Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thoth
Thoth
Callit
Thoth
Level 43
God Stats
4W - 6L
1,839 SR
Queue Stats
444W - 440L
1,403 Elo+
Party 3
He Bo
He Bo
Firrek
He Bo
Level 59
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 42L
1,549 Elo+
Party 2
Neith
Neith
akkuzativ
Neith
Level 60
God Stats
1W - 2L
1,155 SR
Queue Stats
62W - 55L
1,549 Elo+
Party 2
Aphrodite
Aphrodite
michauexe
Aphrodite
Level 147
God Stats
1W - 1L
1,272 SR
Queue Stats
141W - 122L
1,531 Elo+
Party 2
Team Averages
Level 87
1,453 SR
1,506 Elo+

VS

Team Averages
Level 80
1,542 SR
1,507 Elo+
Osiris
Osiris
 
Osiris
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Diecisietee
Apollo
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 4
Neith
Neith
Druggershy
Neith
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 49L
1,453 Elo+
Party 1
Eset
Eset
JermainMWAlpha78
Eset
Level 155
God Stats
5W - 3L
1,711 SR
Queue Stats
192W - 191L
1,628 Elo+
Party 4
Aphrodite
Aphrodite
Smoutsss
Aphrodite
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 46L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
9 / 2 / 18
9,897
1,100
16,092
10,604
4,794
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thoth
Callit
Thoth
15
6 / 5 / 12
8,874
986
10,829
10,792
4,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
Firrek
He Bo
15
5 / 3 / 21
9,195
1,022
8,694
8,231
2,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
akkuzativ
Neith
15
5 / 2 / 21
9,187
1,021
13,193
7,758
3,488
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Aphrodite
michauexe
Aphrodite
15
5 / 2 / 21
9,061
1,007
6,391
10,731
6,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
0 / 5 / 7
7,173
797
5,228
13,128
15,401
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
12
2 / 8 / 4
7,824
869
5,196
12,327
5,196
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
16
11 / 5 / 1
9,696
1,077
18,351
12,868
6,090
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 7 / 7
7,566
841
7,054
10,063
4,309
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Aphrodite
Smoutsss
Aphrodite
12
0 / 5 / 6
6,866
763
1,525
10,347
5,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
39
30
Kills
14
14
Deaths
30
93
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
9
2
18
9
L
Osiris
 
Osiris
0
5
7
0.7
W
Thoth
Callit
Thoth
6
5
12
2.4
L
Apollo
2
8
4
0.5
L
Neith
11
5
1
2.3
W
He Bo
Firrek
He Bo
5
3
21
5.17
L
1
7
7
0.64
L
Aphrodite
Smoutsss
Aphrodite
0
5
6
0.6
W
Neith
akkuzativ
Neith
5
2
21
7.75
W
Aphrodite
michauexe
Aphrodite
5
2
21
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,199
Damage
37,354
48,116
Taken
58,733
21,816
Mitigated
36,693
24,652
Healing
13,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
16,092
7,052
2,963
4,045
10,604
4,794
3,120
1,493
9,111
0
31,963
L
Osiris
 
Osiris
5,228
331
863
1,072
13,128
15,401
224
5,526
7,602
0
12,333
W
Thoth
Callit
Thoth
10,829
607
739
1,374
10,792
4,016
823
2,254
8,538
18,968
0
L
Apollo
5,196
1,415
0
520
12,327
5,196
770
5,988
6,339
0
9,968
L
Neith
18,351
4,855
990
2,184
12,868
6,090
884
5,303
7,565
0
33,458
W
He Bo
Firrek
He Bo
8,694
415
275
1,560
8,231
2,730
735
1,483
6,748
12,356
0
L
7,054
411
508
848
10,063
4,309
0
4,905
5,158
14,903
0
L
Aphrodite
Smoutsss
Aphrodite
1,525
193
3,572
3,380
10,347
5,697
152
4,192
6,155
3,075
0
W
Neith
akkuzativ
Neith
13,193
4,697
0
2,002
7,758
3,488
2,354
1,621
6,137
0
27,600
W
Aphrodite
michauexe
Aphrodite
6,391
882
5,653
6,041
10,731
6,788
792
1,728
9,003
15,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,214
Gold Earned
39,125
98
Minions Killed
83
0
Camps Cleared
0
907,407
Distance Traveled
815,686
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,897
1,100
30
3
0
190,993
1
L
Osiris
7,173
797
16
2
0
165,048
1
W
Thoth
8,874
986
18
2
0
165,398
0
L
Apollo
7,824
869
11
1
0
159,655
2
L
Neith
9,696
1,077
31
3
0
169,021
0
W
He Bo
9,195
1,022
5
1
0
182,913
0
L
Eset
7,566
841
18
2
0
131,403
0
L
Aphrodite
6,866
763
7
1
0
190,559
1
W
Neith
9,187
1,021
27
3
0
171,945
0
W
Aphrodite
9,061
1,007
18
2
0
196,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role