Player Matchup

Apollo
Apollo
DixiNormmis4026
Apollo
Level 131
God Stats
1W - 1L
1,252 SR
Queue Stats
41W - 35L
1,531 Elo+
Solo
Ares
Ares
Tr1cky W1cky
Ares
Level 159
God Stats
2W - 1L
1,531 SR
Queue Stats
116W - 107L
1,634 Elo+
Solo
Hades
Hades
keltoi1997
Hades
Level 75
God Stats
61W - 46L
1,508 SR
Queue Stats
195W - 178L
1,532 Elo+
Solo
Team Averages
Level 122
1,430 SR
1,566 Elo+

VS

Team Averages
Level 116
1,560 SR
1,528 Elo+
Ymir
Ymir
BigBlack3on3Men
Ymir
Level 95
God Stats
0W - 4L
1,387 SR
Queue Stats
0W - 4L
1,210 Elo+
Party 1
Merlin
Merlin
RubyTheHuntress
Merlin
Level 154
God Stats
3W - 2L
1,627 SR
Queue Stats
185W - 87L
1,777 Elo+
Party 1
Horus
Horus
SquidwrdFortnite
Horus
Level 99
God Stats
3W - 5L
1,667 SR
Queue Stats
89W - 47L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 6
10,565
755
13,855
12,612
5,924
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
5 / 0 / 7
11,496
821
10,666
11,809
13,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hades
15
2 / 2 / 7
10,257
733
11,697
13,632
9,807
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
8,333
595
3,297
14,626
16,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
1 / 3 / 2
9,213
658
13,105
12,507
6,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
2 / 4 / 1
8,855
633
10,566
15,857
9,733
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
12
Kills
3
3
Deaths
12
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
5
1
6
8
L
1
3
2
0.67
L
2
4
1
0.63
W
5
0
7
8.5
W
Hades
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,218
Damage
26,968
38,053
Taken
42,990
29,359
Mitigated
32,605
11,532
Healing
7,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,297
1,300
0
789
14,626
16,029
0
6,431
8,195
9,371
0
W
13,855
11,150
0
2,629
12,612
5,924
1,623
4,389
8,223
0
51,545
L
13,105
961
0
375
12,507
6,843
0
8,743
3,764
55,304
0
L
10,566
4,367
1,848
3,999
15,857
9,733
0
7,518
8,339
0
23,956
W
10,666
599
0
2,523
11,809
13,628
137
5,968
5,841
16,748
0
W
Hades
11,697
1,174
1,059
5,321
13,632
9,807
467
6,564
7,068
46,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,318
Gold Earned
26,401
172
Minions Killed
137
8
Camps Cleared
5
819,145
Distance Traveled
685,417
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,333
595
7
1
0
186,029
2
W
Apollo
10,565
755
70
5
1
274,251
3
L
Merlin
9,213
658
95
7
5
232,471
2
L
Horus
8,855
633
35
3
0
266,917
1
W
Ares
11,496
821
13
1
1
279,165
6
W
Hades
10,257
733
89
6
6
265,729
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role