Player Matchup

Fenrir
Fenrir
GhostXLumi
Fenrir
Level 28
God Stats
16W - 37L
1,299 SR
Queue Stats
17W - 42L
1,278 Elo+
Party 1
Hades
Hades
KilJoy7677
Hades
Level 60
God Stats
2W - 6L
1,249 SR
Queue Stats
69W - 109L
1,368 Elo+
Party 1
Ymir
Ymir
XoxoxSleek
Ymir
Level 103
God Stats
48W - 31L
1,605 SR
Queue Stats
172W - 154L
1,564 Elo+
Party 1
Team Averages
Level 64
1,384 SR
1,403 Elo+

VS

Team Averages
Level 121
1,466 SR
1,505 Elo+
Chaac
Chaac
Hustle PB
Chaac
Level 120
God Stats
59W - 67L
1,496 SR
Queue Stats
73W - 91L
1,438 Elo+
Solo
Kukulkan
Kukulkan
Sir_flibbles_II
Kukulkan
Level 121
God Stats
8W - 14L
1,400 SR
Queue Stats
86W - 128L
1,356 Elo+
Solo
Ishtar
Ishtar
juanyrider
Ishtar
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,720 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GhostXLumi
Fenrir
14
5 / 6 / 7
10,975
646
5,735
19,744
14,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hades
17
6 / 5 / 6
12,384
728
18,165
21,553
17,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
2 / 6 / 7
10,894
641
10,649
22,454
22,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Hustle PB
Chaac
17
6 / 5 / 9
12,587
740
14,830
19,114
23,727
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
17
6 / 3 / 6
12,521
737
19,430
13,296
6,205
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ishtar
juanyrider
Ishtar
17
5 / 7 / 11
12,574
740
17,669
12,804
5,853
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
43
13
Kills
17
17
Deaths
15
20
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Fenrir
GhostXLumi
Fenrir
5
6
7
1.42
W
Chaac
Hustle PB
Chaac
6
5
9
2.1
L
Hades
6
5
6
1.8
W
Kukulkan
6
3
6
3
L
2
6
7
0.92
W
Ishtar
juanyrider
Ishtar
5
7
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,549
Damage
51,929
63,751
Taken
45,214
54,997
Mitigated
35,785
13,842
Healing
10,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
GhostXLumi
Fenrir
5,735
1,087
0
4,273
19,744
14,631
0
7,283
12,461
0
20,210
W
Chaac
Hustle PB
Chaac
14,830
4,958
0
7,651
19,114
23,727
688
11,315
7,262
0
33,987
L
Hades
18,165
678
324
6,090
21,553
17,628
0
5,619
15,934
59,183
0
W
Kukulkan
19,430
991
352
1,787
13,296
6,205
1,242
10,047
2,937
61,171
0
L
10,649
2,050
0
3,155
22,454
22,738
0
7,219
15,235
39,914
0
W
Ishtar
juanyrider
Ishtar
17,669
10,121
0
250
12,804
5,853
1,335
7,190
5,104
0
41,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,253
Gold Earned
37,682
191
Minions Killed
189
10
Camps Cleared
5
851,790
Distance Traveled
794,735
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,975
646
41
2
0
293,841
1
W
Chaac
12,587
740
35
2
1
274,342
2
L
Hades
12,384
728
94
6
4
286,171
5
W
Kukulkan
12,521
737
106
6
2
307,965
3
L
Ymir
10,894
641
56
3
6
271,778
3
W
Ishtar
12,574
740
48
3
2
212,428
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role