Player Matchup

Nemesis
Nemesis
TheDekstar
Nemesis
Level 132
God Stats
6W - 2L
1,918 SR
Queue Stats
363W - 365L
1,425 Elo+
Solo
Merlin
Merlin
TheMizian1
Merlin
Level 42
God Stats
2W - 3L
1,554 SR
Queue Stats
61W - 51L
1,403 Elo+
Party 1
Ares
Ares
dodo-almeida
Ares
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 19L
1,004 Elo+
Solo
Hachiman
Hachiman
marilynnmanson
Hachiman
Level 128
God Stats
1W - 2L
1,509 SR
Queue Stats
171W - 170L
1,411 Elo+
Solo
Anhur
Anhur
petz0
Anhur
Level 44
God Stats
4W - 2L
1,671 SR
Queue Stats
62W - 51L
1,407 Elo+
Party 1
Team Averages
Level 72
1,630 SR
1,330 Elo+

VS

Team Averages
Level 73
1,521 SR
1,410 Elo+
Xing Tian
Xing Tian
IWargl
Xing Tian
Level 54
God Stats
1W - 1L
1,279 SR
Queue Stats
217W - 242L
1,416 Elo+
Solo
Tsukuyomi
Tsukuyomi
Kemuél
Tsukuyomi
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 26L
1,452 Elo+
Solo
Merlin
Merlin
Lapinocu
Merlin
Level 39
God Stats
3W - 4L
1,334 SR
Queue Stats
134W - 177L
1,356 Elo+
Solo
Hun Batz
Hun Batz
Tpycuxa
Hun Batz
Level 124
God Stats
3W - 0L
1,814 SR
Queue Stats
120W - 112L
1,455 Elo+
Solo
Ah Puch
Ah Puch
darksoul151066
Ah Puch
Level 84
God Stats
14W - 1L
1,679 SR
Queue Stats
262W - 266L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
TheDekstar
Nemesis
18
3 / 10 / 9
12,208
643
12,798
22,305
10,980
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
TheMizian1
Merlin
20
3 / 10 / 13
12,868
677
22,116
21,407
11,272
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
0 / 5 / 8
10,668
561
1,424
19,202
22,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
20
5 / 8 / 7
12,580
662
18,853
18,288
8,862
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
petz0
Anhur
20
7 / 8 / 7
12,331
649
20,399
21,388
11,765
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
IWargl
Xing Tian
20
4 / 4 / 20
13,748
724
7,094
23,245
29,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
Kemuél
Tsukuyomi
20
20 / 2 / 18
16,171
851
35,489
26,329
13,732
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
Lapinocu
Merlin
20
3 / 3 / 22
13,069
688
15,143
13,237
6,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Tpycuxa
Hun Batz
18
4 / 9 / 22
12,397
652
12,970
22,988
10,250
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
10 / 4 / 25
14,417
759
22,590
20,174
12,555
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
148
18
Kills
41
41
Deaths
22
44
Assists
107
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
IWargl
Xing Tian
4
4
20
3.5
W
Tsukuyomi
Kemuél
Tsukuyomi
20
2
18
14.5
W
Merlin
Lapinocu
Merlin
3
3
22
4.67
L
Nemesis
TheDekstar
Nemesis
3
10
9
0.75
L
Merlin
TheMizian1
Merlin
3
10
13
0.95
W
Hun Batz
Tpycuxa
Hun Batz
4
9
22
1.67
W
10
4
25
5.63
L
0
5
8
0.8
L
Hachiman
5
8
7
1.06
L
Anhur
petz0
Anhur
7
8
7
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,590
Damage
93,286
102,590
Taken
105,973
65,599
Mitigated
72,318
20,153
Healing
47,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
IWargl
Xing Tian
7,094
463
1,250
6,471
23,245
29,264
481
4,949
18,296
11,891
0
W
Tsukuyomi
Kemuél
Tsukuyomi
35,489
8,953
2,178
13,382
26,329
13,732
1,358
6,233
20,096
0
59,808
W
Merlin
Lapinocu
Merlin
15,143
499
1,076
2,020
13,237
6,517
1,439
3,921
9,316
41,056
0
L
Nemesis
TheDekstar
Nemesis
12,798
2,586
1,767
5,010
22,305
10,980
89
7,305
15,000
244
25,814
L
Merlin
TheMizian1
Merlin
22,116
1,623
1,027
3,583
21,407
11,272
0
12,091
9,316
52,013
0
W
Hun Batz
Tpycuxa
Hun Batz
12,970
1,548
4,832
5,984
22,988
10,250
1,791
3,258
19,730
0
28,950
W
22,590
1,692
3,505
6,887
20,174
12,555
1,132
5,423
14,751
43,033
0
L
1,424
33
109
1,598
19,202
22,720
0
8,108
11,094
8,933
0
L
Hachiman
18,853
8,019
798
1,611
18,288
8,862
1,133
6,276
12,012
0
34,600
L
Anhur
petz0
Anhur
20,399
7,682
260
4,390
21,388
11,765
400
11,047
10,341
0
33,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,655
Gold Earned
69,802
174
Minions Killed
192
0
Camps Cleared
0
1,398,985
Distance Traveled
1,755,825
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
13,748
724
5
0
0
355,120
0
W
Tsukuyomi
16,171
851
40
2
0
409,976
0
W
Merlin
13,069
688
66
3
0
326,389
2
L
Nemesis
12,208
643
11
1
0
303,170
2
L
Merlin
12,868
677
57
3
0
245,835
2
W
Hun Batz
12,397
652
47
2
0
340,176
0
W
Ah Puch
14,417
759
34
2
0
324,164
0
L
Ares
10,668
561
20
1
0
305,007
2
L
Hachiman
12,580
662
42
2
0
280,121
1
L
Anhur
12,331
649
44
2
0
264,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role