Player Matchup

Arachne
Arachne
Gautama1990
Arachne
Level 116
God Stats
2W - 0L
1,772 SR
Queue Stats
539W - 612L
1,310 Elo+
Solo
King Arthur
King Arthur
Hot_head12345
King Arthur
Level 85
God Stats
9W - 2L
1,680 SR
Queue Stats
130W - 69L
1,660 Elo+
Party 1
Anubis
Anubis
PHX-76
Anubis
Level 68
God Stats
13W - 15L
1,498 SR
Queue Stats
34W - 45L
1,353 Elo+
Solo
Thor
Thor
TheBJC
Thor
Level 27
God Stats
5W - 2L
1,688 SR
Queue Stats
99W - 43L
1,652 Elo+
Party 1
Chronos
Chronos
iiCrumpetxHD
Chronos
Level 125
God Stats
8W - 0L
1,768 SR
Queue Stats
91W - 39L
1,673 Elo+
Party 1
Team Averages
Level 84
1,681 SR
1,529 Elo+

VS

Team Averages
Level 63
1,429 SR
1,402 Elo+
Fenrir
Fenrir
Cruzcampo_23
Fenrir
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 127L
1,500 Elo+
Party 2
Hachiman
Hachiman
Mafarus
Hachiman
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 51L
1,539 Elo+
Solo
Sol
Sol
PREDATOR-XQ
Sol
Level 99
God Stats
0W - 3L
1,186 SR
Queue Stats
204W - 231L
1,370 Elo+
Solo
Aphrodite
Aphrodite
jorge_teclapea60
Aphrodite
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,165 Elo+
Party 2
Zhong Kui
Zhong Kui
lilxsoftxking
Zhong Kui
Level 109
God Stats
4W - 7L
1,458 SR
Queue Stats
43W - 48L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Gautama1990
Arachne
16
5 / 2 / 9
8,989
499
10,882
15,018
12,495
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
Hot_head12345
King Arthur
16
5 / 1 / 3
10,153
564
8,674
14,850
13,618
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
PHX-76
Anubis
16
4 / 5 / 5
10,127
563
17,144
18,580
10,861
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
TheBJC
Thor
16
7 / 2 / 5
9,918
551
13,305
13,543
6,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chronos
iiCrumpetxHD
Chronos
17
3 / 1 / 5
10,122
562
13,559
13,697
6,428
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
4 / 8 / 5
8,589
477
9,109
17,041
7,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
Mafarus
Hachiman
14
3 / 2 / 3
8,466
470
11,772
16,547
6,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 7 / 2
7,160
398
6,214
14,934
5,094
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
12
0 / 5 / 3
7,967
443
3,652
16,394
14,251
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Zhong Kui
lilxsoftxking
Zhong Kui
15
1 / 3 / 3
8,533
474
9,928
14,174
11,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
26
24
Kills
10
11
Deaths
25
27
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Fenrir
4
8
5
0.81
W
Arachne
Gautama1990
Arachne
5
2
9
4.75
W
King Arthur
Hot_head12345
King Arthur
5
1
3
6.5
L
Hachiman
Mafarus
Hachiman
3
2
3
2.25
W
Anubis
PHX-76
Anubis
4
5
5
1.3
L
2
7
2
0.43
W
Thor
TheBJC
Thor
7
2
5
4.75
W
Chronos
iiCrumpetxHD
Chronos
3
1
5
5.5
L
Aphrodite
0
5
3
0.3
L
Zhong Kui
lilxsoftxking
Zhong Kui
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,564
Damage
40,675
75,688
Taken
79,090
49,744
Mitigated
44,249
30,528
Healing
26,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
9,109
2,256
0
2,578
17,041
7,223
0
4,685
12,338
0
31,147
W
Arachne
Gautama1990
Arachne
10,882
8,641
407
5,739
15,018
12,495
317
3,645
11,373
0
46,127
W
King Arthur
Hot_head12345
King Arthur
8,674
668
0
3,552
14,850
13,618
0
4,915
9,935
130
83,471
L
Hachiman
Mafarus
Hachiman
11,772
6,690
0
6,383
16,547
6,098
0
7,456
8,905
0
55,517
W
Anubis
PHX-76
Anubis
17,144
1,399
0
10,545
18,580
10,861
2,041
5,349
13,231
89,820
0
L
6,214
720
504
3,025
14,934
5,094
0
6,019
8,915
34,118
0
W
Thor
TheBJC
Thor
13,305
3,767
0
5,138
13,543
6,342
261
2,690
10,853
0
80,396
W
Chronos
iiCrumpetxHD
Chronos
13,559
5,153
0
5,147
13,697
6,428
2,980
2,332
11,365
91,431
5,875
L
Aphrodite
3,652
965
4,207
4,366
16,394
14,251
0
8,799
7,213
32,466
0
L
Zhong Kui
lilxsoftxking
Zhong Kui
9,928
1,910
0
5,456
14,174
11,583
1,134
2,947
11,191
50,023
7,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,309
Gold Earned
40,715
624
Minions Killed
340
0
Camps Cleared
0
1,672,561
Distance Traveled
1,481,840
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,589
477
53
3
0
370,107
0
W
Arachne
8,989
499
75
4
0
346,536
2
W
King Arthur
10,153
564
143
8
0
369,786
1
L
Hachiman
8,466
470
94
5
0
296,295
4
W
Anubis
10,127
563
128
7
0
275,126
4
L
Sol
7,160
398
52
3
0
271,629
1
W
Thor
9,918
551
108
6
0
360,550
0
W
Chronos
10,122
562
170
9
0
320,563
0
L
Aphrodite
7,967
443
59
3
0
290,068
0
L
Zhong Kui
8,533
474
82
5
0
253,741
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role