Player Matchup

Bellona
Bellona
Happy Nymphali
Bellona
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
124W - 116L
1,444 Elo+
Party 1
Sol
Sol
QC Senseii
Sol
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
188W - 188L
1,389 Elo+
Party 1
Cerberus
Cerberus
Tony4204916
Cerberus
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,501 Elo+
Party 1
Team Averages
Level 74
1,500 SR
1,445 Elo+

VS

Team Averages
Level 75
1,604 SR
1,359 Elo+
Artio
Artio
HFC290101
Artio
Level 126
God Stats
1W - 5L
1,324 SR
Queue Stats
432W - 585L
1,322 Elo+
Solo
Medusa
Medusa
Listn2daTrak
Medusa
Level 33
God Stats
1W - 1L
1,697 SR
Queue Stats
1W - 2L
1,457 Elo+
Solo
Anubis
Anubis
falllnken
Anubis
Level 67
God Stats
3W - 1L
1,790 SR
Queue Stats
41W - 52L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 7
11,179
799
12,920
18,060
15,742
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

15
8 / 2 / 5
10,873
777
22,664
14,813
6,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
Tony4204916
Cerberus
15
2 / 2 / 11
10,872
777
7,679
20,716
22,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
HFC290101
Artio
12
0 / 3 / 4
8,936
638
6,184
17,661
17,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
11
0 / 7 / 2
7,818
558
7,457
16,784
7,160
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
falllnken
Anubis
14
5 / 5 / 0
10,389
742
19,941
17,105
9,776
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
15
Kills
5
5
Deaths
15
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Artio
HFC290101
Artio
0
3
4
0.67
W
5
1
7
8.5
L
Medusa
0
7
2
0.14
W
8
2
5
5.25
W
Cerberus
Tony4204916
Cerberus
2
2
11
3.75
L
Anubis
falllnken
Anubis
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,263
Damage
33,582
53,589
Taken
51,550
45,291
Mitigated
34,785
21,087
Healing
10,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
HFC290101
Artio
6,184
641
1,043
2,618
17,661
17,849
0
10,139
7,522
15,024
0
W
12,920
6,080
2,450
4,309
18,060
15,742
864
7,940
10,120
0
35,777
L
Medusa
7,457
3,311
0
1,585
16,784
7,160
0
7,594
9,190
0
22,527
W
22,664
12,106
0
7,250
14,813
6,618
627
8,565
6,248
54,405
6,432
W
Cerberus
Tony4204916
Cerberus
7,679
1,145
324
6,754
20,716
22,931
283
10,746
9,970
29,402
0
L
Anubis
falllnken
Anubis
19,941
897
0
5,494
17,105
9,776
0
10,322
6,783
53,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,924
Gold Earned
27,143
178
Minions Killed
106
9
Camps Cleared
2
707,569
Distance Traveled
618,507
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,936
638
19
1
1
248,629
4
W
Bellona
11,179
799
34
2
3
229,404
0
L
Medusa
7,818
558
28
2
0
173,197
0
W
Sol
10,873
777
81
6
4
221,898
0
W
Cerberus
10,872
777
63
5
2
256,267
0
L
Anubis
10,389
742
59
4
1
196,681
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role