Player Matchup

Lancelot
Lancelot
Cardinale
Lancelot
Level 129
God Stats
5W - 9L
1,293 SR
Queue Stats
209W - 219L
1,524 Elo+
Solo
Bellona
Bellona
ITzlaurata-_
Bellona
Level 122
God Stats
2W - 3L
1,570 SR
Queue Stats
819W - 848L
1,488 Elo+
Solo
Ganesha
Ganesha
Jordy YT3713
Ganesha
Level 122
God Stats
3W - 4L
1,480 SR
Queue Stats
276W - 285L
1,510 Elo+
Solo
Chang'e
Chang'e
VINYALE
Chang'e
Level 83
God Stats
2W - 3L
1,486 SR
Queue Stats
107W - 115L
1,485 Elo+
Party 1
Danzaburou
Danzaburou
shikamaru450
Danzaburou
Level 115
God Stats
9W - 5L
1,549 SR
Queue Stats
274W - 326L
1,466 Elo+
Party 1
Team Averages
Level 114
1,476 SR
1,495 Elo+

VS

Team Averages
Level 96
1,471 SR
1,325 Elo+
Ah Muzen Cab
Ah Muzen Cab
Lekli
Ah Muzen Cab
Level 148
God Stats
4W - 2L
1,651 SR
Queue Stats
7W - 4L
1,255 Elo+
Party 2
Sun Wukong
Sun Wukong
Tchozenn
Sun Wukong
Level 106
God Stats
1W - 1L
1,321 SR
Queue Stats
2W - 4L
1,143 Elo+
Solo
Thanatos
Thanatos
abel08
Thanatos
Level 29
God Stats
1W - 0L
1,404 SR
Queue Stats
7W - 4L
1,255 Elo+
Party 2
Merlin
Merlin
lusador122
Merlin
Level 107
God Stats
6W - 7L
1,345 SR
Queue Stats
586W - 588L
1,459 Elo+
Solo
Chiron
Chiron
yHakashi_
Chiron
Level 88
God Stats
7W - 3L
1,633 SR
Queue Stats
611W - 636L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Cardinale
Lancelot
20
4 / 6 / 1
13,902
479
11,032
26,039
13,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
ITzlaurata-_
Bellona
20
3 / 5 / 0
13,876
478
14,874
33,415
37,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ganesha
Jordy YT3713
Ganesha
16
0 / 7 / 7
11,785
406
10,157
34,602
49,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
VINYALE
Chang'e
19
0 / 5 / 7
12,347
426
12,908
24,982
11,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
shikamaru450
Danzaburou
20
5 / 4 / 1
14,159
488
14,076
20,402
9,270
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Lekli
Ah Muzen Cab
20
5 / 4 / 8
16,181
558
19,617
18,240
8,525
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sun Wukong
Tchozenn
Sun Wukong
20
4 / 1 / 9
15,632
539
23,347
31,154
36,544
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
abel08
Thanatos
20
11 / 4 / 8
16,171
558
31,842
31,202
15,087
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Merlin
lusador122
Merlin
17
1 / 1 / 2
12,893
445
8,698
7,502
3,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
yHakashi_
Chiron
20
6 / 2 / 8
15,176
523
19,883
21,658
10,125
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
62
12
Kills
27
27
Deaths
12
16
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Cardinale
Lancelot
4
6
1
0.75
L
Bellona
ITzlaurata-_
Bellona
3
5
0
0.6
L
Ganesha
Jordy YT3713
Ganesha
0
7
7
0.5
W
Ah Muzen Cab
Lekli
Ah Muzen Cab
5
4
8
2.25
W
Sun Wukong
Tchozenn
Sun Wukong
4
1
9
8.5
L
Chang'e
VINYALE
Chang'e
0
5
7
0.7
W
Thanatos
abel08
Thanatos
11
4
8
3.75
W
Merlin
lusador122
Merlin
1
1
2
2
L
Danzaburou
shikamaru450
Danzaburou
5
4
1
1.38
W
Chiron
yHakashi_
Chiron
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,047
Damage
103,387
139,440
Taken
109,756
120,848
Mitigated
73,658
44,092
Healing
63,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Cardinale
Lancelot
11,032
2,409
0
7,254
26,039
13,232
0
970
23,925
0
115,271
L
Bellona
ITzlaurata-_
Bellona
14,874
6,546
0
11,702
33,415
37,530
750
1,381
32,034
59
136,599
L
Ganesha
Jordy YT3713
Ganesha
10,157
949
0
6,029
34,602
49,695
0
2,446
32,156
48,769
2,013
W
Ah Muzen Cab
Lekli
Ah Muzen Cab
19,617
9,366
0
6,859
18,240
8,525
1,214
5,070
13,170
0
142,308
W
Sun Wukong
Tchozenn
Sun Wukong
23,347
5,280
0
10,556
31,154
36,544
690
4,786
26,368
0
124,678
L
Chang'e
VINYALE
Chang'e
12,908
687
4,200
8,520
24,982
11,121
66
4,262
20,720
103,377
0
W
Thanatos
abel08
Thanatos
31,842
12,257
0
34,989
31,202
15,087
0
7,468
23,734
0
164,353
W
Merlin
lusador122
Merlin
8,698
235
0
1,516
7,502
3,377
0
3,833
3,669
71,417
0
L
Danzaburou
shikamaru450
Danzaburou
14,076
6,973
0
6,387
20,402
9,270
2,884
0
20,332
0
129,643
W
Chiron
yHakashi_
Chiron
19,883
9,410
1,281
8,420
21,658
10,125
4,008
5,857
15,801
0
148,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,069
Gold Earned
76,053
821
Minions Killed
814
0
Camps Cleared
0
2,755,869
Distance Traveled
2,613,365
22
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
13,902
479
170
6
0
619,862
5
L
Bellona
13,876
478
206
7
0
535,447
1
L
Ganesha
11,785
406
26
1
0
545,388
7
W
Ah Muzen Cab
16,181
558
212
7
0
574,894
0
W
Sun Wukong
15,632
539
168
6
0
537,455
9
L
Chang'e
12,347
426
178
6
0
525,221
3
W
Thanatos
16,171
558
150
5
0
619,163
6
W
Merlin
12,893
445
121
4
0
350,023
4
L
Danzaburou
14,159
488
241
8
0
529,951
6
W
Chiron
15,176
523
163
6
0
531,830
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role