Player Matchup

Skadi
Skadi
D4Destroyer002
Skadi
Level 8
God Stats
6W - 13L
1,191 SR
Queue Stats
62W - 79L
1,441 Elo+
Party 3
Geb
Geb
FR3N3T1C_K1NG
Geb
Level 67
God Stats
5W - 1L
1,920 SR
Queue Stats
298W - 266L
1,467 Elo+
Party 4
Ishtar
Ishtar
Xx_-FrAnChU-_xX
Ishtar
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 20L
1,439 Elo+
Party 4
Mercury
Mercury
Yr NiN TaNg
Mercury
Level 49
God Stats
2W - 2L
1,539 SR
Queue Stats
162W - 161L
1,414 Elo+
Party 3
Hades
Hades
dacron76
Hades
Level 44
God Stats
5W - 4L
1,649 SR
Queue Stats
10W - 9L
1,436 Elo+
Solo
Team Averages
Level 37
1,560 SR
1,439 Elo+

VS

Team Averages
Level 103
1,525 SR
1,404 Elo+
Chaac
Chaac
 
Chaac
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Ahulena
Cerberus
Level 44
God Stats
2W - 7L
1,206 SR
Queue Stats
26W - 47L
1,259 Elo+
Party 1
Jing Wei
Jing Wei
Dark_Uchiha-_-
Jing Wei
Level 158
God Stats
5W - 1L
1,820 SR
Queue Stats
102W - 100L
1,508 Elo+
Party 2
Serqet
Serqet
Ksardarius
Serqet
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 45L
1,261 Elo+
Party 1
Discordia
Discordia
elia8000
Discordia
Level 147
God Stats
7W - 5L
1,597 SR
Queue Stats
243W - 257L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,855
418
1,602
7,739
2,134
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 3 / 2
6,137
438
4,325
11,738
8,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

10
0 / 4 / 0
6,219
444
5,239
11,745
4,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
Yr NiN TaNg
Mercury
10
3 / 3 / 0
6,585
470
5,308
11,560
4,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hades
dacron76
Hades
11
0 / 1 / 0
6,442
460
4,466
9,272
3,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
1 / 1 / 4
8,033
574
9,284
11,929
8,194
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cerberus
Ahulena
Cerberus
11
1 / 0 / 7
6,813
487
6,601
7,941
5,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
13
2 / 1 / 0
7,987
571
4,015
4,647
1,660
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Serqet
Ksardarius
Serqet
11
1 / 1 / 4
6,987
499
3,923
9,791
4,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
elia8000
Discordia
14
8 / 0 / 0
8,582
613
8,100
6,202
2,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
3
Kills
13
13
Deaths
3
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
1
4
3
W
Cerberus
Ahulena
Cerberus
1
0
7
4.5
L
0
2
0
0
W
Jing Wei
2
1
0
2
L
0
3
2
0.33
W
Serqet
Ksardarius
Serqet
1
1
4
3
L
0
4
0
0
L
Mercury
Yr NiN TaNg
Mercury
3
3
0
1
L
Hades
dacron76
Hades
0
1
0
0
W
Discordia
elia8000
Discordia
8
0
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,940
Damage
31,923
52,054
Taken
40,510
24,097
Mitigated
21,590
14,550
Healing
13,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
9,284
2,093
0
5,569
11,929
8,194
476
1,408
10,521
0
54,512
W
Cerberus
Ahulena
Cerberus
6,601
671
0
3,556
7,941
5,276
682
3,162
4,779
21,814
0
L
1,602
774
190
1,114
7,739
2,134
0
925
6,714
0
28,830
W
Jing Wei
4,015
2,421
0
984
4,647
1,660
4,765
337
4,310
0
53,542
L
4,325
821
233
2,213
11,738
8,676
0
3,574
7,478
15,303
74
W
Serqet
Ksardarius
Serqet
3,923
811
0
1,820
9,791
4,138
172
1,421
8,370
0
36,214
L
5,239
3,913
0
3,247
11,745
4,972
0
532
11,078
0
38,748
L
Mercury
Yr NiN TaNg
Mercury
5,308
2,404
325
2,747
11,560
4,844
0
3,764
7,651
0
42,200
L
Hades
dacron76
Hades
4,466
800
293
4,188
9,272
3,471
0
5,140
4,012
52,518
0
W
Discordia
elia8000
Discordia
8,100
549
0
1,636
6,202
2,322
0
2,389
3,813
61,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,238
Gold Earned
38,402
311
Minions Killed
396
0
Camps Cleared
0
1,343,327
Distance Traveled
1,342,462
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,033
574
101
7
0
298,310
0
W
Cerberus
6,813
487
32
2
0
287,324
2
L
Skadi
5,855
418
52
4
0
237,655
0
W
Jing Wei
7,987
571
100
7
0
180,567
2
L
Geb
6,137
438
18
1
0
310,861
3
W
Serqet
6,987
499
68
5
0
294,236
0
L
Ishtar
6,219
444
71
5
0
244,021
0
L
Mercury
6,585
470
60
4
0
294,463
1
L
Hades
6,442
460
110
8
0
256,327
4
W
Discordia
8,582
613
95
7
0
282,025
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role