Player Matchup

Fenrir
Fenrir
AlleksSh9
Fenrir
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 182L
1,478 Elo+
Solo
Bakasura
Bakasura
Buzenochka
Bakasura
Level 22
God Stats
1W - 2L
1,341 SR
Queue Stats
87W - 68L
1,658 Elo+
Solo
Ymir
Ymir
LordDeminian
Ymir
Level 26
God Stats
0W - 4L
1,229 SR
Queue Stats
20W - 26L
1,453 Elo+
Party 1
Sol
Sol
Niago
Sol
Level 79
God Stats
4W - 4L
1,450 SR
Queue Stats
193W - 210L
1,429 Elo+
Party 1
Hachiman
Hachiman
TrueHelios
Hachiman
Level 77
God Stats
3W - 4L
1,362 SR
Queue Stats
189W - 209L
1,428 Elo+
Party 1
Team Averages
Level 58
1,377 SR
1,489 Elo+

VS

Team Averages
Level 91
1,555 SR
1,480 Elo+
Kuzenbo
Kuzenbo
Jackhammer615
Kuzenbo
Level 107
God Stats
6W - 1L
1,867 SR
Queue Stats
551W - 443L
1,520 Elo+
Party 2
Zeus
Zeus
MarkL909
Zeus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 16L
1,538 Elo+
Party 2
Osiris
Osiris
TiMyTiN007
Osiris
Level 88
God Stats
4W - 5L
1,653 SR
Queue Stats
223W - 242L
1,526 Elo+
Solo
Heimdallr
Heimdallr
hemakhaled69
Heimdallr
Level 120
God Stats
1W - 3L
1,500 SR
Queue Stats
106W - 142L
1,456 Elo+
Party 3
Vulcan
Vulcan
obryen
Vulcan
Level 124
God Stats
2W - 4L
1,254 SR
Queue Stats
189W - 236L
1,363 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AlleksSh9
Fenrir
15
1 / 8 / 7
8,677
667
4,336
16,050
16,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bakasura
Buzenochka
Bakasura
16
4 / 3 / 8
9,437
726
13,263
13,893
8,446
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 6 / 6
8,816
678
4,977
16,800
13,423
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sol
Niago
Sol
17
3 / 5 / 7
9,637
741
16,324
12,885
5,409
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystical Earring

Mystical Earring

+15
Mp 5

Hachiman
TrueHelios
Hachiman
18
5 / 5 / 6
9,975
767
12,715
13,190
5,944
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
18
4 / 3 / 18
10,953
843
9,025
19,379
32,150
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
19
12 / 3 / 9
11,916
917
24,711
10,760
5,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Osiris
TiMyTiN007
Osiris
16
1 / 4 / 18
9,829
756
9,335
20,347
17,402
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Heimdallr
hemakhaled69
Heimdallr
15
4 / 4 / 14
9,776
752
9,756
10,576
5,705
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
obryen
Vulcan
18
6 / 3 / 13
10,827
833
13,673
9,066
4,331
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
99
15
Kills
27
27
Deaths
17
34
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AlleksSh9
Fenrir
1
8
7
0.56
L
Bakasura
Buzenochka
Bakasura
4
3
8
2.67
W
Kuzenbo
4
3
18
4.33
L
2
6
6
0.83
W
Zeus
12
3
9
5.5
L
Sol
Niago
Sol
3
5
7
1.3
W
Osiris
TiMyTiN007
Osiris
1
4
18
2.5
L
Hachiman
TrueHelios
Hachiman
5
5
6
1.6
W
Heimdallr
hemakhaled69
Heimdallr
4
4
14
2.75
W
Vulcan
obryen
Vulcan
6
3
13
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,615
Damage
66,500
72,818
Taken
70,128
50,003
Mitigated
64,958
20,287
Healing
22,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AlleksSh9
Fenrir
4,336
358
1,177
2,741
16,050
16,781
0
10,582
5,468
259
11,958
L
Bakasura
Buzenochka
Bakasura
13,263
9,093
1,220
5,329
13,893
8,446
845
9,550
4,343
0
15,823
W
Kuzenbo
9,025
3,478
1,676
6,956
19,379
32,150
1,049
4,857
13,844
15,166
0
L
4,977
288
0
558
16,800
13,423
36
12,064
4,736
11,957
0
W
Zeus
24,711
4,177
682
3,469
10,760
5,370
1,424
3,909
5,960
53,543
0
L
Sol
Niago
Sol
16,324
4,112
1,277
3,656
12,885
5,409
484
7,693
5,192
37,684
0
W
Osiris
TiMyTiN007
Osiris
9,335
2,293
1,069
5,240
20,347
17,402
1,154
6,889
12,430
0
18,811
L
Hachiman
TrueHelios
Hachiman
12,715
7,973
1,490
2,839
13,190
5,944
328
7,520
5,670
0
27,140
W
Heimdallr
hemakhaled69
Heimdallr
9,756
2,948
2,054
934
10,576
5,705
1,926
4,286
6,042
0
24,337
W
Vulcan
obryen
Vulcan
13,673
3,043
52
616
9,066
4,331
1,653
1,619
6,321
32,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,542
Gold Earned
53,301
134
Minions Killed
138
0
Camps Cleared
0
1,144,318
Distance Traveled
1,253,755
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,677
667
12
1
0
224,377
1
L
Bakasura
9,437
726
34
3
0
263,044
0
W
Kuzenbo
10,953
843
5
0
0
251,450
0
L
Ymir
8,816
678
13
1
0
220,647
0
W
Zeus
11,916
917
56
4
0
237,857
0
L
Sol
9,637
741
46
4
0
212,998
1
W
Osiris
9,829
756
18
1
0
270,226
3
L
Hachiman
9,975
767
29
2
0
223,252
0
W
Heimdallr
9,776
752
29
2
0
228,293
1
W
Vulcan
10,827
833
30
2
0
265,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role