Player Matchup

Neith
Neith
 
Neith
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
MrFreezy30
Geb
Level 126
God Stats
44W - 30L
1,603 SR
Queue Stats
483W - 434L
1,554 Elo+
Party 2
Nox
Nox
xoxoxxmaryy
Nox
Level 140
God Stats
43W - 54L
1,484 SR
Queue Stats
146W - 166L
1,437 Elo+
Party 2
Team Averages
Level 140
1,529 SR
1,497 Elo+

VS

Team Averages
Level 101
1,580 SR
1,465 Elo+
Lancelot
Lancelot
BakiTheGrappIer-
Lancelot
Level 42
God Stats
5W - 6L
1,509 SR
Queue Stats
5W - 6L
1,385 Elo+
Party 1
Zhong Kui
Zhong Kui
BloodriderNib
Zhong Kui
Level 136
God Stats
1W - 1L
1,558 SR
Queue Stats
65W - 61L
1,490 Elo+
Party 1
Cthulhu
Cthulhu
HydroArchon-XI
Cthulhu
Level 125
God Stats
14W - 12L
1,673 SR
Queue Stats
139W - 125L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
1 / 0 / 3
6,878
688
5,143
4,960
4,140
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
2 / 3 / 2
7,108
711
5,371
14,453
10,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 3 / 3
6,326
633
6,219
7,743
3,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 5
6,730
673
3,467
7,447
3,634
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
BloodriderNib
Zhong Kui
12
4 / 2 / 2
7,442
744
13,864
11,764
9,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 0 / 5
7,459
746
5,159
11,940
12,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
18
4
Kills
6
6
Deaths
4
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
0
3
2.5
W
1
2
5
1.75
W
Zhong Kui
BloodriderNib
Zhong Kui
4
2
2
2.5
W
1
0
5
3.5
L
2
3
2
1
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,733
Damage
22,490
27,156
Taken
31,151
17,981
Mitigated
25,146
4,949
Healing
11,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,143
723
630
1,902
4,960
4,140
0
3,215
1,745
0
18,541
W
3,467
458
0
1,090
7,447
3,634
215
2,043
5,404
0
15,469
W
Zhong Kui
BloodriderNib
Zhong Kui
13,864
6,101
0
5,499
11,764
9,180
1,020
5,105
6,659
39,743
0
W
5,159
520
1,528
3,368
11,940
12,332
0
4,789
7,151
12,973
0
L
5,371
506
0
1,277
14,453
10,504
0
10,324
4,129
12,422
0
L
6,219
964
0
1,140
7,743
3,337
0
5,744
1,999
18,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,312
Gold Earned
21,631
72
Minions Killed
115
1
Camps Cleared
5
445,076
Distance Traveled
500,132
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,878
688
25
3
1
134,344
0
W
Lancelot
6,730
673
24
2
3
185,720
4
W
Zhong Kui
7,442
744
67
7
1
145,597
1
W
Cthulhu
7,459
746
24
2
1
168,815
2
L
Geb
7,108
711
17
2
0
169,243
1
L
Nox
6,326
633
30
3
0
141,489
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role