Player Matchup

Sol
Sol
DiazPR__
Sol
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,443 Elo+
Party 2
Terra
Terra
H0ustin
Terra
Level 109
God Stats
189W - 218L
1,540 SR
Queue Stats
480W - 651L
1,441 Elo+
Solo
Thor
Thor
javibosh
Thor
Level 125
God Stats
11W - 4L
1,694 SR
Queue Stats
119W - 144L
1,427 Elo+
Party 2
Team Averages
Level 88
1,578 SR
1,437 Elo+

VS

Team Averages
Level 102
1,350 SR
1,442 Elo+
Ra
Ra
 
Ra
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Jump_N_Balls
King Arthur
Level 99
God Stats
3W - 5L
1,240 SR
Queue Stats
132W - 158L
1,416 Elo+
Party 1
Da Ji
Da Ji
Zero-Two1992
Da Ji
Level 87
God Stats
2W - 2L
1,309 SR
Queue Stats
134W - 165L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 7
8,277
828
10,979
10,022
4,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Terra
H0ustin
Terra
12
2 / 3 / 11
8,270
827
7,590
11,791
8,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thor
13
6 / 0 / 4
8,082
808
8,914
7,155
2,791
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
4 / 5 / 0
7,659
766
8,489
9,505
3,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Jump_N_Balls
King Arthur
9
1 / 6 / 4
6,729
673
8,960
14,668
11,529
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
0 / 3 / 3
6,360
636
5,537
9,956
4,274
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
14
Kills
5
5
Deaths
14
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
4
5
0
0.8
W
6
2
7
4.75
W
Terra
H0ustin
Terra
2
3
11
2.5
L
King Arthur
Jump_N_Balls
King Arthur
1
6
4
0.5
L
0
3
3
0.5
W
Thor
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,483
Damage
22,986
28,968
Taken
34,129
16,314
Mitigated
19,740
12,205
Healing
3,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
8,489
968
568
1,478
9,505
3,937
145
5,795
3,710
31,889
0
W
10,979
3,306
0
4,580
10,022
4,526
760
3,970
6,052
28,170
2,894
W
Terra
H0ustin
Terra
7,590
2,080
2,084
4,491
11,791
8,997
255
3,759
8,032
15,389
0
L
King Arthur
Jump_N_Balls
King Arthur
8,960
317
0
0
14,668
11,529
90
7,450
7,218
317
18,669
L
5,537
1,409
323
808
9,956
4,274
87
4,786
5,170
0
12,552
W
Thor
8,914
2,430
0
1,050
7,155
2,791
513
1,432
5,723
0
23,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,629
Gold Earned
20,748
105
Minions Killed
102
6
Camps Cleared
2
549,792
Distance Traveled
540,342
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,659
766
59
6
1
178,208
2
W
Sol
8,277
828
59
6
4
184,302
3
W
Terra
8,270
827
18
2
0
186,475
3
L
King Arthur
6,729
673
25
3
0
180,332
3
L
Da Ji
6,360
636
18
2
1
181,802
1
W
Thor
8,082
808
28
3
2
179,015
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role