Player Matchup

King Arthur
King Arthur
Ace Of Blades V
King Arthur
Level 56
God Stats
38W - 30L
1,576 SR
Queue Stats
251W - 297L
1,370 Elo+
Party 1
Baron Samedi
Baron Samedi
Johndospasos
Baron Samedi
Level 129
God Stats
5W - 8L
1,502 SR
Queue Stats
325W - 386L
1,369 Elo+
Party 1
Medusa
Medusa
sergionater14
Medusa
Level 58
God Stats
9W - 13L
1,500 SR
Queue Stats
115W - 184L
1,261 Elo+
Solo
Team Averages
Level 81
1,526 SR
1,333 Elo+

VS

Team Averages
Level 143
1,362 SR
1,368 Elo+
Raijin
Raijin
 
Raijin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
AQuAfinA_KiD
Sylvanus
Level 144
God Stats
1W - 1L
1,298 SR
Queue Stats
21W - 30L
1,440 Elo+
Party 2
Medusa
Medusa
ShatterinSilence
Medusa
Level 125
God Stats
2W - 1L
1,289 SR
Queue Stats
2W - 6L
1,163 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ace Of Blades V
King Arthur
16
4 / 2 / 8
11,311
754
11,949
16,760
22,641
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baron Samedi
Johndospasos
Baron Samedi
16
4 / 5 / 7
10,487
699
14,733
14,831
7,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
4 / 12 / 5
9,678
645
11,268
20,016
7,004
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
15
4 / 3 / 9
10,708
714
11,485
10,847
5,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sylvanus
AQuAfinA_KiD
Sylvanus
16
5 / 4 / 12
11,342
756
11,103
18,717
24,785
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

17
10 / 5 / 8
11,987
799
19,837
15,485
9,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
48
12
Kills
19
19
Deaths
12
20
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
4
3
9
2.83
W
Sylvanus
AQuAfinA_KiD
Sylvanus
5
4
12
2.75
L
King Arthur
Ace Of Blades V
King Arthur
4
2
8
4
L
Baron Samedi
Johndospasos
Baron Samedi
4
5
7
1.5
W
10
5
8
2.8
L
4
12
5
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,950
Damage
42,425
51,607
Taken
45,049
36,701
Mitigated
39,229
9,277
Healing
7,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
11,485
2,235
0
511
10,847
5,373
346
2,267
8,580
32,551
0
W
Sylvanus
AQuAfinA_KiD
Sylvanus
11,103
1,618
1,972
4,908
18,717
24,785
88
7,863
10,854
18,436
0
L
King Arthur
Ace Of Blades V
King Arthur
11,949
967
357
720
16,760
22,641
482
6,374
9,957
0
38,815
L
Baron Samedi
Johndospasos
Baron Samedi
14,733
1,450
2,579
4,151
14,831
7,056
104
7,820
6,687
43,146
0
W
19,837
7,069
0
529
15,485
9,071
2,214
4,897
10,588
0
50,581
L
11,268
6,325
0
1,470
20,016
7,004
0
7,757
11,967
0
23,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,476
Gold Earned
34,037
155
Minions Killed
154
6
Camps Cleared
6
721,144
Distance Traveled
716,091
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,708
714
63
4
3
235,315
4
W
Sylvanus
11,342
756
21
1
1
248,842
3
L
King Arthur
11,311
754
60
4
0
278,601
1
L
Baron Samedi
10,487
699
68
5
4
238,619
3
W
Medusa
11,987
799
70
5
2
231,934
1
L
Medusa
9,678
645
27
2
2
203,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role