Player Matchup

Anubis
Anubis
 
Anubis
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
AgileWind
Guan Yu
Level 146
God Stats
7W - 2L
1,558 SR
Queue Stats
228W - 241L
1,566 Elo+
Solo
Fafnir
Fafnir
DapperDad
Fafnir
Level 121
God Stats
5W - 6L
1,517 SR
Queue Stats
635W - 681L
1,606 Elo+
Solo
Danzaburou
Danzaburou
Lindsayll
Danzaburou
Level 88
God Stats
5W - 1L
1,818 SR
Queue Stats
225W - 185L
1,637 Elo+
Party 1
Tyr
Tyr
TenaciousNutmeg
Tyr
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 11L
1,703 Elo+
Solo
Team Averages
Level 116
1,578 SR
1,602 Elo+

VS

Team Averages
Level 145
1,536 SR
1,561 Elo+
Zeus
Zeus
 
Zeus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
G4DE
Ra
Level 158
God Stats
7W - 6L
1,482 SR
Queue Stats
212W - 209L
1,621 Elo+
Solo
Odin
Odin
Jenome
Odin
Level 160
God Stats
8W - 6L
1,670 SR
Queue Stats
447W - 504L
1,525 Elo+
Solo
Artemis
Artemis
pump le moose
Artemis
Level 160
God Stats
1W - 1L
1,695 SR
Queue Stats
39W - 32L
1,628 Elo+
Party 2
Ymir
Ymir
realsupersaiyan
Ymir
Level 87
God Stats
0W - 2L
1,333 SR
Queue Stats
22W - 31L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
2 / 1 / 11
8,334
833
9,625
8,945
4,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
AgileWind
Guan Yu
15
5 / 1 / 10
8,598
860
9,700
11,106
10,593
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Fafnir
DapperDad
Fafnir
15
1 / 1 / 12
8,999
900
5,221
11,220
12,129
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
Lindsayll
Danzaburou
17
8 / 1 / 7
9,650
965
17,931
10,611
6,097
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
2 / 3 / 9
7,595
760
6,824
14,422
12,680
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
2 / 5 / 2
7,412
741
8,338
8,392
3,559
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ra
G4DE
Ra
14
0 / 3 / 3
7,087
709
6,269
5,940
2,581
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Odin
Jenome
Odin
14
1 / 2 / 3
7,233
723
6,186
11,697
11,239
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
13
2 / 4 / 3
7,628
763
9,830
11,093
5,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 4 / 3
7,067
707
4,436
14,453
14,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
20
18
Kills
6
7
Deaths
18
49
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
1
11
7.5
L
Zeus
 
Zeus
2
5
2
0.6
W
Guan Yu
AgileWind
Guan Yu
5
1
10
10
W
Fafnir
DapperDad
Fafnir
1
1
12
7
L
Ra
G4DE
Ra
0
3
3
0.5
L
Odin
Jenome
Odin
1
2
3
1.25
W
Danzaburou
Lindsayll
Danzaburou
8
1
7
11.5
W
2
3
9
2.17
L
Artemis
2
4
3
0.88
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,301
Damage
35,059
56,304
Taken
51,575
46,341
Mitigated
36,787
29,971
Healing
12,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
9,625
917
605
2,886
8,945
4,842
677
2,429
6,427
25,902
0
L
Zeus
 
Zeus
8,338
846
160
202
8,392
3,559
0
1,986
6,406
13,732
0
W
Guan Yu
AgileWind
Guan Yu
9,700
806
7,417
4,723
11,106
10,593
656
3,918
7,098
17
16,999
W
Fafnir
DapperDad
Fafnir
5,221
1,156
553
3,796
11,220
12,129
314
4,287
6,801
11,186
0
L
Ra
G4DE
Ra
6,269
870
3,352
220
5,940
2,581
0
1,212
4,728
24,299
0
L
Odin
Jenome
Odin
6,186
235
2,280
2,460
11,697
11,239
0
4,290
7,407
0
10,705
W
Danzaburou
Lindsayll
Danzaburou
17,931
6,490
694
4,618
10,611
6,097
988
4,162
6,368
50
37,044
W
6,824
287
2,007
2,672
14,422
12,680
0
3,428
10,567
86
8,381
L
Artemis
9,830
2,427
0
2,019
11,093
5,093
0
3,776
7,317
0
21,374
L
4,436
570
475
1,262
14,453
14,315
0
3,735
10,718
8,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,176
Gold Earned
36,427
118
Minions Killed
108
0
Camps Cleared
0
926,836
Distance Traveled
812,329
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,334
833
33
3
0
183,825
0
L
Zeus
7,412
741
23
2
0
169,377
1
W
Guan Yu
8,598
860
18
2
0
216,418
0
W
Fafnir
8,999
900
10
1
0
182,553
1
L
Ra
7,087
709
29
3
0
182,281
3
L
Odin
7,233
723
12
1
0
132,389
0
W
Danzaburou
9,650
965
54
5
0
165,714
3
W
Tyr
7,595
760
3
0
0
178,326
1
L
Artemis
7,628
763
29
3
0
165,999
0
L
Ymir
7,067
707
15
2
0
162,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role