Player Matchup

Cerberus
Cerberus
KorKi73
Cerberus
Level 126
God Stats
4W - 2L
1,897 SR
Queue Stats
584W - 630L
1,392 Elo+
Solo
Mercury
Mercury
LiveStatistic
Mercury
Level 160
God Stats
24W - 32L
1,400 SR
Queue Stats
1,175W - 1,341L
1,432 Elo+
Party 1
Yemoja
Yemoja
Misanoptis
Yemoja
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 78L
1,345 Elo+
Solo
Jing Wei
Jing Wei
PandemicCashew
Jing Wei
Level 157
God Stats
15W - 18L
1,424 SR
Queue Stats
1,177W - 1,341L
1,428 Elo+
Party 1
Ganesha
Ganesha
Venom2798
Ganesha
Level 124
God Stats
2W - 0L
1,486 SR
Queue Stats
56W - 36L
1,588 Elo+
Solo
Team Averages
Level 139
1,541 SR
1,437 Elo+

VS

Team Averages
Level 76
1,437 SR
1,338 Elo+
Serqet
Serqet
 
Serqet
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Lotucat
Yu Huang
Level 160
God Stats
8W - 10L
1,389 SR
Queue Stats
850W - 887L
1,367 Elo+
Solo
Eset
Eset
Ma dydy 59
Eset
Level 17
God Stats
0W - 2L
1,296 SR
Queue Stats
22W - 39L
1,162 Elo+
Party 2
Mulan
Mulan
Nameles2221
Mulan
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 100L
1,351 Elo+
Solo
Hel
Hel
ThsRasta 2 0
Hel
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 64L
1,312 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
KorKi73
Cerberus
19
19 / 4 / 11
12,539
896
18,525
27,464
39,633
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
18
5 / 6 / 16
10,954
782
15,496
17,372
10,651
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yemoja
Misanoptis
Yemoja
18
2 / 1 / 24
11,426
816
7,519
11,489
9,921
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Jing Wei
18
7 / 5 / 18
11,507
822
22,738
13,720
6,866
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
Venom2798
Ganesha
17
0 / 2 / 29
11,048
789
14,174
21,935
32,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
19
8 / 5 / 4
11,796
843
14,071
15,545
16,001
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yu Huang
Lotucat
Yu Huang
15
3 / 6 / 4
9,265
662
13,034
13,971
6,138
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
1 / 9 / 6
9,308
665
9,195
14,856
5,510
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
3 / 6 / 8
9,944
710
12,867
23,710
22,034
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
1 / 7 / 8
9,521
680
10,693
17,728
8,364
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
46
33
Kills
16
18
Deaths
33
98
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
8
5
4
2
W
Cerberus
KorKi73
Cerberus
19
4
11
6.13
W
Mercury
5
6
16
2.17
L
Yu Huang
Lotucat
Yu Huang
3
6
4
0.83
L
1
9
6
0.44
W
Yemoja
Misanoptis
Yemoja
2
1
24
14
L
3
6
8
1.17
W
Jing Wei
7
5
18
3.2
L
1
7
8
0.71
W
Ganesha
Venom2798
Ganesha
0
2
29
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,452
Damage
59,860
91,980
Taken
85,810
99,801
Mitigated
58,047
38,617
Healing
25,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
14,071
4,045
931
2,439
15,545
16,001
271
5,047
10,498
0
19,493
W
Cerberus
KorKi73
Cerberus
18,525
1,214
2,278
10,983
27,464
39,633
252
7,252
19,455
33,422
0
W
Mercury
15,496
4,496
2,361
3,133
17,372
10,651
2,524
7,282
9,573
0
39,854
L
Yu Huang
Lotucat
Yu Huang
13,034
2,038
500
1,211
13,971
6,138
0
7,437
6,534
22,006
0
L
9,195
1,525
2,357
498
14,856
5,510
0
8,992
5,864
26,328
0
W
Yemoja
Misanoptis
Yemoja
7,519
2,626
9,494
2,589
11,489
9,921
562
6,441
5,048
19,558
0
L
12,867
1,014
1,101
3,759
23,710
22,034
0
10,160
13,550
0
19,171
W
Jing Wei
22,738
19,275
292
2,311
13,720
6,866
4,198
3,354
9,466
0
42,453
L
10,693
1,671
6,981
5,634
17,728
8,364
0
8,582
9,146
29,690
0
W
Ganesha
Venom2798
Ganesha
14,174
1,937
1,635
3,541
21,935
32,730
325
8,593
12,905
24,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,474
Gold Earned
49,834
170
Minions Killed
114
0
Camps Cleared
0
1,320,618
Distance Traveled
1,127,182
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
11,796
843
17
1
0
247,594
0
W
Cerberus
12,539
896
57
4
0
272,223
1
W
Mercury
10,954
782
59
4
0
289,828
4
L
Yu Huang
9,265
662
13
1
0
201,949
0
L
Eset
9,308
665
23
2
0
215,065
2
W
Yemoja
11,426
816
21
2
0
255,407
6
L
Mulan
9,944
710
11
1
0
242,231
1
W
Jing Wei
11,507
822
33
2
0
232,566
0
L
Hel
9,521
680
50
4
0
220,343
0
W
Ganesha
11,048
789
0
0
0
270,594
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role