Player Matchup

Merlin
Merlin
Apple_Faker5
Merlin
Level 111
God Stats
7W - 3L
1,596 SR
Queue Stats
168W - 178L
1,497 Elo+
Solo
Cthulhu
Cthulhu
GenTheGodSlayer
Cthulhu
Level 109
God Stats
1W - 1L
1,327 SR
Queue Stats
30W - 28L
1,492 Elo+
Solo
Cu Chulainn
Cu Chulainn
MikeyBoiYah
Cu Chulainn
Level 60
God Stats
10W - 10L
1,508 SR
Queue Stats
124W - 137L
1,485 Elo+
Party 1
Neith
Neith
RedDeath407
Neith
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 31L
1,516 Elo+
Solo
Erlang Shen
Erlang Shen
SoulxDefender
Erlang Shen
Level 52
God Stats
7W - 7L
1,579 SR
Queue Stats
97W - 92L
1,505 Elo+
Party 1
Team Averages
Level 86
1,502 SR
1,499 Elo+

VS

Team Averages
Level 114
1,587 SR
1,504 Elo+
Lancelot
Lancelot
GingerKangaroo
Lancelot
Level 104
God Stats
3W - 1L
1,785 SR
Queue Stats
487W - 472L
1,524 Elo+
Party 2
Cabrakan
Cabrakan
Kasual Koma
Cabrakan
Level 125
God Stats
4W - 3L
1,587 SR
Queue Stats
153W - 193L
1,492 Elo+
Solo
Zhong Kui
Zhong Kui
OverIord Bunny
Zhong Kui
Level 111
God Stats
0W - 2L
1,243 SR
Queue Stats
337W - 315L
1,511 Elo+
Party 2
Cu Chulainn
Cu Chulainn
YinYangSoulll
Cu Chulainn
Level 101
God Stats
3W - 5L
1,442 SR
Queue Stats
287W - 293L
1,497 Elo+
Solo
Chernobog
Chernobog
j4ug2gal0o
Chernobog
Level 129
God Stats
1W - 1L
1,879 SR
Queue Stats
4W - 4L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
8 / 5 / 8
14,345
574
27,283
19,290
9,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
4 / 4 / 8
13,332
533
11,059
24,512
28,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cu Chulainn
MikeyBoiYah
Cu Chulainn
19
5 / 1 / 11
13,879
555
18,177
26,467
30,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

20
6 / 2 / 6
14,718
589
26,336
16,196
7,881
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
SoulxDefender
Erlang Shen
18
1 / 7 / 9
12,617
505
11,522
25,520
14,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
19
6 / 7 / 7
12,420
497
15,696
26,244
13,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cabrakan
Kasual Koma
Cabrakan
14
0 / 5 / 8
9,929
397
7,462
29,368
41,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
OverIord Bunny
Zhong Kui
20
8 / 3 / 7
13,188
528
35,881
27,668
20,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cu Chulainn
YinYangSoulll
Cu Chulainn
18
2 / 4 / 5
11,604
464
9,020
22,992
17,819
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chernobog
j4ug2gal0o
Chernobog
19
2 / 5 / 4
11,814
473
10,960
20,880
9,647
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
49
24
Kills
18
19
Deaths
24
42
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Merlin
8
5
8
2.4
W
4
4
8
2
L
Lancelot
6
7
7
1.36
L
Cabrakan
Kasual Koma
Cabrakan
0
5
8
0.8
W
Cu Chulainn
MikeyBoiYah
Cu Chulainn
5
1
11
10.5
L
Zhong Kui
OverIord Bunny
Zhong Kui
8
3
7
3.83
W
6
2
6
4.5
W
Erlang Shen
SoulxDefender
Erlang Shen
1
7
9
0.79
L
Cu Chulainn
YinYangSoulll
Cu Chulainn
2
4
5
1.13
L
Chernobog
j4ug2gal0o
Chernobog
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,377
Damage
79,019
111,985
Taken
127,152
90,392
Mitigated
102,484
23,330
Healing
34,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
27,283
1,726
0
2,049
19,290
9,762
1,605
8,364
10,926
112,488
0
W
11,059
608
1,093
2,435
24,512
28,579
1,875
8,043
14,902
64,412
0
L
Lancelot
15,696
3,483
0
9,599
26,244
13,028
0
6,454
19,637
0
115,186
L
Cabrakan
Kasual Koma
Cabrakan
7,462
792
1,353
5,536
29,368
41,119
378
10,303
18,663
37,644
0
W
Cu Chulainn
MikeyBoiYah
Cu Chulainn
18,177
2,150
0
5,198
26,467
30,022
401
13,834
12,633
7,415
85,518
L
Zhong Kui
OverIord Bunny
Zhong Kui
35,881
4,126
0
10,647
27,668
20,871
240
10,390
16,966
146,546
0
W
26,336
12,532
0
4,915
16,196
7,881
7,563
3,263
12,933
0
135,830
W
Erlang Shen
SoulxDefender
Erlang Shen
11,522
6,225
0
7,640
25,520
14,148
2,558
10,851
14,669
51
111,223
L
Cu Chulainn
YinYangSoulll
Cu Chulainn
9,020
1,125
0
4,461
22,992
17,819
0
7,330
14,735
0
81,736
L
Chernobog
j4ug2gal0o
Chernobog
10,960
7,172
0
3,064
20,880
9,647
303
6,435
14,397
0
121,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,891
Gold Earned
58,955
731
Minions Killed
747
0
Camps Cleared
0
2,246,494
Distance Traveled
2,285,441
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,345
574
140
6
0
406,179
1
W
Cthulhu
13,332
533
82
3
0
470,574
4
L
Lancelot
12,420
497
154
6
0
546,090
0
L
Cabrakan
9,929
397
50
2
0
409,450
3
W
Cu Chulainn
13,879
555
168
7
0
427,421
2
L
Zhong Kui
13,188
528
199
8
0
436,008
4
W
Neith
14,718
589
191
8
0
434,850
5
W
Erlang Shen
12,617
505
150
6
0
507,470
4
L
Cu Chulainn
11,604
464
162
6
0
450,898
4
L
Chernobog
11,814
473
182
7
0
442,995
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role