Player Matchup

Ymir
Ymir
Audiiiz
Ymir
Level 29
God Stats
1W - 0L
1,866 SR
Queue Stats
97W - 40L
1,701 Elo+
Party 2
Thoth
Thoth
Auquun
Thoth
Level 96
God Stats
2W - 0L
1,859 SR
Queue Stats
34W - 8L
1,831 Elo+
Party 2
Cliodhna
Cliodhna
Hiq6
Cliodhna
Level 160
God Stats
5W - 3L
1,812 SR
Queue Stats
92W - 18L
1,812 Elo+
Party 2
Ullr
Ullr
Jirzhaahh
Ullr
Level 144
God Stats
10W - 8L
1,565 SR
Queue Stats
236W - 159L
1,743 Elo+
Party 2
Ishtar
Ishtar
Kyurém
Ishtar
Level 64
God Stats
1W - 0L
1,882 SR
Queue Stats
8W - 1L
1,893 Elo+
Party 2
Team Averages
Level 99
1,797 SR
1,796 Elo+

VS

Team Averages
Level 56
1,445 SR
1,450 Elo+
Medusa
Medusa
AjLaKaos
Medusa
Level 124
God Stats
20W - 29L
1,363 SR
Queue Stats
945W - 1,061L
1,340 Elo+
Solo
Yemoja
Yemoja
Aspudulike04
Yemoja
Level 66
God Stats
2W - 3L
1,287 SR
Queue Stats
238W - 225L
1,540 Elo+
Party 1
Lancelot
Lancelot
Vvooiidd
Lancelot
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,518 Elo+
Party 1
Osiris
Osiris
XxReapperDarkXx
Osiris
Level 49
God Stats
1W - 2L
1,465 SR
Queue Stats
105W - 136L
1,412 Elo+
Solo
Sol
Sol
puroland
Sol
Level 29
God Stats
7W - 3L
1,611 SR
Queue Stats
57W - 57L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Audiiiz
Ymir
9
1 / 0 / 10
6,071
607
4,055
5,919
5,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Thoth
Auquun
Thoth
10
5 / 1 / 5
6,142
614
8,624
4,227
1,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cliodhna
Hiq6
Cliodhna
9
3 / 0 / 5
5,818
582
6,633
7,553
2,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ullr
10
5 / 1 / 0
6,193
619
4,631
6,220
2,241
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ishtar
Kyurém
Ishtar
11
8 / 1 / 4
6,883
688
7,500
4,893
1,917
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AjLaKaos
Medusa
5
0 / 7 / 0
3,892
389
1,997
7,986
1,983
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
6
0 / 3 / 0
4,380
438
1,603
8,758
3,771
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Lancelot
Vvooiidd
Lancelot
9
1 / 3 / 0
5,282
528
3,294
8,124
2,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
2 / 2 / 0
5,444
544
4,898
8,791
7,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
0 / 7 / 0
4,115
412
4,259
8,724
2,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
3
22
Kills
3
3
Deaths
22
24
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Medusa
AjLaKaos
Medusa
0
7
0
0
L
Yemoja
0
3
0
0
W
Ymir
Audiiiz
Ymir
1
0
10
6
W
Thoth
Auquun
Thoth
5
1
5
7.5
W
Cliodhna
Hiq6
Cliodhna
3
0
5
5.5
W
Ullr
5
1
0
5
W
Ishtar
Kyurém
Ishtar
8
1
4
10
L
Lancelot
Vvooiidd
Lancelot
1
3
0
0.33
L
2
2
0
1
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,443
Damage
16,051
28,812
Taken
42,383
13,468
Mitigated
18,852
9,864
Healing
7,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
AjLaKaos
Medusa
1,997
1,106
0
804
7,986
1,983
0
757
7,229
0
15,004
L
Yemoja
1,603
492
1,480
936
8,758
3,771
0
4,467
4,291
12,361
0
W
Ymir
Audiiiz
Ymir
4,055
2,072
0
2,304
5,919
5,115
0
2,345
3,574
17,882
0
W
Thoth
Auquun
Thoth
8,624
756
0
1,106
4,227
1,545
0
1,801
2,351
41,653
0
W
Cliodhna
Hiq6
Cliodhna
6,633
2,062
0
3,341
7,553
2,650
0
985
6,496
0
34,696
W
Ullr
4,631
2,323
0
1,465
6,220
2,241
978
246
5,480
0
33,204
W
Ishtar
Kyurém
Ishtar
7,500
4,308
0
1,648
4,893
1,917
280
485
4,408
0
49,823
L
Lancelot
Vvooiidd
Lancelot
3,294
907
0
250
8,124
2,872
0
2,190
5,934
0
36,688
L
4,898
1,584
0
2,450
8,791
7,539
0
788
8,003
0
24,819
L
4,259
1,304
0
1,178
8,724
2,687
0
4,477
4,247
18,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,107
Gold Earned
23,113
299
Minions Killed
176
0
Camps Cleared
0
936,777
Distance Traveled
902,577
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
3,892
389
19
2
0
153,728
3
L
Yemoja
4,380
438
17
2
0
172,652
1
W
Ymir
6,071
607
20
2
0
170,477
2
W
Thoth
6,142
614
70
7
0
190,506
3
W
Cliodhna
5,818
582
62
6
0
212,031
3
W
Ullr
6,193
619
64
6
0
190,802
3
W
Ishtar
6,883
688
83
8
0
172,961
3
L
Lancelot
5,282
528
57
6
0
214,920
3
L
Osiris
5,444
544
51
5
0
191,178
4
L
Sol
4,115
412
32
3
0
170,099
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role