
Solo
Team Averages
Level 123
1,573 SR
1,495 Elo+

VS

Team Averages
Level 105
1,541 SR
1,478 Elo+
Chernobog
Chernobog
CabbageVendor
Chernobog
Level 103
God Stats
19W - 9L
1,748 SR
Queue Stats
101W - 88L
1,552 Elo+
Party 1
Ne Zha
Ne Zha
MilesHighest
Ne Zha
Level 127
God Stats
3W - 8L
1,275 SR
Queue Stats
44W - 53L
1,463 Elo+
Party 2
Vamana
Vamana
N3TFLICKS
Vamana
Level 91
God Stats
12W - 9L
1,675 SR
Queue Stats
720W - 699L
1,489 Elo+
Party 1
Atlas
Atlas
parsfamily
Atlas
Level 77
God Stats
2W - 2L
1,380 SR
Queue Stats
63W - 57L
1,426 Elo+
Solo
Sol
Sol
tumadre3624
Sol
Level 127
God Stats
3W - 3L
1,626 SR
Queue Stats
39W - 53L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
DemiMoogle
Camazotz
11
2 / 3 / 4
6,621
473
4,639
12,764
4,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
3 / 3 / 3
7,213
515
4,912
5,787
2,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
LordLeQuack
Jormungandr
13
0 / 0 / 2
7,972
569
5,498
6,358
4,184
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
Tehkkz
Ymir
10
3 / 4 / 1
6,995
500
6,361
13,787
10,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 6 / 2
6,162
440
6,438
10,148
3,151
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
CabbageVendor
Chernobog
15
4 / 1 / 6
9,391
671
7,696
9,965
3,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ne Zha
11
4 / 3 / 6
7,747
553
5,787
12,581
5,568
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vamana
N3TFLICKS
Vamana
12
2 / 1 / 0
7,325
523
4,557
13,660
6,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atlas
12
0 / 1 / 0
7,202
514
2,895
7,450
4,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
6 / 3 / 5
7,878
563
9,747
9,351
3,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
33
8
Kills
16
16
Deaths
9
12
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chernobog
CabbageVendor
Chernobog
4
1
6
7
L
Camazotz
DemiMoogle
Camazotz
2
3
4
1.33
L
3
3
3
1.5
L
Jormungandr
LordLeQuack
Jormungandr
0
0
2
1
W
Ne Zha
4
3
6
2.33
W
Vamana
N3TFLICKS
Vamana
2
1
0
2
L
Ymir
Tehkkz
Ymir
3
4
1
0.88
L
0
6
2
0.17
W
Atlas
0
1
0
0
W
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,848
Damage
30,682
48,844
Taken
53,007
24,286
Mitigated
23,566
13,665
Healing
19,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
CabbageVendor
Chernobog
7,696
5,399
0
7,315
9,965
3,245
1,189
993
8,972
0
71,148
L
Camazotz
DemiMoogle
Camazotz
4,639
1,096
0
7,665
12,764
4,513
0
3,236
9,458
0
36,312
L
4,912
486
0
740
5,787
2,329
0
1,763
4,024
47,863
0
L
Jormungandr
LordLeQuack
Jormungandr
5,498
2,084
0
1,675
6,358
4,184
390
1,985
4,084
62,795
0
W
Ne Zha
5,787
2,245
343
3,930
12,581
5,568
613
4,835
7,746
0
25,100
W
Vamana
N3TFLICKS
Vamana
4,557
2,511
0
3,808
13,660
6,525
0
4,993
8,667
0
55,046
L
Ymir
Tehkkz
Ymir
6,361
2,467
0
2,365
13,787
10,109
0
2,668
11,119
27,537
0
L
6,438
4,147
0
1,220
10,148
3,151
0
1,456
8,692
0
38,938
W
Atlas
2,895
1,018
0
625
7,450
4,622
0
3,420
4,030
37,774
0
W
9,747
4,031
0
3,783
9,351
3,606
3,450
2,530
6,821
41,955
6,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,963
Gold Earned
39,543
388
Minions Killed
400
0
Camps Cleared
0
1,262,233
Distance Traveled
1,299,445
26
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
9,391
671
130
9
0
256,500
1
L
Camazotz
6,621
473
59
4
0
268,356
3
L
Merlin
7,213
515
86
6
0
247,373
8
L
Jormungandr
7,972
569
139
10
0
273,913
8
W
Ne Zha
7,747
553
19
1
0
250,713
0
W
Vamana
7,325
523
96
7
0
312,309
0
L
Ymir
6,995
500
42
3
0
248,603
7
L
Anhur
6,162
440
62
4
0
223,988
0
W
Atlas
7,202
514
80
6
0
236,757
0
W
Sol
7,878
563
75
5
0
243,166
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role