Player Matchup

Nike
Nike
DarthSlaw
Nike
Level 128
God Stats
2W - 0L
1,548 SR
Queue Stats
121W - 82L
1,481 Elo+
Party 1
Awilix
Awilix
IamPastyG
Awilix
Level 88
God Stats
7W - 2L
1,679 SR
Queue Stats
36W - 17L
1,656 Elo+
Party 1
Raijin
Raijin
LordOsif
Raijin
Level 64
God Stats
13W - 6L
1,646 SR
Queue Stats
114W - 49L
1,614 Elo+
Party 1
Jing Wei
Jing Wei
TBail
Jing Wei
Level 129
God Stats
9W - 0L
2,124 SR
Queue Stats
107W - 44L
1,670 Elo+
Party 1
Nox
Nox
YoSistaSnapsMe
Nox
Level 143
God Stats
1W - 0L
1,526 SR
Queue Stats
125W - 63L
1,583 Elo+
Party 1
Team Averages
Level 110
1,704 SR
1,601 Elo+

VS

Team Averages
Level 113
1,410 SR
1,551 Elo+
Chaac
Chaac
AtlasEnigma
Chaac
Level 126
God Stats
0W - 2L
1,253 SR
Queue Stats
146W - 147L
1,529 Elo+
Solo
Ravana
Ravana
CrunchySandals
Ravana
Level 115
God Stats
11W - 11L
1,596 SR
Queue Stats
199W - 173L
1,565 Elo+
Solo
Cabrakan
Cabrakan
OLDBONECRUSHR
Cabrakan
Level 62
God Stats
6W - 8L
1,185 SR
Queue Stats
29W - 21L
1,575 Elo+
Solo
Poseidon
Poseidon
Psuee
Poseidon
Level 121
God Stats
4W - 7L
1,348 SR
Queue Stats
320W - 302L
1,509 Elo+
Solo
Artemis
Artemis
daarvid672
Artemis
Level 142
God Stats
3W - 4L
1,666 SR
Queue Stats
301W - 295L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
16
0 / 1 / 10
10,584
588
12,039
14,166
14,780
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Awilix
IamPastyG
Awilix
16
10 / 2 / 4
10,676
593
15,202
13,330
6,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
LordOsif
Raijin
16
3 / 3 / 3
9,771
543
6,151
12,433
5,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
TBail
Jing Wei
16
9 / 1 / 2
10,518
584
10,398
10,978
4,776
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 0 / 16
9,078
504
8,527
12,278
12,969
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 2
9,298
517
7,635
18,030
16,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

13
0 / 4 / 4
8,053
447
5,708
12,209
5,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
OLDBONECRUSHR
Cabrakan
13
1 / 6 / 2
8,413
467
6,439
22,082
17,436
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Poseidon
Psuee
Poseidon
14
5 / 8 / 1
8,966
498
12,484
14,641
6,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
daarvid672
Artemis
15
0 / 1 / 1
8,854
492
9,421
8,950
4,195
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
16
22
Kills
6
7
Deaths
22
35
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
L
0
4
4
0.5
W
Nike
0
1
10
5
W
Awilix
IamPastyG
Awilix
10
2
4
6
W
Raijin
LordOsif
Raijin
3
3
3
1.5
L
Cabrakan
OLDBONECRUSHR
Cabrakan
1
6
2
0.33
L
Poseidon
Psuee
Poseidon
5
8
1
0.69
W
Jing Wei
TBail
Jing Wei
9
1
2
10
W
0
0
16
8
L
Artemis
daarvid672
Artemis
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,317
Damage
41,687
63,185
Taken
75,912
44,500
Mitigated
50,357
16,148
Healing
23,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,635
1,176
0
6,774
18,030
16,549
0
588
17,442
0
79,332
L
5,708
1,974
0
4,734
12,209
5,542
0
3,441
8,768
0
71,925
W
Nike
12,039
1,243
0
3,019
14,166
14,780
0
533
12,676
51
89,602
W
Awilix
IamPastyG
Awilix
15,202
8,057
0
3,844
13,330
6,006
0
2,782
10,326
43
82,503
W
Raijin
LordOsif
Raijin
6,151
598
113
988
12,433
5,969
756
7,989
4,444
87,905
0
L
Cabrakan
OLDBONECRUSHR
Cabrakan
6,439
1,086
1,866
5,118
22,082
17,436
111
6,930
15,152
32,428
0
L
Poseidon
Psuee
Poseidon
12,484
3,185
0
2,434
14,641
6,635
396
3,121
11,520
56,569
5,037
W
Jing Wei
TBail
Jing Wei
10,398
7,746
0
5,122
10,978
4,776
0
2,997
7,981
0
75,269
W
8,527
2,203
383
2,679
12,278
12,969
405
4,112
8,166
21,777
4,501
L
Artemis
daarvid672
Artemis
9,421
4,112
0
2,577
8,950
4,195
630
114
8,836
0
82,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,627
Gold Earned
43,584
571
Minions Killed
562
0
Camps Cleared
0
1,776,146
Distance Traveled
1,657,528
30
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,298
517
160
9
0
340,435
1
L
Ravana
8,053
447
112
6
0
394,523
5
W
Nike
10,584
588
159
9
0
359,621
4
W
Awilix
10,676
593
101
6
0
384,220
6
W
Raijin
9,771
543
151
8
0
339,143
5
L
Cabrakan
8,413
467
58
3
0
307,029
2
L
Poseidon
8,966
498
79
4
0
294,907
1
W
Jing Wei
10,518
584
124
7
0
346,718
6
W
Nox
9,078
504
36
2
0
346,444
9
L
Artemis
8,854
492
153
9
0
320,634
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role