Player Matchup

Mulan
Mulan
 
Mulan
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
Cúmmies
Cthulhu
Level 106
God Stats
18W - 9L
1,522 SR
Queue Stats
72W - 52L
1,547 Elo+
Party 3
Sol
Sol
Kevînu
Sol
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 24L
1,415 Elo+
Party 3
Set
Set
TSE Lacky
Set
Level 129
God Stats
6W - 4L
1,600 SR
Queue Stats
108W - 96L
1,523 Elo+
Party 1
Apollo
Apollo
TSE Maji
Apollo
Level 120
God Stats
3W - 1L
1,661 SR
Queue Stats
108W - 104L
1,501 Elo+
Party 1
Team Averages
Level 103
1,557 SR
1,497 Elo+

VS

Team Averages
Level 97
1,597 SR
1,496 Elo+
Bakasura
Bakasura
HottieTottie
Bakasura
Level 80
God Stats
0W - 1L
1,788 SR
Queue Stats
51W - 39L
1,577 Elo+
Party 2
Kukulkan
Kukulkan
Obeythecrab
Kukulkan
Level 89
God Stats
6W - 7L
1,642 SR
Queue Stats
117W - 141L
1,406 Elo+
Party 4
Jing Wei
Jing Wei
Squeeesh
Jing Wei
Level 123
God Stats
7W - 4L
1,802 SR
Queue Stats
264W - 334L
1,404 Elo+
Party 4
King Arthur
King Arthur
TrueUdo
King Arthur
Level 126
God Stats
0W - 5L
1,144 SR
Queue Stats
78W - 68L
1,568 Elo+
Party 2
Atlas
Atlas
YoungOso
Atlas
Level 69
God Stats
16W - 15L
1,612 SR
Queue Stats
65W - 73L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
6 / 2 / 8
8,594
781
12,924
11,369
7,850
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
Cúmmies
Cthulhu
15
3 / 0 / 11
8,320
756
8,416
8,005
7,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sol
14
2 / 2 / 6
7,913
719
7,872
5,553
2,457
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
7 / 1 / 7
9,126
830
15,825
13,489
10,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
TSE Maji
Apollo
15
0 / 0 / 5
8,314
756
4,317
5,590
2,724
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
HottieTottie
Bakasura
14
1 / 2 / 2
7,462
678
5,672
9,922
6,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Obeythecrab
Kukulkan
13
1 / 7 / 2
7,267
661
8,241
10,297
4,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Squeeesh
Jing Wei
14
1 / 5 / 2
7,585
690
4,717
12,305
5,355
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

King Arthur
TrueUdo
King Arthur
13
1 / 1 / 1
7,344
668
5,842
10,633
8,113
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Atlas
YoungOso
Atlas
13
0 / 3 / 2
7,529
684
6,776
9,474
7,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
13
18
Kills
4
5
Deaths
18
37
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
6
2
8
5
W
Cthulhu
Cúmmies
Cthulhu
3
0
11
8.5
L
Bakasura
HottieTottie
Bakasura
1
2
2
1
W
Sol
2
2
6
2.5
L
Kukulkan
Obeythecrab
Kukulkan
1
7
2
0.29
L
Jing Wei
Squeeesh
Jing Wei
1
5
2
0.4
W
7
1
7
10.5
W
Apollo
TSE Maji
Apollo
0
0
5
2.5
L
King Arthur
TrueUdo
King Arthur
1
1
1
1.5
L
Atlas
YoungOso
Atlas
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,354
Damage
31,248
44,006
Taken
52,631
31,530
Mitigated
32,037
13,510
Healing
5,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
12,924
1,666
0
4,206
11,369
7,850
0
3,039
7,840
0
31,657
W
Cthulhu
Cúmmies
Cthulhu
8,416
801
1,035
2,028
8,005
7,756
0
1,907
6,098
18,964
0
L
Bakasura
HottieTottie
Bakasura
5,672
3,739
0
2,121
9,922
6,276
0
2,114
7,481
0
12,402
W
Sol
7,872
1,992
0
783
5,553
2,457
847
3,172
1,912
22,699
2,234
L
Kukulkan
Obeythecrab
Kukulkan
8,241
976
74
92
10,297
4,652
0
3,619
6,338
19,635
0
L
Jing Wei
Squeeesh
Jing Wei
4,717
3,351
0
1,595
12,305
5,355
0
2,580
9,266
0
24,360
W
15,825
5,138
0
3,684
13,489
10,743
0
3,121
9,590
0
35,651
W
Apollo
TSE Maji
Apollo
4,317
2,322
0
1,774
5,590
2,724
845
3,778
1,742
0
35,110
L
King Arthur
TrueUdo
King Arthur
5,842
550
0
688
10,633
8,113
0
3,552
6,738
0
15,148
L
Atlas
YoungOso
Atlas
6,776
2,827
0
582
9,474
7,641
0
2,986
5,994
18,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,267
Gold Earned
37,187
217
Minions Killed
140
0
Camps Cleared
0
1,199,312
Distance Traveled
1,073,680
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,594
781
37
3
0
244,609
2
W
Cthulhu
8,320
756
16
1
0
267,198
4
L
Bakasura
7,462
678
31
3
0
234,920
1
W
Sol
7,913
719
56
5
0
207,820
0
L
Kukulkan
7,267
661
24
2
0
190,169
0
L
Jing Wei
7,585
690
41
4
0
243,300
1
W
Set
9,126
830
47
4
0
242,235
3
W
Apollo
8,314
756
61
6
0
237,450
0
L
King Arthur
7,344
668
21
2
0
205,565
0
L
Atlas
7,529
684
23
2
0
199,726
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role