Player Matchup

Da Ji
Da Ji
Platinum V
GotTheBiscuitv2
Da Ji
Platinum V
Level 36
God Stats
1W - 0L
1,760 SR
Queue Stats
30W - 20L
1,731 MMR
Party 2
Atlas
Atlas
Gold IV
RevisitedGenie7
Atlas
Gold IV
Level 35
God Stats
1W - 0L
1,616 SR
Queue Stats
17W - 12L
1,444 MMR
Party 2
Ishtar
Ishtar
Gold I
kiriko kyubi
Ishtar
Gold I
Level 129
God Stats
5W - 1L
1,572 SR
Queue Stats
78W - 64L
1,680 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 67
1,650 SR
1,618 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 103
1,518 SR
1,478 MMR
Merlin
Merlin
Silver III
 
Merlin
Silver III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Bronze III
Mlody_Tomczak
Guan Yu
Bronze III
Level 88
God Stats
1W - 1L
1,524 SR
Queue Stats
4W - 5L
1,466 MMR
Party 1
Bacchus
Bacchus
Bronze III
Robcioqwerty
Bacchus
Bronze III
Level 67
God Stats
1W - 1L
1,530 SR
Queue Stats
2W - 4L
1,466 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 1
4,931
986
2,742
4,270
1,559
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 1 / 4
4,527
905
2,822
4,220
3,083
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ishtar
9
1 / 0 / 3
4,506
901
5,838
2,180
782
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
HadesHeraBaba YagaNoxAchilles

VS

Bans
ChaacPersephoneXing TianBaron SamediAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
1
0 / 0 / 0
1,926
385
0
0
0
Guan Yu
7
0 / 2 / 2
4,172
834
3,103
8,186
4,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bacchus
Robcioqwerty
Bacchus
8
2 / 2 / 0
4,653
931
2,892
5,991
4,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
4
4
Kills
2
2
Deaths
4
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
0
0
0
W
3
1
1
3.5
L
Guan Yu
0
2
2
0.5
W
0
1
4
2
L
Bacchus
Robcioqwerty
Bacchus
2
2
0
1
W
Ishtar
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,402
Damage
5,995
10,670
Taken
14,177
5,424
Mitigated
8,955
2,722
Healing
5,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
0
0
0
0
0
0
0
0
0
0
0
W
2,742
575
0
500
4,270
1,559
33
1,524
2,746
0
11,335
L
Guan Yu
3,103
782
398
2,946
8,186
4,664
0
1,713
6,473
0
9,240
W
2,822
1,341
461
1,143
4,220
3,083
0
1,308
2,912
8,207
0
L
Bacchus
Robcioqwerty
Bacchus
2,892
216
0
1,765
5,991
4,291
0
1,109
4,882
9,120
0
W
Ishtar
5,838
3,507
0
618
2,180
782
66
609
1,571
0
18,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,964
Gold Earned
10,751
65
Minions Killed
31
6
Camps Cleared
0
294,092
Distance Traveled
207,945
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
1,926
385
0
0
0
0
0
W
Da Ji
4,931
986
26
5
4
104,430
3
L
Guan Yu
4,172
834
18
4
0
107,330
3
W
Atlas
4,527
905
4
1
0
103,912
0
L
Bacchus
4,653
931
13
3
0
100,615
1
W
Ishtar
4,506
901
35
7
2
85,750
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role