Player Matchup

Gilgamesh
Gilgamesh
DrRoboMancer
Gilgamesh
Level 149
God Stats
19W - 13L
1,426 SR
Queue Stats
512W - 546L
1,378 Elo+
Solo
Bacchus
Bacchus
Scorpius83
Bacchus
Level 157
God Stats
9W - 1L
1,693 SR
Queue Stats
303W - 297L
1,401 Elo+
Solo
Chiron
Chiron
TheMizian1
Chiron
Level 42
God Stats
1W - 1L
1,284 SR
Queue Stats
61W - 51L
1,390 Elo+
Party 1
Hel
Hel
belette59390
Hel
Level 117
God Stats
5W - 1L
1,851 SR
Queue Stats
227W - 254L
1,442 Elo+
Solo
Nemesis
Nemesis
petz0
Nemesis
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 51L
1,395 Elo+
Party 1
Team Averages
Level 102
1,551 SR
1,401 Elo+

VS

Team Averages
Level 102
1,403 SR
1,436 Elo+
Chronos
Chronos
Baffbig
Chronos
Level 122
God Stats
4W - 4L
1,323 SR
Queue Stats
313W - 382L
1,463 Elo+
Solo
Hel
Hel
IWargl
Hel
Level 54
God Stats
0W - 4L
1,078 SR
Queue Stats
217W - 242L
1,428 Elo+
Solo
Sol
Sol
Vincenzo5617
Sol
Level 83
God Stats
3W - 2L
1,659 SR
Queue Stats
135W - 154L
1,380 Elo+
Solo
Artio
Artio
anibalgs
Artio
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
111W - 106L
1,485 Elo+
Solo
Tiamat
Tiamat
marilynnmanson
Tiamat
Level 128
God Stats
4W - 7L
1,456 SR
Queue Stats
171W - 170L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DrRoboMancer
Gilgamesh
18
2 / 7 / 19
11,762
653
24,591
33,364
17,218
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bacchus
Scorpius83
Bacchus
20
4 / 4 / 20
12,206
678
20,753
33,458
35,859
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chiron
TheMizian1
Chiron
20
15 / 4 / 11
14,359
798
41,593
27,642
14,076
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
5 / 4 / 15
12,800
711
13,523
20,390
10,742
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
petz0
Nemesis
18
3 / 5 / 18
11,596
644
10,985
22,421
14,101
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Baffbig
Chronos
20
7 / 8 / 11
12,974
721
22,736
23,096
13,221
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hel
IWargl
Hel
17
1 / 5 / 16
10,757
598
12,308
22,738
20,410
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

20
9 / 3 / 9
13,089
727
30,369
21,593
12,941
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artio
anibalgs
Artio
19
2 / 6 / 15
11,805
656
12,232
39,529
45,074
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
4 / 7 / 8
11,978
665
22,416
16,693
14,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
82
29
Kills
23
24
Deaths
29
83
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Chronos
Baffbig
Chronos
7
8
11
1.56
W
Gilgamesh
DrRoboMancer
Gilgamesh
2
7
19
1.64
L
Hel
IWargl
Hel
1
5
16
1.8
W
Bacchus
Scorpius83
Bacchus
4
4
20
3.5
W
Chiron
TheMizian1
Chiron
15
4
11
5.13
L
9
3
9
4.5
L
Artio
anibalgs
Artio
2
6
15
1.58
W
5
4
15
3.13
L
4
7
8
1.14
W
Nemesis
petz0
Nemesis
3
5
18
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,445
Damage
100,061
137,275
Taken
123,649
91,996
Mitigated
105,868
76,382
Healing
59,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Baffbig
Chronos
22,736
8,468
894
2,093
23,096
13,221
2,345
7,360
15,736
51,039
0
W
Gilgamesh
DrRoboMancer
Gilgamesh
24,591
4,414
4,840
7,564
33,364
17,218
2,178
21,450
11,914
0
52,362
L
Hel
IWargl
Hel
12,308
321
16,134
11,212
22,738
20,410
0
7,429
15,309
16,077
0
W
Bacchus
Scorpius83
Bacchus
20,753
866
3,441
10,894
33,458
35,859
735
18,895
14,563
32,063
0
W
Chiron
TheMizian1
Chiron
41,593
19,882
4,128
11,510
27,642
14,076
4,077
23,903
3,739
0
74,273
L
30,369
10,671
370
7,061
21,593
12,941
1,551
7,082
14,511
62,841
0
L
Artio
anibalgs
Artio
12,232
1,796
4,879
13,913
39,529
45,074
31
7,458
32,071
16,560
0
W
13,523
315
17,980
10,296
20,390
10,742
1,100
18,974
1,416
36,089
0
L
22,416
1,266
886
2,430
16,693
14,222
653
4,947
11,746
37,434
0
W
Nemesis
petz0
Nemesis
10,985
4,102
869
4,860
22,421
14,101
1,830
16,839
5,582
0
13,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,723
Gold Earned
60,603
192
Minions Killed
182
0
Camps Cleared
0
1,573,548
Distance Traveled
1,459,359
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
12,974
721
71
4
0
256,515
1
W
Gilgamesh
11,762
653
42
2
0
308,370
0
L
Hel
10,757
598
6
0
0
313,160
0
W
Bacchus
12,206
678
26
1
0
316,987
3
W
Chiron
14,359
798
65
4
0
286,715
2
L
Sol
13,089
727
62
3
0
298,868
0
L
Artio
11,805
656
9
1
0
342,522
3
W
Hel
12,800
711
52
3
0
338,037
0
L
Tiamat
11,978
665
34
2
0
248,294
1
W
Nemesis
11,596
644
7
0
0
323,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role