Player Matchup

Xing Tian
Xing Tian
Platinum III
DemetriusVerdin
Xing Tian
Platinum III
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 9L
2,126 MMR
Party 1
Lancelot
Lancelot
Diamond IV
JimboConundrum
Lancelot
Diamond IV
Level 159
God Stats
4W - 4L
1,702 SR
Queue Stats
160W - 139L
2,098 MMR
Party 1
Ullr
Ullr
Diamond III
ThorGasms
Ullr
Diamond III
Level 101
God Stats
10W - 16L
1,580 SR
Queue Stats
503W - 477L
2,205 MMR
Solo
Merlin
Merlin
Diamond II
dmoreno147
Merlin
Diamond II
Level 123
God Stats
9W - 7L
1,714 SR
Queue Stats
118W - 95L
2,237 MMR
Solo
Thanatos
Thanatos
Diamond II
іKill
Thanatos
Diamond II
Level 157
God Stats
6W - 7L
1,749 SR
Queue Stats
150W - 140L
2,277 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 131
1,649 SR
2,189 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 133
1,561 SR
2,188 MMR
Persephone
Persephone
Diamond III
Arcanа
Persephone
Diamond III
Level 109
God Stats
3W - 3L
1,701 SR
Queue Stats
96W - 83L
2,215 MMR
Party 2
Khepri
Khepri
Diamond IV
LargeLoo
Khepri
Diamond IV
Level 128
God Stats
1W - 3L
1,543 SR
Queue Stats
111W - 104L
2,106 MMR
Solo
Agni
Agni
Masters
PoppingBubbles
Agni
Masters
Level 107
God Stats
0W - 3L
1,309 SR
Queue Stats
70W - 54L
2,272 MMR
Party 2
Ravana
Ravana
Diamond IV
SirSmittyy
Ravana
Diamond IV
Level 159
God Stats
5W - 3L
1,673 SR
Queue Stats
158W - 153L
2,170 MMR
Solo
Xbalanque
Xbalanque
Diamond IV
atomicsoup
Xbalanque
Diamond IV
Level 160
God Stats
1W - 6L
1,579 SR
Queue Stats
196W - 190L
2,175 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DemetriusVerdin
Xing Tian
15
4 / 3 / 9
10,590
530
6,494
17,257
20,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Lancelot
19
1 / 2 / 4
11,986
599
8,299
19,486
15,330
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ullr
19
5 / 3 / 3
12,470
624
13,953
17,139
8,541
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
dmoreno147
Merlin
17
4 / 2 / 9
11,247
562
13,036
13,274
4,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
іKill
Thanatos
18
9 / 3 / 2
11,394
570
13,641
18,249
8,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
KaliHadesIshtarAtlas

VS

Bans
Da JiNemesisGuan YuCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Arcanа
Persephone
17
4 / 8 / 3
11,396
570
12,802
16,819
6,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Khepri
LargeLoo
Khepri
12
1 / 4 / 5
8,754
438
2,976
19,234
18,130
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

19
2 / 2 / 3
10,959
548
16,578
12,761
9,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ravana
SirSmittyy
Ravana
16
3 / 2 / 5
10,221
511
6,195
10,526
6,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Xbalanque
atomicsoup
Xbalanque
16
1 / 7 / 4
10,037
502
11,372
16,824
6,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
31
23
Kills
11
13
Deaths
23
27
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Persephone
Arcanа
Persephone
4
8
3
0.69
W
Xing Tian
DemetriusVerdin
Xing Tian
4
3
9
2.83
W
Lancelot
1
2
4
1.5
L
Khepri
LargeLoo
Khepri
1
4
5
0.88
L
2
2
3
1.75
L
Ravana
SirSmittyy
Ravana
3
2
5
2.75
W
Ullr
5
3
3
2.17
L
Xbalanque
atomicsoup
Xbalanque
1
7
4
0.43
W
Merlin
dmoreno147
Merlin
4
2
9
4.25
W
Thanatos
іKill
Thanatos
9
3
2
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,423
Damage
49,923
85,405
Taken
76,164
57,599
Mitigated
47,297
28,792
Healing
18,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Arcanа
Persephone
12,802
335
0
1,496
16,819
6,508
70
6,900
9,911
90,518
0
W
Xing Tian
DemetriusVerdin
Xing Tian
6,494
874
0
1,821
17,257
20,016
152
4,291
12,803
19,981
969
W
Lancelot
8,299
1,379
0
4,086
19,486
15,330
308
10,578
7,989
0
106,456
L
Khepri
LargeLoo
Khepri
2,976
414
472
4,050
19,234
18,130
50
7,333
11,901
21,463
0
L
16,578
1,199
0
4,499
12,761
9,541
0
1,016
11,745
100,948
0
L
Ravana
SirSmittyy
Ravana
6,195
1,898
0
4,726
10,526
6,254
0
2,921
7,605
0
101,637
W
Ullr
13,953
6,999
0
3,538
17,139
8,541
4,731
2,924
14,161
0
119,124
L
Xbalanque
atomicsoup
Xbalanque
11,372
5,596
0
3,244
16,824
6,864
0
1,792
15,032
0
90,130
W
Merlin
dmoreno147
Merlin
13,036
1,037
0
673
13,274
4,727
0
8,254
4,866
89,358
0
W
Thanatos
іKill
Thanatos
13,641
5,609
0
18,674
18,249
8,985
131
5,922
12,152
29
101,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,687
Gold Earned
51,367
676
Minions Killed
610
0
Camps Cleared
0
2,053,966
Distance Traveled
1,905,948
25
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
11,396
570
147
7
0
369,939
6
W
Xing Tian
10,590
530
15
1
0
401,940
10
W
Lancelot
11,986
599
205
10
0
455,080
5
L
Khepri
8,754
438
32
2
0
376,474
3
L
Agni
10,959
548
159
8
0
410,753
3
L
Ravana
10,221
511
130
7
0
431,165
3
W
Ullr
12,470
624
185
9
0
347,379
3
L
Xbalanque
10,037
502
142
7
0
317,617
6
W
Merlin
11,247
562
150
8
0
393,119
1
W
Thanatos
11,394
570
121
6
0
456,448
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role