Player Matchup

Vulcan
Vulcan
ACuteAnimeSenpai
Vulcan
Level 79
God Stats
3W - 0L
1,866 SR
Queue Stats
179W - 71L
1,773 Elo+
Party 3
Anubis
Anubis
Bappsack
Anubis
Level 33
God Stats
3W - 2L
1,832 SR
Queue Stats
16W - 25L
1,537 Elo+
Party 2
Lancelot
Lancelot
Kwystal
Lancelot
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 15L
1,815 Elo+
Party 3
Apollo
Apollo
Vestaraa
Apollo
Level 30
God Stats
4W - 5L
1,484 SR
Queue Stats
9W - 11L
1,537 Elo+
Party 2
Tyr
Tyr
awrug
Tyr
Level 104
God Stats
3W - 0L
1,500 SR
Queue Stats
54W - 25L
1,759 Elo+
Party 3
Team Averages
Level 59
1,636 SR
1,684 Elo+

VS

Team Averages
Level 91
1,465 SR
1,490 Elo+
Nox
Nox
AlikLuchador
Nox
Level 87
God Stats
4W - 7L
1,423 SR
Queue Stats
265W - 215L
1,491 Elo+
Party 1
Bellona
Bellona
ArciaLid
Bellona
Level 27
God Stats
10W - 16L
1,442 SR
Queue Stats
10W - 16L
1,409 Elo+
Party 1
Ullr
Ullr
Julona
Ullr
Level 135
God Stats
1W - 3L
1,421 SR
Queue Stats
158W - 157L
1,564 Elo+
Solo
Sol
Sol
Kaligo_Krios
Sol
Level 61
God Stats
163W - 128L
1,566 SR
Queue Stats
203W - 168L
1,479 Elo+
Party 1
Gilgamesh
Gilgamesh
Sailor_Rainer
Gilgamesh
Level 146
God Stats
5W - 9L
1,472 SR
Queue Stats
426W - 349L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 7
7,620
586
5,569
2,742
971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
Bappsack
Anubis
14
2 / 0 / 2
8,053
619
6,811
6,030
3,040
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
Kwystal
Lancelot
12
5 / 2 / 3
7,605
585
4,864
10,126
4,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Apollo
Vestaraa
Apollo
13
1 / 0 / 3
7,704
593
4,274
7,920
3,548
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tyr
awrug
Tyr
11
3 / 0 / 4
6,590
507
5,064
9,422
4,534
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 5 / 1
4,884
376
1,525
6,384
1,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
ArciaLid
Bellona
8
0 / 3 / 1
5,370
413
2,285
12,619
10,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ullr
Julona
Ullr
11
0 / 1 / 0
6,383
491
2,449
6,559
2,091
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 1 / 0
6,395
492
4,087
8,325
2,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
Sailor_Rainer
Gilgamesh
2
0 / 1 / 0
4,206
324
370
898
342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
2
11
Kills
0
2
Deaths
11
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
0
7
3.5
L
0
5
1
0.1
L
Bellona
ArciaLid
Bellona
0
3
1
0.17
W
Anubis
Bappsack
Anubis
2
0
2
3
L
Ullr
Julona
Ullr
0
1
0
0
L
0
1
0
0
W
Lancelot
Kwystal
Lancelot
5
2
3
3.25
L
Gilgamesh
Sailor_Rainer
Gilgamesh
0
1
0
0
W
Apollo
Vestaraa
Apollo
1
0
3
2.5
W
Tyr
awrug
Tyr
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,582
Damage
10,716
36,240
Taken
34,785
16,182
Mitigated
17,224
17,092
Healing
7,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,569
1,410
0
625
2,742
971
0
54
2,688
57,329
0
L
1,525
251
0
450
6,384
1,880
0
1,566
4,768
10,025
0
L
Bellona
ArciaLid
Bellona
2,285
562
0
2,088
12,619
10,374
0
5,742
6,777
0
19,803
W
Anubis
Bappsack
Anubis
6,811
451
0
4,671
6,030
3,040
2,376
330
5,339
63,710
0
L
Ullr
Julona
Ullr
2,449
1,225
0
500
6,559
2,091
0
3,400
3,015
0
43,359
L
4,087
2,030
0
4,670
8,325
2,537
1,446
1,102
7,201
48,381
0
W
Lancelot
Kwystal
Lancelot
4,864
941
0
3,359
10,126
4,089
0
219
9,866
0
47,361
L
Gilgamesh
Sailor_Rainer
Gilgamesh
370
171
0
68
898
342
0
228
644
0
1,912
W
Apollo
Vestaraa
Apollo
4,274
2,671
0
4,975
7,920
3,548
1,758
3,179
4,741
0
62,089
W
Tyr
awrug
Tyr
5,064
606
10
3,452
9,422
4,534
0
1,830
7,510
0
33,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,572
Gold Earned
27,238
476
Minions Killed
221
0
Camps Cleared
0
1,395,514
Distance Traveled
931,322
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
7,620
586
111
9
0
300,375
1
L
Nox
4,884
376
31
2
0
166,917
2
L
Bellona
5,370
413
27
2
0
236,385
3
W
Anubis
8,053
619
117
9
0
211,550
0
L
Ullr
6,383
491
85
7
0
270,271
2
L
Sol
6,395
492
73
6
0
225,739
1
W
Lancelot
7,605
585
96
7
0
337,065
1
L
Gilgamesh
4,206
324
5
0
0
32,010
0
W
Apollo
7,704
593
108
8
0
244,840
4
W
Tyr
6,590
507
44
3
0
301,684
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role