Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
AEPsycho
Fenrir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,405 Elo+
Party 1
Hou Yi
Hou Yi
Benchpresss
Hou Yi
Level 126
God Stats
3W - 1L
1,500 SR
Queue Stats
16W - 18L
1,418 Elo+
Party 1
Team Averages
Level 60
1,500 SR
1,441 Elo+

VS

Team Averages
Level 94
1,627 SR
1,457 Elo+
Rama
Rama
JustAnonymus
Rama
Level 160
God Stats
1W - 0L
1,527 SR
Queue Stats
50W - 31L
1,580 Elo+
Party 2
Anubis
Anubis
Scifo
Anubis
Level 115
God Stats
30W - 34L
1,538 SR
Queue Stats
49W - 51L
1,546 Elo+
Solo
Achilles
Achilles
StunningMingi
Achilles
Level 7
God Stats
1W - 0L
1,814 SR
Queue Stats
2W - 4L
1,245 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
0 / 6 / 1
9,312
582
8,769
12,083
3,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fenrir
AEPsycho
Fenrir
14
2 / 5 / 2
11,542
721
9,117
16,198
12,976
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hou Yi
16
2 / 1 / 2
10,957
685
14,725
17,539
7,335
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 5
12,056
754
19,199
15,903
7,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
Scifo
Anubis
16
5 / 1 / 7
11,451
716
16,780
13,877
8,464
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
StunningMingi
Achilles
15
0 / 2 / 11
11,582
724
2,611
12,600
18,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
4
Kills
12
12
Deaths
4
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
6
1
0.08
L
Fenrir
AEPsycho
Fenrir
2
5
2
0.6
L
Hou Yi
2
1
2
3
W
7
1
5
9.5
W
Anubis
Scifo
Anubis
5
1
7
8.5
W
Achilles
StunningMingi
Achilles
0
2
11
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,611
Damage
38,590
45,820
Taken
42,380
23,564
Mitigated
34,519
6,384
Healing
12,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
8,769
513
0
1,663
12,083
3,253
132
5,865
6,218
45,310
0
L
Fenrir
AEPsycho
Fenrir
9,117
3,463
0
1,702
16,198
12,976
0
7,733
8,465
338
13,645
L
Hou Yi
14,725
8,134
0
3,019
17,539
7,335
160
3,773
13,766
0
50,434
W
19,199
14,899
0
4,625
15,903
7,574
2,317
2,959
12,944
0
67,768
W
Anubis
Scifo
Anubis
16,780
888
0
6,089
13,877
8,464
962
3,044
10,833
57,147
0
W
Achilles
StunningMingi
Achilles
2,611
335
0
2,133
12,600
18,481
308
3,661
8,939
0
9,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,811
Gold Earned
35,089
169
Minions Killed
237
3
Camps Cleared
9
847,659
Distance Traveled
889,723
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,312
582
82
5
1
251,101
0
L
Fenrir
11,542
721
17
1
1
278,952
5
L
Hou Yi
10,957
685
70
4
1
317,606
3
W
Rama
12,056
754
125
8
2
294,283
7
W
Anubis
11,451
716
93
6
6
269,457
4
W
Achilles
11,582
724
19
1
1
325,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role