Player Matchup

Chronos
Chronos
Frey7_
Chronos
Level 127
God Stats
2W - 0L
1,467 SR
Queue Stats
16W - 19L
1,475 Elo+
Party 2
Sol
Sol
R3d-_MagNum
Sol
Level 160
God Stats
4W - 1L
1,674 SR
Queue Stats
194W - 233L
1,446 Elo+
Party 2
Vulcan
Vulcan
XxOsCaR_MoNtEsxX
Vulcan
Level 113
God Stats
6W - 10L
1,526 SR
Queue Stats
33W - 41L
1,404 Elo+
Party 2
Team Averages
Level 133
1,556 SR
1,442 Elo+

VS

Team Averages
Level 45
1,393 SR
1,336 Elo+
Loki
Loki
 
Loki
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
RawrPeter
Baron Samedi
Level 26
God Stats
0W - 3L
1,238 SR
Queue Stats
16W - 43L
1,291 Elo+
Party 1
Sun Wukong
Sun Wukong
teomrmiyagi
Sun Wukong
Level 16
God Stats
2W - 9L
1,440 SR
Queue Stats
9W - 55L
1,218 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Frey7_
Chronos
15
6 / 3 / 2
10,562
754
10,505
13,752
6,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
0 / 2 / 9
9,375
670
9,932
11,842
4,215
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
4 / 1 / 6
10,779
770
17,335
6,525
2,708
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
4 / 3 / 1
9,447
675
8,623
11,933
5,602
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
RawrPeter
Baron Samedi
14
2 / 3 / 4
9,242
660
12,915
12,959
7,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
teomrmiyagi
Sun Wukong
13
0 / 4 / 3
8,449
604
2,312
19,442
10,220
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
10
Kills
6
6
Deaths
10
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
4
3
1
1.5
W
Chronos
Frey7_
Chronos
6
3
2
2.33
W
0
2
9
2.25
L
Baron Samedi
RawrPeter
Baron Samedi
2
3
4
1.33
W
4
1
6
7
L
Sun Wukong
teomrmiyagi
Sun Wukong
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,772
Damage
23,850
32,119
Taken
44,334
13,008
Mitigated
23,360
8,767
Healing
8,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
8,623
861
0
1,674
11,933
5,602
0
9,241
2,692
0
30,611
W
Chronos
Frey7_
Chronos
10,505
3,430
0
2,810
13,752
6,085
1,358
5,093
8,281
33,684
3,152
W
9,932
3,691
0
4,752
11,842
4,215
980
5,138
6,487
35,844
0
L
Baron Samedi
RawrPeter
Baron Samedi
12,915
1,106
1,399
4,163
12,959
7,538
0
11,632
1,327
43,175
0
W
17,335
8,021
0
1,205
6,525
2,708
327
2,324
3,984
52,743
0
L
Sun Wukong
teomrmiyagi
Sun Wukong
2,312
186
0
1,274
19,442
10,220
0
17,020
2,422
0
22,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,716
Gold Earned
27,138
168
Minions Killed
156
6
Camps Cleared
6
735,018
Distance Traveled
700,372
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,447
675
36
3
2
240,999
3
W
Chronos
10,562
754
49
4
3
230,137
4
W
Sol
9,375
670
52
4
3
242,113
4
L
Baron Samedi
9,242
660
78
6
2
227,979
2
W
Vulcan
10,779
770
67
5
0
262,768
1
L
Sun Wukong
8,449
604
42
3
2
231,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role