Player Matchup

Artio
Artio
Bronze III
 
Artio
Bronze III
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Platinum V
 
Mercury
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Olorun
Olorun
Platinum V
 
Olorun
Platinum V
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Pele
Pele
Gold V
AcID grINd69
Pele
Gold V
Level 155
God Stats
28W - 33L
1,499 SR
Queue Stats
709W - 730L
1,329 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Gold V
Sniper3249
Morgan Le Fay
Gold V
Level 146
God Stats
2W - 2L
1,697 SR
Queue Stats
44W - 50L
1,370 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 135
1,539 SR
1,440 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 134
1,585 SR
1,509 MMR
Cthulhu
Cthulhu
Gold III
 
Cthulhu
Gold III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Set
Set
Gold I
DontCryBebe
Set
Gold I
Level 129
God Stats
12W - 11L
1,472 SR
Queue Stats
377W - 375L
1,500 MMR
Solo
Poseidon
Poseidon
Gold I
IAwFawkI
Poseidon
Gold I
Level 146
God Stats
4W - 2L
1,702 SR
Queue Stats
115W - 126L
1,490 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold II
UneasePompano74
Cu Chulainn
Gold II
Level 153
God Stats
11W - 8L
1,596 SR
Queue Stats
395W - 396L
1,520 MMR
Solo
Chiron
Chiron
Gold II
ralf camaleon
Chiron
Gold II
Level 118
God Stats
48W - 44L
1,653 SR
Queue Stats
705W - 701L
1,535 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
8
0 / 0 / 2
5,433
494
2,419
7,404
4,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
 
Mercury
10
0 / 2 / 0
5,415
492
1,667
8,100
2,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
 
Olorun
9
2 / 1 / 0
5,231
476
4,252
6,776
2,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 2 / 0
5,491
499
1,998
6,766
2,391
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
Sniper3249
Morgan Le Fay
9
0 / 2 / 0
5,290
481
3,853
6,869
2,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
Baba YagaKing ArthurShivaLancelot

VS

Bans
DanzaburouIshtarAtlasLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
8
0 / 2 / 0
5,200
473
4,568
9,149
5,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 0 / 1
6,038
549
4,550
7,937
3,808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poseidon
IAwFawkI
Poseidon
11
3 / 0 / 2
6,495
590
4,566
5,335
1,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cu Chulainn
UneasePompano74
Cu Chulainn
10
2 / 0 / 0
6,172
561
3,986
5,421
3,789
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 0 / 0
5,164
469
4,741
6,804
2,327
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
10
2
Kills
7
7
Deaths
2
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
0
2
1
L
Mercury
 
Mercury
0
2
0
0
L
Olorun
 
Olorun
2
1
0
2
W
Cthulhu
 
Cthulhu
0
2
0
0
L
0
2
0
0
W
2
0
1
2.5
W
Poseidon
IAwFawkI
Poseidon
3
0
2
4
L
Morgan Le Fay
Sniper3249
Morgan Le Fay
0
2
0
0
W
Cu Chulainn
UneasePompano74
Cu Chulainn
2
0
0
2
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,189
Damage
22,411
35,915
Taken
34,646
15,572
Mitigated
17,347
8,172
Healing
11,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
2,419
222
180
3,222
7,404
4,749
0
1,614
5,790
20,568
0
L
Mercury
 
Mercury
1,667
410
0
432
8,100
2,928
0
1,675
6,425
0
41,345
L
Olorun
 
Olorun
4,252
1,572
92
1,517
6,776
2,786
0
2,141
4,635
29,273
7,407
W
Cthulhu
 
Cthulhu
4,568
593
157
2,785
9,149
5,565
0
3,270
5,829
26,262
2,040
L
1,998
484
0
1,255
6,766
2,391
380
493
6,273
0
35,640
W
4,550
1,880
0
1,918
7,937
3,808
0
1,443
6,448
0
46,048
W
Poseidon
IAwFawkI
Poseidon
4,566
503
0
1,930
5,335
1,858
0
2,177
2,962
47,437
0
L
Morgan Le Fay
Sniper3249
Morgan Le Fay
3,853
518
0
1,474
6,869
2,718
0
3,095
3,774
35,354
0
W
Cu Chulainn
UneasePompano74
Cu Chulainn
3,986
988
0
2,106
5,421
3,789
0
0
5,421
80
36,172
W
4,741
923
465
2,301
6,804
2,327
0
2,491
4,313
0
37,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,860
Gold Earned
29,069
311
Minions Killed
363
0
Camps Cleared
0
1,031,900
Distance Traveled
1,036,480
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,433
494
24
2
0
230,031
2
L
Mercury
5,415
492
75
7
0
229,367
1
L
Olorun
5,231
476
73
7
0
189,157
3
W
Cthulhu
5,200
473
62
6
0
204,880
4
L
Pele
5,491
499
70
6
0
177,698
1
W
Set
6,038
549
87
8
0
246,688
3
W
Poseidon
6,495
590
93
8
0
209,684
5
L
Morgan Le Fay
5,290
481
69
6
0
205,647
5
W
Cu Chulainn
6,172
561
66
6
0
176,262
3
W
Chiron
5,164
469
55
5
0
198,966
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role