Player Matchup

Artemis
Artemis
 
Artemis
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
AVENGER OF ALL
King Arthur
Level 103
God Stats
5W - 5L
1,482 SR
Queue Stats
20W - 24L
1,473 Elo+
Party 2
Cerberus
Cerberus
AlignedRogue
Cerberus
Level 127
God Stats
0W - 2L
1,557 SR
Queue Stats
74W - 87L
1,446 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Jackirley
Morgan Le Fay
Level 105
God Stats
0W - 1L
1,535 SR
Queue Stats
36W - 46L
1,479 Elo+
Solo
Ra
Ra
Zipangarang
Ra
Level 46
God Stats
0W - 1L
1,272 SR
Queue Stats
30W - 48L
1,343 Elo+
Party 3
Team Averages
Level 87
1,469 SR
1,448 Elo+

VS

Team Averages
Level 92
1,498 SR
1,466 Elo+
Artemis
Artemis
Baron-Von-Jop69
Artemis
Level 87
God Stats
58W - 47L
1,630 SR
Queue Stats
255W - 283L
1,437 Elo+
Party 1
Pele
Pele
DomiClaps
Pele
Level 92
God Stats
24W - 21L
1,572 SR
Queue Stats
178W - 184L
1,500 Elo+
Party 1
Shiva
Shiva
McBudzy
Shiva
Level 117
God Stats
28W - 20L
1,544 SR
Queue Stats
457W - 436L
1,516 Elo+
Party 1
Discordia
Discordia
SmallNitro_
Discordia
Level 146
God Stats
2W - 3L
1,247 SR
Queue Stats
322W - 418L
1,378 Elo+
Solo
Sobek
Sobek
Wizwolf31415927
Sobek
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
18
3 / 7 / 5
11,127
742
16,127
16,932
8,560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
AVENGER OF ALL
King Arthur
15
2 / 5 / 4
9,642
643
13,357
21,922
25,511
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cerberus
AlignedRogue
Cerberus
15
0 / 6 / 8
9,372
625
8,613
26,506
36,298
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Earring

Mystical Earring

+15
Mp 5

Morgan Le Fay
Jackirley
Morgan Le Fay
19
3 / 1 / 2
11,021
735
15,104
13,571
7,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
2 / 7 / 7
10,615
708
16,828
16,885
8,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 2 / 11
12,857
857
29,005
14,013
6,075
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pele
20
9 / 0 / 11
12,235
816
20,258
21,759
14,444
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Shiva
McBudzy
Shiva
18
3 / 2 / 18
10,938
729
19,153
21,553
20,646
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Discordia
SmallNitro_
Discordia
18
0 / 2 / 5
10,685
712
6,750
10,339
4,662
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 4 / 14
10,055
670
9,069
19,591
13,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
85
10
Kills
26
26
Deaths
10
26
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
3
7
5
0.79
L
King Arthur
AVENGER OF ALL
King Arthur
2
5
4
0.8
L
Cerberus
AlignedRogue
Cerberus
0
6
8
0.67
W
13
2
11
9.25
W
Pele
9
0
11
14.5
L
Morgan Le Fay
Jackirley
Morgan Le Fay
3
1
2
4
W
Shiva
McBudzy
Shiva
3
2
18
6
W
Discordia
SmallNitro_
Discordia
0
2
5
1.25
W
1
4
14
2
L
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,029
Damage
84,235
95,816
Taken
87,255
86,639
Mitigated
59,318
18,247
Healing
20,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
16,127
10,569
0
1,932
16,932
8,560
1,256
1,144
15,741
0
52,008
L
King Arthur
AVENGER OF ALL
King Arthur
13,357
1,340
463
1,055
21,922
25,511
37
3,634
17,996
0
26,850
L
Cerberus
AlignedRogue
Cerberus
8,613
634
298
5,207
26,506
36,298
94
2,686
23,563
25,799
0
W
29,005
15,105
315
2,547
14,013
6,075
3,401
9,101
4,912
0
66,713
W
Pele
20,258
5,085
409
4,245
21,759
14,444
539
9,522
12,237
0
57,866
L
Morgan Le Fay
Jackirley
Morgan Le Fay
15,104
1,621
136
2,110
13,571
7,849
138
2,578
10,911
53,048
0
W
Shiva
McBudzy
Shiva
19,153
1,830
1,185
5,037
21,553
20,646
308
9,150
12,403
0
36,117
W
Discordia
SmallNitro_
Discordia
6,750
1,086
791
1,749
10,339
4,662
285
3,602
6,737
41,790
0
W
9,069
1,001
85
4,037
19,591
13,491
1,146
9,170
10,421
19,319
0
L
16,828
1,681
2,082
4,964
16,885
8,421
265
4,717
11,786
42,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,777
Gold Earned
56,770
283
Minions Killed
280
0
Camps Cleared
0
1,442,870
Distance Traveled
1,513,089
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
11,127
742
63
4
0
245,322
2
L
King Arthur
9,642
643
28
2
0
300,719
1
L
Cerberus
9,372
625
50
3
0
297,166
1
W
Artemis
12,857
857
74
5
0
276,219
1
W
Pele
12,235
816
76
5
0
328,668
1
L
Morgan Le Fay
11,021
735
78
5
0
311,547
3
W
Shiva
10,938
729
40
3
0
329,340
3
W
Discordia
10,685
712
71
5
0
275,236
1
W
Sobek
10,055
670
19
1
0
303,626
0
L
Ra
10,615
708
64
4
0
288,116
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role