Player Matchup

Zeus
Zeus
ChalkyDust19056
Zeus
Level 85
God Stats
6W - 7L
1,533 SR
Queue Stats
310W - 305L
1,469 Elo+
Solo
Danzaburou
Danzaburou
FulmetalNick2
Danzaburou
Level 129
God Stats
0W - 1L
1,521 SR
Queue Stats
11W - 7L
1,459 Elo+
Party 2
King Arthur
King Arthur
NaVy motor b0at
King Arthur
Level 126
God Stats
2W - 3L
1,416 SR
Queue Stats
52W - 44L
1,515 Elo+
Solo
Fenrir
Fenrir
TheWizard0fWaz
Fenrir
Level 121
God Stats
0W - 4L
1,562 SR
Queue Stats
85W - 74L
1,522 Elo+
Solo
Sylvanus
Sylvanus
largefart3
Sylvanus
Level 120
God Stats
2W - 1L
1,708 SR
Queue Stats
4W - 3L
1,523 Elo+
Party 2
Team Averages
Level 116
1,548 SR
1,498 Elo+

VS

Team Averages
Level 95
1,534 SR
1,442 Elo+
Geb
Geb
CostaNostrass
Geb
Level 31
God Stats
5W - 7L
1,500 SR
Queue Stats
65W - 94L
1,301 Elo+
Solo
Anubis
Anubis
Mad Fye
Anubis
Level 84
God Stats
2W - 5L
1,357 SR
Queue Stats
145W - 141L
1,421 Elo+
Party 1
Ishtar
Ishtar
Shortcake_Shorty
Ishtar
Level 126
God Stats
50W - 58L
1,620 SR
Queue Stats
487W - 490L
1,502 Elo+
Solo
Hades
Hades
YikesxHD
Hades
Level 81
God Stats
1W - 1L
1,499 SR
Queue Stats
130W - 144L
1,472 Elo+
Party 1
Loki
Loki
kirbywells3000
Loki
Level 154
God Stats
5W - 1L
1,693 SR
Queue Stats
316W - 303L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 1
8,292
461
7,892
12,015
4,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Danzaburou
FulmetalNick2
Danzaburou
15
2 / 5 / 1
9,197
511
8,994
14,923
6,509
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
NaVy motor b0at
King Arthur
13
0 / 4 / 2
7,882
438
6,261
14,286
11,441
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 6 / 0
8,832
491
6,992
17,431
7,177
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sylvanus
largefart3
Sylvanus
13
1 / 4 / 5
8,281
460
6,127
18,141
18,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 8
8,951
497
8,325
15,194
11,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
Mad Fye
Anubis
17
5 / 1 / 9
10,781
599
8,799
9,223
5,152
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
3 / 1 / 7
9,930
552
11,082
12,817
6,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hades
YikesxHD
Hades
17
8 / 1 / 7
11,204
622
16,337
17,477
10,322
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
4 / 3 / 14
10,177
565
10,441
13,144
5,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
69
9
Kills
24
25
Deaths
9
9
Assists
45
Player
Kills
Deaths
Assists
KDA
L
3
6
1
0.58
W
4
3
8
2.67
L
Danzaburou
FulmetalNick2
Danzaburou
2
5
1
0.5
W
Anubis
Mad Fye
Anubis
5
1
9
9.5
L
King Arthur
NaVy motor b0at
King Arthur
0
4
2
0.25
W
3
1
7
6.5
L
3
6
0
0.5
W
Hades
YikesxHD
Hades
8
1
7
11.5
W
4
3
14
3.67
L
Sylvanus
largefart3
Sylvanus
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,266
Damage
54,984
76,796
Taken
67,855
47,892
Mitigated
38,490
12,331
Healing
30,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,892
721
0
125
12,015
4,661
0
5,370
6,497
65,230
0
W
8,325
1,313
0
2,847
15,194
11,198
165
4,226
10,968
38,684
1,517
L
Danzaburou
FulmetalNick2
Danzaburou
8,994
3,733
0
2,999
14,923
6,509
0
2,615
12,020
0
81,879
W
Anubis
Mad Fye
Anubis
8,799
94
0
6,442
9,223
5,152
776
2,849
6,374
87,291
0
L
King Arthur
NaVy motor b0at
King Arthur
6,261
388
0
1,250
14,286
11,441
0
6,930
7,315
0
57,137
W
11,082
5,266
0
4,553
12,817
6,578
1,892
782
12,035
0
74,816
L
6,992
1,839
0
1,251
17,431
7,177
0
7,453
9,906
0
60,118
W
Hades
YikesxHD
Hades
16,337
1,174
1,204
10,095
17,477
10,322
355
2,456
15,021
88,931
0
W
10,441
2,773
0
5,424
13,144
5,240
150
3,287
9,857
0
78,529
L
Sylvanus
largefart3
Sylvanus
6,127
1,733
1,629
5,077
18,141
18,104
0
9,805
7,904
20,233
1,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,484
Gold Earned
51,043
476
Minions Killed
612
0
Camps Cleared
0
1,643,308
Distance Traveled
1,747,443
4
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,292
461
102
6
0
298,828
3
W
Geb
8,951
497
62
3
0
382,823
4
L
Danzaburou
9,197
511
149
8
0
311,881
0
W
Anubis
10,781
599
159
9
0
334,627
4
L
King Arthur
7,882
438
97
5
0
347,015
0
W
Ishtar
9,930
552
121
7
0
345,802
2
L
Fenrir
8,832
491
95
5
0
359,913
1
W
Hades
11,204
622
148
8
0
307,051
3
W
Loki
10,177
565
122
7
0
377,140
5
L
Sylvanus
8,281
460
33
2
0
325,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role