Player Matchup

King Arthur
King Arthur
DateMepls
King Arthur
Level 36
God Stats
0W - 3L
1,179 SR
Queue Stats
83W - 98L
1,451 Elo+
Party 3
Artemis
Artemis
Lief709
Artemis
Level 106
God Stats
36W - 34L
1,502 SR
Queue Stats
230W - 245L
1,454 Elo+
Party 3
Yemoja
Yemoja
MedicMerc
Yemoja
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 31L
1,430 Elo+
Party 1
Bakasura
Bakasura
Smitepls
Bakasura
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 41L
1,386 Elo+
Party 1
Hades
Hades
josheugster
Hades
Level 25
God Stats
4W - 4L
1,546 SR
Queue Stats
28W - 27L
1,468 Elo+
Party 1
Team Averages
Level 64
1,445 SR
1,438 Elo+

VS

Team Averages
Level 63
1,632 SR
1,457 Elo+
Agni
Agni
Ahack248
Agni
Level 47
God Stats
7W - 2L
1,500 SR
Queue Stats
143W - 153L
1,378 Elo+
Solo
Ares
Ares
Blathers
Ares
Level 122
God Stats
4W - 1L
1,811 SR
Queue Stats
50W - 53L
1,481 Elo+
Party 2
Sol
Sol
DnitoO
Sol
Level 41
God Stats
3W - 2L
1,500 SR
Queue Stats
88W - 130L
1,358 Elo+
Solo
Ullr
Ullr
Gurion6
Ullr
Level 58
God Stats
2W - 2L
1,723 SR
Queue Stats
72W - 66L
1,535 Elo+
Party 2
Bakasura
Bakasura
S12Gage
Bakasura
Level 46
God Stats
40W - 26L
1,627 SR
Queue Stats
62W - 55L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DateMepls
King Arthur
10
0 / 1 / 1
5,602
467
1,050
7,392
5,586
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
Lief709
Artemis
11
0 / 1 / 0
5,783
482
3,657
6,038
2,106
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
MedicMerc
Yemoja
8
0 / 2 / 1
5,462
455
3,428
9,794
5,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
Smitepls
Bakasura
10
1 / 3 / 0
6,288
524
4,223
9,992
3,754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

10
0 / 2 / 0
5,904
492
6,230
9,594
4,819
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
12
2 / 0 / 4
6,805
567
6,711
4,833
2,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ares
11
1 / 0 / 6
6,720
560
5,974
10,536
7,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sol
DnitoO
Sol
13
1 / 1 / 0
7,562
630
5,985
4,414
1,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ullr
Gurion6
Ullr
12
1 / 0 / 0
6,866
572
3,703
4,287
1,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bakasura
S12Gage
Bakasura
12
4 / 0 / 1
6,977
581
5,660
8,258
3,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
1
Kills
9
9
Deaths
1
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Agni
2
0
4
4
W
Ares
1
0
6
4
L
King Arthur
DateMepls
King Arthur
0
1
1
0.5
W
Sol
DnitoO
Sol
1
1
0
1
W
Ullr
Gurion6
Ullr
1
0
0
1
L
Artemis
Lief709
Artemis
0
1
0
0
L
Yemoja
MedicMerc
Yemoja
0
2
1
0.25
W
Bakasura
S12Gage
Bakasura
4
0
1
4.5
L
Bakasura
Smitepls
Bakasura
1
3
0
0.33
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,588
Damage
28,033
42,810
Taken
32,328
21,525
Mitigated
17,357
12,924
Healing
11,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
6,711
404
0
1,089
4,833
2,223
0
2,904
1,929
49,066
0
W
Ares
5,974
443
76
4,033
10,536
7,930
0
4,690
5,446
20,441
2,515
L
King Arthur
DateMepls
King Arthur
1,050
0
0
1,230
7,392
5,586
0
3,854
3,538
0
30,308
W
Sol
DnitoO
Sol
5,985
1,741
0
2,661
4,414
1,906
2,774
269
3,895
48,749
8,394
W
Ullr
Gurion6
Ullr
3,703
1,778
0
2,318
4,287
1,561
0
398
3,889
0
52,265
L
Artemis
Lief709
Artemis
3,657
1,678
0
1,376
6,038
2,106
0
771
5,267
0
42,092
L
Yemoja
MedicMerc
Yemoja
3,428
874
1,116
2,774
9,794
5,260
23
4,981
4,648
15,024
0
W
Bakasura
S12Gage
Bakasura
5,660
3,855
0
1,763
8,258
3,737
0
1,397
6,666
0
46,389
L
Bakasura
Smitepls
Bakasura
4,223
2,491
0
1,873
9,992
3,754
0
2,624
6,784
0
39,715
L
6,230
1,067
466
4,089
9,594
4,819
0
5,452
3,453
49,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,039
Gold Earned
34,930
334
Minions Killed
427
0
Camps Cleared
0
1,133,460
Distance Traveled
1,222,751
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,805
567
91
8
0
243,303
2
W
Ares
6,720
560
22
2
0
234,979
3
L
King Arthur
5,602
467
50
4
0
244,418
3
W
Sol
7,562
630
113
9
0
208,576
0
W
Ullr
6,866
572
107
9
0
221,193
3
L
Artemis
5,783
482
83
7
0
205,715
2
L
Yemoja
5,462
455
18
2
0
224,357
3
W
Bakasura
6,977
581
94
8
0
314,700
2
L
Bakasura
6,288
524
85
7
0
248,538
4
L
Hades
5,904
492
98
8
0
210,432
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role