Player Matchup

Kali
Kali
freefalll
Kali
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 4L
1,650 Elo+
Party 1
Tyr
Tyr
hollows oath
Tyr
Level 129
God Stats
11W - 12L
1,491 SR
Queue Stats
354W - 264L
1,592 Elo+
Party 1
Baron Samedi
Baron Samedi
potts83-
Baron Samedi
Level 125
God Stats
16W - 14L
1,642 SR
Queue Stats
210W - 161L
1,581 Elo+
Party 1
Team Averages
Level 125
1,544 SR
1,608 Elo+

VS

Team Averages
Level 81
1,485 SR
1,434 Elo+
Bellona
Bellona
JakuGTI
Bellona
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
115W - 190L
1,445 Elo+
Solo
Kukulkan
Kukulkan
TheAnswer97_
Kukulkan
Level 89
God Stats
36W - 28L
1,627 SR
Queue Stats
129W - 144L
1,453 Elo+
Solo
Hun Batz
Hun Batz
jenrisSpade55
Hun Batz
Level 68
God Stats
0W - 2L
1,329 SR
Queue Stats
62W - 89L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
19
13 / 5 / 6
16,112
806
21,865
30,674
18,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

19
5 / 1 / 17
15,073
754
21,740
23,944
34,710
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
potts83-
Baron Samedi
19
7 / 4 / 11
15,331
767
18,917
19,276
27,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
JakuGTI
Bellona
17
5 / 8 / 4
13,580
679
18,490
33,840
36,213
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
TheAnswer97_
Kukulkan
19
4 / 4 / 4
13,474
674
17,748
12,274
6,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hun Batz
jenrisSpade55
Hun Batz
14
1 / 13 / 7
11,475
574
14,679
22,832
11,047
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
25
25
Kills
10
10
Deaths
25
34
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bellona
JakuGTI
Bellona
5
8
4
0.88
L
Kukulkan
TheAnswer97_
Kukulkan
4
4
4
1.5
W
Kali
13
5
6
3.2
W
5
1
17
13.5
L
Hun Batz
jenrisSpade55
Hun Batz
1
13
7
0.35
W
Baron Samedi
potts83-
Baron Samedi
7
4
11
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,522
Damage
50,917
73,894
Taken
68,946
79,897
Mitigated
54,226
32,803
Healing
4,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
JakuGTI
Bellona
18,490
4,194
456
2,099
33,840
36,213
0
10,988
22,852
0
31,483
L
Kukulkan
TheAnswer97_
Kukulkan
17,748
666
0
1,816
12,274
6,966
0
3,681
8,593
71,025
0
W
Kali
21,865
8,336
0
12,404
30,674
18,007
1,600
6,773
23,501
274
51,166
W
21,740
2,485
0
6,692
23,944
34,710
276
6,383
17,253
1,125
58,216
L
Hun Batz
jenrisSpade55
Hun Batz
14,679
2,986
0
250
22,832
11,047
0
6,293
16,539
0
25,169
W
Baron Samedi
potts83-
Baron Samedi
18,917
1,516
4,872
8,835
19,276
27,180
410
4,144
14,837
44,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,516
Gold Earned
38,529
168
Minions Killed
183
9
Camps Cleared
6
1,062,461
Distance Traveled
931,568
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
13,580
679
27
1
0
340,935
3
L
Kukulkan
13,474
674
134
7
6
319,567
9
W
Kali
16,112
806
49
2
4
371,645
4
W
Tyr
15,073
754
72
4
4
385,832
4
L
Hun Batz
11,475
574
22
1
0
271,066
1
W
Baron Samedi
15,331
767
47
2
1
304,984
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role