Player Matchup

Hercules
Hercules
ENKI FROM ABZU
Hercules
Level 127
God Stats
4W - 2L
1,532 SR
Queue Stats
69W - 79L
1,432 Elo+
Solo
Kukulkan
Kukulkan
JDragneel544
Kukulkan
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 12L
1,246 Elo+
Solo
Artemis
Artemis
Millie6037
Artemis
Level 87
God Stats
10W - 9L
1,628 SR
Queue Stats
294W - 325L
1,462 Elo+
Solo
Merlin
Merlin
TiredofBS4Real
Merlin
Level 160
God Stats
8W - 5L
1,508 SR
Queue Stats
292W - 359L
1,399 Elo+
Solo
Baron Samedi
Baron Samedi
midnight_love23
Baron Samedi
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
272W - 287L
1,417 Elo+
Solo
Team Averages
Level 116
1,534 SR
1,391 Elo+

VS

Team Averages
Level 103
1,604 SR
1,472 Elo+
Thoth
Thoth
Akame120
Thoth
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,744 Elo+
Party 1
Bacchus
Bacchus
IBS_Squirts
Bacchus
Level 125
God Stats
0W - 6L
1,571 SR
Queue Stats
286W - 312L
1,402 Elo+
Solo
Skadi
Skadi
Lilgothsta
Skadi
Level 159
God Stats
1W - 1L
1,713 SR
Queue Stats
168W - 180L
1,438 Elo+
Party 2
Hercules
Hercules
RbotZeref
Hercules
Level 105
God Stats
2W - 2L
1,738 SR
Queue Stats
63W - 63L
1,430 Elo+
Party 2
Cupid
Cupid
Toga Himko
Cupid
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 43L
1,344 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
18
3 / 1 / 15
11,560
771
10,191
27,142
26,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Kukulkan
JDragneel544
Kukulkan
19
5 / 2 / 15
11,936
796
11,394
10,345
4,950
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Millie6037
Artemis
19
9 / 1 / 11
11,557
770
17,533
9,983
4,580
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 4 / 15
10,174
678
15,800
12,440
5,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
midnight_love23
Baron Samedi
16
4 / 4 / 13
10,241
683
15,325
14,136
7,503
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Akame120
Thoth
18
2 / 2 / 8
10,223
682
14,484
10,953
4,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
IBS_Squirts
Bacchus
13
0 / 6 / 7
8,175
545
8,540
18,215
24,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Skadi
17
5 / 6 / 5
10,588
706
17,393
14,251
6,003
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hercules
RbotZeref
Hercules
17
5 / 4 / 4
9,685
646
9,261
21,720
23,655
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cupid
15
0 / 5 / 8
8,990
599
8,976
13,198
5,722
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
44
23
Kills
12
12
Deaths
23
69
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Thoth
Akame120
Thoth
2
2
8
3
W
Hercules
3
1
15
10.5
L
Bacchus
IBS_Squirts
Bacchus
0
6
7
0.58
W
Kukulkan
JDragneel544
Kukulkan
5
2
15
6.25
L
Skadi
5
6
5
1.25
W
Artemis
Millie6037
Artemis
9
1
11
14.5
L
Hercules
RbotZeref
Hercules
5
4
4
1.75
W
2
4
15
2.38
L
Cupid
0
5
8
0.8
W
Baron Samedi
midnight_love23
Baron Samedi
4
4
13
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,243
Damage
58,654
74,046
Taken
78,337
49,082
Mitigated
64,230
43,536
Healing
27,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Akame120
Thoth
14,484
792
866
2,345
10,953
4,568
375
6,143
4,810
38,312
0
W
Hercules
10,191
1,776
2,926
14,862
27,142
26,469
369
5,886
20,169
0
21,481
L
Bacchus
IBS_Squirts
Bacchus
8,540
745
1,267
2,743
18,215
24,282
0
7,174
11,041
13,293
0
W
Kukulkan
JDragneel544
Kukulkan
11,394
1,335
1,496
1,754
10,345
4,950
2,450
3,927
6,085
33,926
0
L
Skadi
17,393
5,215
1,160
2,092
14,251
6,003
510
6,962
7,289
0
30,718
W
Artemis
Millie6037
Artemis
17,533
6,277
3,043
2,718
9,983
4,580
3,238
2,727
6,930
0
29,444
L
Hercules
RbotZeref
Hercules
9,261
1,434
1,295
6,331
21,720
23,655
275
14,211
7,509
209
10,443
W
15,800
829
3,423
1,748
12,440
5,580
1,000
4,540
7,648
40,313
0
L
Cupid
8,976
3,469
6,967
2,708
13,198
5,722
725
8,029
5,169
0
20,289
W
Baron Samedi
midnight_love23
Baron Samedi
15,325
693
6,452
5,114
14,136
7,503
910
4,681
8,916
23,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,468
Gold Earned
47,661
161
Minions Killed
131
0
Camps Cleared
0
1,373,080
Distance Traveled
1,269,231
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
10,223
682
55
4
0
292,340
1
W
Hercules
11,560
771
10
1
0
321,935
0
L
Bacchus
8,175
545
10
1
0
244,659
2
W
Kukulkan
11,936
796
50
3
0
282,983
3
L
Skadi
10,588
706
27
2
0
198,485
0
W
Artemis
11,557
770
30
2
0
275,994
1
L
Hercules
9,685
646
9
1
0
260,666
0
W
Merlin
10,174
678
58
4
0
249,071
1
L
Cupid
8,990
599
30
2
0
273,081
0
W
Baron Samedi
10,241
683
13
1
0
243,097
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role