Player Matchup

Atlas
Atlas
Based_God_Garrad
Atlas
Level 139
God Stats
1W - 3L
1,521 SR
Queue Stats
396W - 305L
1,677 Elo+
Party 1
Danzaburou
Danzaburou
El__Chupacabro
Danzaburou
Level 27
God Stats
7W - 1L
1,866 SR
Queue Stats
127W - 35L
1,746 Elo+
Party 1
Fenrir
Fenrir
Nyiroe
Fenrir
Level 128
God Stats
5W - 4L
1,406 SR
Queue Stats
318W - 215L
1,701 Elo+
Party 1
Hades
Hades
Overlord-Huchiwa
Hades
Level 35
God Stats
19W - 19L
1,202 SR
Queue Stats
134W - 165L
1,380 Elo+
Solo
Hun Batz
Hun Batz
broadley10314
Hun Batz
Level 149
God Stats
1W - 1L
1,222 SR
Queue Stats
293W - 204L
1,687 Elo+
Party 1
Team Averages
Level 96
1,443 SR
1,638 Elo+

VS

Team Averages
Level 54
1,597 SR
1,428 Elo+
Athena
Athena
Jacksonkaffa
Athena
Level 43
God Stats
1W - 1L
1,673 SR
Queue Stats
86W - 108L
1,391 Elo+
Party 2
Bacchus
Bacchus
NotGzm3r
Bacchus
Level 86
God Stats
3W - 4L
1,696 SR
Queue Stats
27W - 21L
1,445 Elo+
Solo
Baron Samedi
Baron Samedi
Yabo-I
Baron Samedi
Level 46
God Stats
11W - 12L
1,668 SR
Queue Stats
67W - 93L
1,424 Elo+
Party 2
Mulan
Mulan
iCrnchy
Mulan
Level 48
God Stats
0W - 2L
1,349 SR
Queue Stats
48W - 67L
1,426 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
mad_dog-viper
Ah Muzen Cab
Level 48
God Stats
2W - 2L
1,597 SR
Queue Stats
87W - 104L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 6
5,543
554
7,943
5,264
2,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Danzaburou
El__Chupacabro
Danzaburou
10
1 / 1 / 4
5,546
555
2,874
4,059
1,397
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Nyiroe
Fenrir
10
13 / 1 / 4
6,565
657
11,515
9,500
3,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
3 / 0 / 8
5,698
570
5,738
7,930
3,683
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hun Batz
broadley10314
Hun Batz
8
2 / 2 / 12
5,562
556
4,989
7,073
2,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
7
2 / 6 / 0
5,474
547
3,546
11,415
4,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
NotGzm3r
Bacchus
6
0 / 3 / 4
5,054
505
3,728
10,092
7,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
Yabo-I
Baron Samedi
7
0 / 6 / 0
4,472
447
3,348
7,896
3,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mulan
iCrnchy
Mulan
7
2 / 5 / 1
4,830
483
6,788
10,575
5,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
mad_dog-viper
Ah Muzen Cab
9
1 / 2 / 0
5,411
541
2,919
5,580
2,328
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
10
22
Kills
5
5
Deaths
22
34
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
1
6
6
W
Danzaburou
El__Chupacabro
Danzaburou
1
1
4
3
L
Athena
2
6
0
0.33
L
Bacchus
NotGzm3r
Bacchus
0
3
4
0.67
W
Fenrir
Nyiroe
Fenrir
13
1
4
15
W
3
0
8
7
L
Baron Samedi
Yabo-I
Baron Samedi
0
6
0
0
W
Hun Batz
broadley10314
Hun Batz
2
2
12
4
L
Mulan
iCrnchy
Mulan
2
5
1
0.5
L
Ah Muzen Cab
mad_dog-viper
Ah Muzen Cab
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,059
Damage
20,329
33,826
Taken
45,558
13,576
Mitigated
23,822
11,219
Healing
9,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,943
2,642
0
1,475
5,264
2,204
0
416
4,601
24,809
0
W
Danzaburou
El__Chupacabro
Danzaburou
2,874
1,349
0
1,126
4,059
1,397
355
1,123
2,895
0
38,274
L
Athena
3,546
1,116
0
1,990
11,415
4,815
0
2,273
9,062
18,709
0
L
Bacchus
NotGzm3r
Bacchus
3,728
1,078
239
1,531
10,092
7,419
0
3,061
6,903
14,447
0
W
Fenrir
Nyiroe
Fenrir
11,515
4,629
0
2,350
9,500
3,435
34
3,287
6,095
0
26,297
W
5,738
249
278
4,348
7,930
3,683
140
3,856
3,994
31,919
0
L
Baron Samedi
Yabo-I
Baron Samedi
3,348
278
143
1,401
7,896
3,718
0
2,002
5,832
19,673
0
W
Hun Batz
broadley10314
Hun Batz
4,989
2,001
0
1,642
7,073
2,857
0
1,940
5,014
0
16,748
L
Mulan
iCrnchy
Mulan
6,788
1,337
0
2,882
10,575
5,542
0
4,286
5,821
0
21,870
L
Ah Muzen Cab
mad_dog-viper
Ah Muzen Cab
2,919
1,161
0
1,341
5,580
2,328
0
1,257
4,259
0
30,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,914
Gold Earned
25,241
236
Minions Killed
175
0
Camps Cleared
0
947,245
Distance Traveled
852,755
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
5,543
554
44
4
0
190,527
0
W
Danzaburou
5,546
555
73
7
0
178,353
0
L
Athena
5,474
547
39
4
0
176,806
0
L
Bacchus
5,054
505
19
2
0
175,310
0
W
Fenrir
6,565
657
29
3
0
204,328
0
W
Hades
5,698
570
60
6
0
189,595
0
L
Baron Samedi
4,472
447
29
3
0
172,228
2
W
Hun Batz
5,562
556
30
3
0
184,442
1
L
Mulan
4,830
483
31
3
0
150,788
2
L
Ah Muzen Cab
5,411
541
57
6
0
177,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role