Player Matchup

Ymir
Ymir
InfernoHound666
Ymir
Level 21
God Stats
3W - 8L
1,154 SR
Queue Stats
8W - 33L
1,114 Elo+
Party 2
Izanami
Izanami
Nagell15
Izanami
Level 81
God Stats
3W - 2L
1,414 SR
Queue Stats
37W - 45L
1,332 Elo+
Solo
Heimdallr
Heimdallr
Ragnarlordbock
Heimdallr
Level 126
God Stats
7W - 6L
1,508 SR
Queue Stats
311W - 335L
1,416 Elo+
Solo
Thoth
Thoth
alexschefft123
Thoth
Level 87
God Stats
15W - 18L
1,422 SR
Queue Stats
86W - 73L
1,429 Elo+
Solo
Lancelot
Lancelot
xTrikon
Lancelot
Level 47
God Stats
1W - 3L
1,120 SR
Queue Stats
40W - 67L
1,261 Elo+
Party 2
Team Averages
Level 72
1,324 SR
1,310 Elo+

VS

Team Averages
Level 90
1,445 SR
1,353 Elo+
Izanami
Izanami
Yeahstuff
Izanami
Level 94
God Stats
65W - 81L
1,477 SR
Queue Stats
431W - 511L
1,372 Elo+
Party 1
Geb
Geb
agentfrosty24
Geb
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 53L
1,417 Elo+
Solo
Hercules
Hercules
mayr98
Hercules
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 21L
1,269 Elo+
Solo
Poseidon
Poseidon
newcog1
Poseidon
Level 89
God Stats
9W - 5L
1,285 SR
Queue Stats
37W - 29L
1,311 Elo+
Solo
Hun Batz
Hun Batz
panyo147
Hun Batz
Level 91
God Stats
47W - 64L
1,462 SR
Queue Stats
513W - 623L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 10
9,783
466
4,975
17,992
20,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
Nagell15
Izanami
17
7 / 1 / 1
10,512
501
17,444
15,401
7,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heimdallr
Ragnarlordbock
Heimdallr
18
0 / 0 / 2
10,892
519
10,181
11,608
6,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
4 / 1 / 3
10,446
497
7,763
9,933
4,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lancelot
xTrikon
Lancelot
17
2 / 1 / 3
10,057
479
10,917
13,362
7,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Yeahstuff
Izanami
14
2 / 3 / 2
9,029
430
11,522
15,502
7,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 4 / 0
8,428
401
7,849
16,515
17,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hercules
mayr98
Hercules
17
0 / 0 / 0
10,282
490
5,822
15,022
16,435
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Poseidon
newcog1
Poseidon
17
2 / 3 / 2
10,405
495
8,910
15,096
5,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hun Batz
panyo147
Hun Batz
15
2 / 3 / 3
9,221
439
7,112
15,166
6,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
13
Kills
7
7
Deaths
13
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
4
10
1.25
W
Izanami
Nagell15
Izanami
7
1
1
7.5
W
Heimdallr
Ragnarlordbock
Heimdallr
0
0
2
1
L
Izanami
Yeahstuff
Izanami
2
3
2
1
L
1
4
0
0.25
W
4
1
3
5.5
L
Hercules
mayr98
Hercules
0
0
0
0
L
Poseidon
newcog1
Poseidon
2
3
2
1
L
Hun Batz
panyo147
Hun Batz
2
3
3
1.17
W
Lancelot
xTrikon
Lancelot
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,280
Damage
41,215
68,296
Taken
77,301
45,997
Mitigated
52,645
15,094
Healing
25,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,975
1,508
0
2,812
17,992
20,028
0
5,764
12,228
21,379
0
W
Izanami
Nagell15
Izanami
17,444
9,304
250
4,837
15,401
7,362
0
5,440
9,961
0
114,907
W
Heimdallr
Ragnarlordbock
Heimdallr
10,181
3,311
0
5,415
11,608
6,733
0
546
11,062
0
98,112
L
Izanami
Yeahstuff
Izanami
11,522
6,832
0
6,003
15,502
7,221
106
2,403
13,099
0
91,422
L
7,849
828
0
2,020
16,515
17,277
0
2,787
13,728
25,091
0
W
7,763
134
0
1,280
9,933
4,845
454
2,270
7,663
78,965
0
L
Hercules
mayr98
Hercules
5,822
2,034
0
4,986
15,022
16,435
0
138
14,884
0
79,515
L
Poseidon
newcog1
Poseidon
8,910
1,718
0
5,624
15,096
5,611
0
4,973
10,123
100,883
0
L
Hun Batz
panyo147
Hun Batz
7,112
1,283
0
6,584
15,166
6,101
0
2,575
12,591
0
59,616
W
Lancelot
xTrikon
Lancelot
10,917
2,629
0
500
13,362
7,029
308
2,739
10,623
0
86,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,690
Gold Earned
47,365
630
Minions Killed
594
0
Camps Cleared
0
1,943,153
Distance Traveled
2,032,851
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,783
466
23
1
0
384,360
3
W
Izanami
10,512
501
190
9
0
356,887
2
W
Heimdallr
10,892
519
172
8
0
353,595
6
L
Izanami
9,029
430
162
8
0
364,678
0
L
Geb
8,428
401
24
1
0
386,674
3
W
Thoth
10,446
497
114
5
0
368,132
1
L
Hercules
10,282
490
164
8
0
512,430
5
L
Poseidon
10,405
495
152
7
0
373,024
0
L
Hun Batz
9,221
439
92
4
0
396,045
5
W
Lancelot
10,057
479
131
6
0
480,179
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role