Player Matchup

Guan Yu
Guan Yu
T0XlFY
Guan Yu
Level 145
God Stats
36W - 21L
1,722 SR
Queue Stats
1,193W - 630L
1,733 Elo+
Party 1
Osiris
Osiris
jaystylez
Osiris
Level 147
God Stats
3W - 0L
1,990 SR
Queue Stats
722W - 384L
1,756 Elo+
Party 1
Discordia
Discordia
Çthulhú
Discordia
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 21L
1,506 Elo+
Solo
Team Averages
Level 151
1,737 SR
1,665 Elo+

VS

Team Averages
Level 142
1,657 SR
1,594 Elo+
Hercules
Hercules
 
Hercules
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
Samoke
The Morrigan
Level 157
God Stats
8W - 7L
1,765 SR
Queue Stats
661W - 440L
1,660 Elo+
Solo
Medusa
Medusa
gendricks
Medusa
Level 144
God Stats
15W - 11L
1,707 SR
Queue Stats
472W - 457L
1,621 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
T0XlFY
Guan Yu
11
1 / 2 / 8
7,431
676
7,649
12,873
10,573
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Osiris
jaystylez
Osiris
14
7 / 0 / 2
8,550
777
12,719
9,844
12,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
Çthulhú
Discordia
14
2 / 0 / 6
8,185
744
9,091
5,774
2,308
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
1 / 4 / 1
6,813
619
5,412
14,980
8,623
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

The Morrigan
Samoke
The Morrigan
11
1 / 4 / 1
6,815
620
8,440
9,558
3,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
gendricks
Medusa
11
0 / 2 / 2
6,715
610
8,979
8,526
3,581
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
10
Kills
2
2
Deaths
10
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
4
1
0.38
L
The Morrigan
Samoke
The Morrigan
1
4
1
0.38
W
Guan Yu
T0XlFY
Guan Yu
1
2
8
2.5
L
Medusa
gendricks
Medusa
0
2
2
0.5
W
Osiris
jaystylez
Osiris
7
0
2
8
W
Discordia
Çthulhú
Discordia
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,459
Damage
22,831
28,491
Taken
33,064
24,966
Mitigated
16,064
10,110
Healing
4,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
5,412
1,121
0
2,367
14,980
8,623
0
3,341
11,639
0
10,573
L
The Morrigan
Samoke
The Morrigan
8,440
3,215
75
1,069
9,558
3,860
0
3,100
6,442
23,925
2,933
W
Guan Yu
T0XlFY
Guan Yu
7,649
966
1,774
4,138
12,873
10,573
256
3,942
8,931
0
21,032
L
Medusa
gendricks
Medusa
8,979
3,857
0
1,140
8,526
3,581
0
2,791
5,735
0
30,170
W
Osiris
jaystylez
Osiris
12,719
3,627
0
3,427
9,844
12,085
423
1,993
7,851
0
29,824
W
Discordia
Çthulhú
Discordia
9,091
817
0
771
5,774
2,308
681
1,734
4,040
40,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,166
Gold Earned
20,343
135
Minions Killed
112
6
Camps Cleared
3
687,680
Distance Traveled
602,790
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,813
619
14
1
0
207,801
0
L
The Morrigan
6,815
620
51
5
3
175,989
3
W
Guan Yu
7,431
676
19
2
2
243,036
3
L
Medusa
6,715
610
47
4
0
219,000
2
W
Osiris
8,550
777
30
3
1
231,887
1
W
Discordia
8,185
744
86
8
3
212,757
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role