Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Truth021p
Baron Samedi
Level 149
God Stats
0W - 1L
1,746 SR
Queue Stats
1W - 5L
1,279 Elo+
Party 1
Tyr
Tyr
WHAT ME0W
Tyr
Level 157
God Stats
0W - 1L
1,519 SR
Queue Stats
4W - 6L
1,492 Elo+
Party 1
Loki
Loki
Y0URM0MSEZHI
Loki
Level 155
God Stats
0W - 1L
1,649 SR
Queue Stats
1W - 6L
1,242 Elo+
Party 1
Athena
Athena
facerollin6
Athena
Level 141
God Stats
0W - 1L
1,594 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 152
1,602 SR
1,403 Elo+

VS

Team Averages
Level 126
1,437 SR
1,518 Elo+
Anubis
Anubis
 
Anubis
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Drewskyytv
Skadi
Level 138
God Stats
2W - 0L
1,500 SR
Queue Stats
131W - 122L
1,517 Elo+
Party 3
Osiris
Osiris
TupuDuBout
Osiris
Level 148
God Stats
6W - 6L
1,171 SR
Queue Stats
494W - 475L
1,539 Elo+
Party 2
Artio
Artio
alexsisou
Artio
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 56L
1,525 Elo+
Party 2
Loki
Loki
otsDUDEARENO
Loki
Level 119
God Stats
8W - 9L
1,513 SR
Queue Stats
213W - 203L
1,508 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
17
4 / 3 / 3
9,985
768
16,550
13,611
5,766
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Baron Samedi
Truth021p
Baron Samedi
16
0 / 2 / 4
8,865
682
15,719
8,901
3,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
3 / 3 / 2
9,759
751
10,548
16,602
23,172
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

15
0 / 4 / 2
8,839
680
6,489
11,609
4,832
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
14
1 / 2 / 2
8,210
632
4,946
10,313
10,660
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
5 / 1 / 4
10,436
803
10,539
13,417
7,691
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
18
4 / 1 / 6
10,347
796
18,528
9,940
5,107
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Osiris
TupuDuBout
Osiris
16
2 / 1 / 5
9,378
721
5,998
13,342
12,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
alexsisou
Artio
15
0 / 3 / 12
9,301
715
5,734
18,513
18,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
3 / 2 / 4
9,297
715
6,384
12,457
5,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
45
8
Kills
14
14
Deaths
8
13
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
4
3
3
1.83
W
Anubis
 
Anubis
5
1
4
7
W
Skadi
4
1
6
7
L
Baron Samedi
Truth021p
Baron Samedi
0
2
4
1
W
Osiris
TupuDuBout
Osiris
2
1
5
4.5
L
3
3
2
1.33
L
0
4
2
0.25
W
Artio
alexsisou
Artio
0
3
12
2
L
Athena
1
2
2
1
W
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,252
Damage
47,183
61,036
Taken
67,669
48,095
Mitigated
49,436
14,068
Healing
17,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
16,550
7,257
0
2,862
13,611
5,766
772
5,720
7,891
0
42,477
W
Anubis
 
Anubis
10,539
584
0
5,548
13,417
7,691
528
2,708
10,709
43,144
0
W
Skadi
18,528
9,494
0
880
9,940
5,107
350
3,668
6,272
0
53,201
L
Baron Samedi
Truth021p
Baron Samedi
15,719
699
2,389
3,132
8,901
3,665
100
2,144
6,757
36,062
0
W
Osiris
TupuDuBout
Osiris
5,998
1,805
0
2,215
13,342
12,613
497
4,348
8,994
0
31,018
L
10,548
1,001
0
3,664
16,602
23,172
0
2,559
14,043
386
34,257
L
6,489
1,612
0
1,678
11,609
4,832
0
1,432
10,177
0
34,384
W
Artio
alexsisou
Artio
5,734
1,119
3,142
5,452
18,513
18,338
0
6,469
12,044
9,584
0
L
Athena
4,946
1,143
0
343
10,313
10,660
0
4,418
5,895
14,090
0
W
6,384
1,259
0
754
12,457
5,687
319
3,724
8,733
0
31,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,658
Gold Earned
48,759
261
Minions Killed
264
0
Camps Cleared
0
1,379,018
Distance Traveled
1,368,052
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,985
768
67
5
0
241,363
4
W
Anubis
10,436
803
78
6
0
258,123
3
W
Skadi
10,347
796
83
6
0
248,991
2
L
Baron Samedi
8,865
682
68
5
0
251,562
4
W
Osiris
9,378
721
48
4
0
281,693
2
L
Tyr
9,759
751
57
4
0
299,529
3
L
Loki
8,839
680
57
4
0
294,053
2
W
Artio
9,301
715
11
1
0
303,252
2
L
Athena
8,210
632
12
1
0
292,511
0
W
Loki
9,297
715
44
3
0
275,993
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role