Player Matchup

Guan Yu
Guan Yu
NiCarlomagno
Guan Yu
Level 160
God Stats
0W - 1L
1,835 SR
Queue Stats
5W - 13L
1,309 Elo+
Party 1
Sol
Sol
Rapha_Carlomagno
Sol
Level 112
God Stats
0W - 3L
1,443 SR
Queue Stats
34W - 35L
1,488 Elo+
Party 1
Apollo
Apollo
maxineytor
Apollo
Level 98
God Stats
2W - 6L
1,395 SR
Queue Stats
73W - 90L
1,389 Elo+
Solo
Team Averages
Level 123
1,558 SR
1,395 Elo+

VS

Team Averages
Level 106
1,401 SR
1,350 Elo+
Ganesha
Ganesha
Aagustin92
Ganesha
Level 103
God Stats
3W - 0L
1,706 SR
Queue Stats
117W - 140L
1,498 Elo+
Solo
Mercury
Mercury
NeoDuro
Mercury
Level 127
God Stats
1W - 3L
1,104 SR
Queue Stats
12W - 36L
1,202 Elo+
Solo
Kukulkan
Kukulkan
Oxforx
Kukulkan
Level 87
God Stats
7W - 9L
1,392 SR
Queue Stats
19W - 30L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
NiCarlomagno
Guan Yu
12
2 / 2 / 2
8,762
730
5,744
16,260
21,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
2 / 3 / 2
7,926
661
12,322
10,686
4,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
maxineytor
Apollo
12
0 / 3 / 2
7,548
629
5,084
8,253
3,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Aagustin92
Ganesha
12
0 / 0 / 8
8,728
727
7,636
12,666
13,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mercury
NeoDuro
Mercury
13
3 / 2 / 5
8,888
741
7,828
9,320
4,684
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Oxforx
Kukulkan
15
5 / 2 / 3
9,271
773
13,351
6,317
2,632
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
4
Kills
8
8
Deaths
4
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Aagustin92
Ganesha
0
0
8
4
W
Mercury
NeoDuro
Mercury
3
2
5
2.75
L
Guan Yu
NiCarlomagno
Guan Yu
2
2
2
1.5
W
Kukulkan
Oxforx
Kukulkan
5
2
3
3.25
L
2
3
2
1
L
Apollo
maxineytor
Apollo
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,150
Damage
28,815
35,199
Taken
28,303
29,440
Mitigated
21,200
12,799
Healing
6,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Aagustin92
Ganesha
7,636
921
0
1,501
12,666
13,884
120
5,120
7,546
19,902
0
W
Mercury
NeoDuro
Mercury
7,828
3,932
926
2,073
9,320
4,684
425
3,830
5,490
0
16,902
L
Guan Yu
NiCarlomagno
Guan Yu
5,744
414
1,124
6,629
16,260
21,044
0
8,911
7,349
57
19,009
W
Kukulkan
Oxforx
Kukulkan
13,351
972
822
784
6,317
2,632
376
3,498
2,819
48,930
0
L
12,322
4,477
0
3,599
10,686
4,955
0
7,412
3,274
39,504
0
L
Apollo
maxineytor
Apollo
5,084
2,555
0
1,447
8,253
3,441
0
4,930
3,323
0
23,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,236
Gold Earned
26,887
145
Minions Killed
130
7
Camps Cleared
3
644,945
Distance Traveled
742,380
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,728
727
4
0
0
248,650
4
W
Mercury
8,888
741
18
2
0
263,944
3
L
Guan Yu
8,762
730
39
3
2
247,093
4
W
Kukulkan
9,271
773
108
9
3
229,786
2
L
Sol
7,926
661
58
5
5
205,678
2
L
Apollo
7,548
629
48
4
0
192,174
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role