Player Matchup

Hercules
Hercules
AustinRysk
Hercules
Level 155
God Stats
0W - 1L
1,516 SR
Queue Stats
7W - 6L
1,591 Elo+
Party 2
Cupid
Cupid
BlueEyed
Cupid
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,342 Elo+
Party 2
Poseidon
Poseidon
Doomz12
Poseidon
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,347 Elo+
Party 2
Team Averages
Level 107
1,505 SR
1,427 Elo+

VS

Team Averages
Level 109
1,565 SR
1,539 Elo+
Arachne
Arachne
 
Arachne
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
MRMICKJAGGER
Artio
Level 128
God Stats
3W - 6L
1,479 SR
Queue Stats
167W - 139L
1,530 Elo+
Party 1
Baron Samedi
Baron Samedi
jollycroatian
Baron Samedi
Level 124
God Stats
2W - 0L
1,715 SR
Queue Stats
74W - 60L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AustinRysk
Hercules
10
0 / 5 / 2
6,415
642
6,818
14,013
9,722
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cupid
BlueEyed
Cupid
12
3 / 4 / 1
7,531
753
7,604
8,833
3,367
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
Doomz12
Poseidon
10
1 / 4 / 2
6,724
672
3,780
6,081
2,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
4 / 0 / 9
8,505
851
7,855
9,444
5,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
4 / 3 / 8
7,857
786
4,574
12,387
8,113
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
jollycroatian
Baron Samedi
13
5 / 1 / 6
8,411
841
13,793
7,614
4,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
4
Kills
13
13
Deaths
4
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
4
0
9
8.5
L
Hercules
AustinRysk
Hercules
0
5
2
0.2
L
Cupid
BlueEyed
Cupid
3
4
1
0.88
L
Poseidon
Doomz12
Poseidon
1
4
2
0.5
W
4
3
8
2.67
W
Baron Samedi
jollycroatian
Baron Samedi
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,202
Damage
26,222
28,927
Taken
29,445
15,419
Mitigated
17,826
5,150
Healing
14,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
7,855
4,035
0
3,234
9,444
5,644
360
1,017
8,427
0
28,150
L
Hercules
AustinRysk
Hercules
6,818
1,772
138
3,221
14,013
9,722
0
9,612
4,401
0
18,817
L
Cupid
BlueEyed
Cupid
7,604
3,954
266
1,317
8,833
3,367
0
4,962
3,871
0
25,904
L
Poseidon
Doomz12
Poseidon
3,780
244
0
208
6,081
2,330
0
4,072
2,009
11,874
0
W
4,574
1,027
859
3,744
12,387
8,113
0
1,755
10,632
13,173
0
W
Baron Samedi
jollycroatian
Baron Samedi
13,793
1,374
2,852
3,352
7,614
4,069
565
1,551
6,063
35,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,670
Gold Earned
24,773
105
Minions Killed
116
3
Camps Cleared
7
547,961
Distance Traveled
612,820
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,505
851
55
6
7
234,705
2
L
Hercules
6,415
642
34
3
0
198,411
5
L
Cupid
7,531
753
54
5
2
173,186
3
L
Poseidon
6,724
672
17
2
1
176,364
3
W
Artio
7,857
786
12
1
0
192,095
1
W
Baron Samedi
8,411
841
49
5
0
186,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role