Player Matchup

Hel
Hel
JohnSmith119
Hel
Level 128
God Stats
1W - 1L
1,531 SR
Queue Stats
87W - 59L
1,650 Elo+
Party 2
Anubis
Anubis
Kefnet
Anubis
Level 155
God Stats
2W - 0L
1,547 SR
Queue Stats
38W - 14L
1,670 Elo+
Party 2
Lancelot
Lancelot
PepperoniPete37
Lancelot
Level 31
God Stats
4W - 0L
1,977 SR
Queue Stats
84W - 12L
1,919 Elo+
Party 3
Khepri
Khepri
ginger321
Khepri
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 13L
1,613 Elo+
Party 2
Arachne
Arachne
namechanged9831
Arachne
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 6L
1,932 Elo+
Party 3
Team Averages
Level 78
1,611 SR
1,757 Elo+

VS

Team Averages
Level 76
1,599 SR
1,526 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
BL4NKD1SC0RD
Merlin
Level 135
God Stats
3W - 2L
1,734 SR
Queue Stats
285W - 263L
1,552 Elo+
Party 1
Chaac
Chaac
EmpressSappho
Chaac
Level 49
God Stats
35W - 37L
1,424 SR
Queue Stats
113W - 131L
1,472 Elo+
Solo
Bacchus
Bacchus
KptnKrunch713_OG
Bacchus
Level 115
God Stats
13W - 10L
1,650 SR
Queue Stats
167W - 160L
1,542 Elo+
Party 1
Pele
Pele
shirtlssgatorade
Pele
Level 52
God Stats
9W - 4L
1,689 SR
Queue Stats
277W - 254L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 1
6,498
650
2,410
2,729
1,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
Kefnet
Anubis
10
1 / 0 / 2
5,577
558
4,813
4,444
2,309
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lancelot
12
3 / 0 / 1
6,993
699
6,240
6,362
2,392
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Earring

Mystical Earring

+15
Mp 5

Khepri
ginger321
Khepri
10
2 / 0 / 1
5,773
577
1,799
3,839
2,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 0 / 1
6,267
627
2,843
7,607
2,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
8
0 / 2 / 0
4,633
463
3,594
5,428
1,575
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
9
0 / 2 / 0
4,988
499
990
5,489
2,680
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 4 / 0
4,651
465
2,112
8,554
4,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 1 / 0
5,122
512
1,745
4,785
3,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 0 / 0
5,251
525
1,292
6,170
2,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
0
9
Kills
0
0
Deaths
9
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
0
2
0
0
L
Merlin
0
2
0
0
L
0
4
0
0
W
1
0
1
1.5
W
Anubis
Kefnet
Anubis
1
0
2
2
L
0
1
0
0
W
Lancelot
3
0
1
3.5
W
Khepri
ginger321
Khepri
2
0
1
2.5
W
2
0
1
2.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,105
Damage
9,733
24,981
Taken
30,426
10,882
Mitigated
13,992
13,368
Healing
8,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
3,594
1,665
0
1,586
5,428
1,575
0
3,319
2,109
0
31,493
L
Merlin
990
0
0
832
5,489
2,680
0
1,997
3,348
34,090
0
L
2,112
633
0
2,013
8,554
4,303
0
0
8,554
0
24,959
W
2,410
234
193
954
2,729
1,012
0
741
1,988
51,440
0
W
Anubis
Kefnet
Anubis
4,813
640
0
3,105
4,444
2,309
710
928
3,516
42,214
0
L
1,745
192
0
1,100
4,785
3,352
0
3,016
1,769
20,455
1,891
W
Lancelot
6,240
1,553
0
3,942
6,362
2,392
0
0
6,362
0
48,985
W
Khepri
ginger321
Khepri
1,799
256
191
1,633
3,839
2,567
0
726
3,113
13,679
2,991
W
2,843
1,524
0
3,350
7,607
2,602
0
249
7,358
0
44,879
L
1,292
259
0
3,120
6,170
2,082
0
255
5,901
0
37,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,108
Gold Earned
24,645
406
Minions Killed
287
0
Camps Cleared
0
1,110,563
Distance Traveled
956,028
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
4,633
463
61
6
0
194,908
1
L
Merlin
4,988
499
66
7
0
179,581
2
L
Chaac
4,651
465
48
5
0
141,687
0
W
Hel
6,498
650
99
10
0
213,560
3
W
Anubis
5,577
558
89
9
0
176,425
2
L
Bacchus
5,122
512
34
3
0
197,094
3
W
Lancelot
6,993
699
102
10
0
245,749
1
W
Khepri
5,773
577
30
3
0
214,676
2
W
Arachne
6,267
627
86
9
0
260,153
1
L
Pele
5,251
525
78
8
0
242,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role