Player Matchup

Bacchus
Bacchus
ELIUX11
Bacchus
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,365 Elo+
Party 2
Pele
Pele
JadCLuz
Pele
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 107L
1,174 Elo+
Party 2
Chaac
Chaac
JanMALISIM09
Chaac
Level 5
God Stats
1W - 0L
1,645 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2
Ymir
Ymir
Nero7588
Ymir
Level 107
God Stats
23W - 31L
1,357 SR
Queue Stats
203W - 211L
1,351 Elo+
Solo
Heimdallr
Heimdallr
nathacomtil
Heimdallr
Level 82
God Stats
8W - 7L
1,459 SR
Queue Stats
252W - 286L
1,391 Elo+
Solo
Team Averages
Level 53
1,492 SR
1,356 Elo+

VS

Team Averages
Level 65
1,454 SR
1,342 Elo+
Heimdallr
Heimdallr
Aevume
Heimdallr
Level 108
God Stats
1W - 2L
1,489 SR
Queue Stats
151W - 170L
1,440 Elo+
Solo
Anubis
Anubis
KingHEROBEAST
Anubis
Level 35
God Stats
0W - 3L
1,500 SR
Queue Stats
45W - 51L
1,412 Elo+
Solo
Amaterasu
Amaterasu
LoserN00b
Amaterasu
Level 49
God Stats
3W - 3L
1,500 SR
Queue Stats
217W - 240L
1,285 Elo+
Solo
Kumbhakarna
Kumbhakarna
Sinister_smoke
Kumbhakarna
Level 56
God Stats
3W - 6L
1,381 SR
Queue Stats
23W - 37L
1,236 Elo+
Party 1
Loki
Loki
TwitchCypher
Loki
Level 79
God Stats
2W - 4L
1,398 SR
Queue Stats
106W - 126L
1,340 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ELIUX11
Bacchus
13
6 / 0 / 4
8,978
528
7,827
13,833
14,806
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
JadCLuz
Pele
15
8 / 1 / 6
9,759
574
10,149
13,719
5,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 0 / 7
8,353
491
10,524
9,081
8,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
14
6 / 4 / 6
9,374
551
15,052
15,995
5,029
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Heimdallr
nathacomtil
Heimdallr
14
0 / 2 / 2
8,176
481
5,383
12,733
5,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Aevume
Heimdallr
14
3 / 1 / 0
8,383
493
7,922
9,992
4,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
3 / 7 / 3
7,450
438
10,450
15,106
8,003
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
LoserN00b
Amaterasu
10
0 / 3 / 0
6,561
386
5,626
14,500
11,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kumbhakarna
Sinister_smoke
Kumbhakarna
9
0 / 5 / 1
6,561
386
4,340
16,424
14,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
0 / 5 / 4
6,413
377
4,717
12,203
4,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
14
21
Kills
6
7
Deaths
21
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Aevume
Heimdallr
3
1
0
3
W
Bacchus
ELIUX11
Bacchus
6
0
4
8
W
Pele
JadCLuz
Pele
8
1
6
11
W
1
0
7
4.5
L
3
7
3
0.64
L
Amaterasu
LoserN00b
Amaterasu
0
3
0
0
W
Ymir
6
4
6
2.25
L
Kumbhakarna
Sinister_smoke
Kumbhakarna
0
5
1
0.1
L
0
5
4
0.4
W
Heimdallr
nathacomtil
Heimdallr
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,935
Damage
33,055
65,361
Taken
68,225
39,125
Mitigated
43,140
25,959
Healing
14,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Aevume
Heimdallr
7,922
3,136
0
4,209
9,992
4,229
237
2,673
7,319
0
72,165
W
Bacchus
ELIUX11
Bacchus
7,827
1,723
2,361
3,825
13,833
14,806
62
2,430
11,403
31,905
2,899
W
Pele
JadCLuz
Pele
10,149
1,953
0
6,679
13,719
5,295
346
1,244
12,475
0
64,366
W
10,524
2,884
0
3,727
9,081
8,474
738
1,402
7,679
0
56,035
L
10,450
797
0
4,133
15,106
8,003
0
7,842
7,217
40,373
0
L
Amaterasu
LoserN00b
Amaterasu
5,626
2,956
0
4,597
14,500
11,682
155
2,474
11,390
0
37,352
W
Ymir
15,052
3,282
0
3,908
15,995
5,029
0
8,007
7,988
72,869
1,692
L
Kumbhakarna
Sinister_smoke
Kumbhakarna
4,340
536
0
772
16,424
14,306
225
5,613
10,626
19,700
0
L
4,717
1,535
0
1,077
12,203
4,920
0
3,212
8,898
0
35,458
W
Heimdallr
nathacomtil
Heimdallr
5,383
2,735
0
5,459
12,733
5,521
0
1,707
11,026
0
70,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,640
Gold Earned
35,368
450
Minions Killed
310
0
Camps Cleared
0
1,711,284
Distance Traveled
1,640,375
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,383
493
119
7
0
294,642
7
W
Bacchus
8,978
528
56
3
0
348,204
3
W
Pele
9,759
574
95
6
0
413,981
6
W
Chaac
8,353
491
75
4
0
365,652
6
L
Anubis
7,450
438
60
4
0
275,223
0
L
Amaterasu
6,561
386
59
3
0
330,994
1
W
Ymir
9,374
551
108
6
0
291,313
1
L
Kumbhakarna
6,561
386
25
1
0
377,697
2
L
Loki
6,413
377
47
3
0
361,819
1
W
Heimdallr
8,176
481
116
7
0
292,134
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role